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Blood in FH2? Is there going to be any blood or gore in FH2? |
Re: Blood in FH2? im not sure, but i only support blood and gore if its realistic, not like a grenade goes off 2ft away from someone and they're head flys off |
Re: Blood in FH2? I agree. Blood and gore is a nice element but I'd rather see realistic ragdoll effects. The current BF2 ragdoll effects are horrible; the players suddenly go spinning around when they get hit. I'd rather see a head roll back and the ragdoll collapse. |
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Cheers! |
Re: Blood in FH2? Blood? Yes please aslong as it isn't Quake III style but ragdoll effects and realistic blood effects would be sweet! :D |
Re: Blood in FH2? Actually I think FH already has the most realistic simulation of gore. Practically none at all... Movies and video games especially tend to exaggerate the gore slightly. Blood for example would rarly leave the boodys porimiter as it would generally be sucked up by the uniform. And a body would only rarly be torn apart and only under extreme conditions. A dircet artillery shell would be such an example. Grenades and more distance explosion would probably just toss it in one direction... |
Re: Blood in FH2? Hmmmm, maybe when your fellowgamer is blown to bits. You can pick up his arm and go bananas on the enemy's head with it. See it as the new noob-stick :naughty: Johnny: Be careful, there are some AP-mines here. Watch your step. DeadNoob: What, you sa.... *click* uhoh *great explosion with DeadNoob flying in bits around the field, covering Johnny in buckets of blood en bodyparts* Dönitz (AP-mine) DeadNoob Dönitz: LOL Johnny: WTF??? DeadNoob???? U noob!!!!!!!!! *hey, DeadNoob his arm, hey dönitz* Johnny (arm) Dönitz -edit- Sorry, I just couldn't resist :lol: |
Re: Blood in FH2? rofl. I guess Dönitz is just standing in fron of your doo to kill you with his knockwurst!!!! :D |
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