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Re: Bf2 with Forgotten Hope, Concerns and Praises Quote:
Stole FH? What? I dont think you know what realy happened back then...http://forums.filefront.com/images/s...rcastic%29.gif As Matyas said, Real-Feel were "scared" away by some hardcore FH fanboys, and we decided to just create a stand-alone mod. As for now, we call ourself The Sharpest Point, and have started modelling for BF2... |
Re: Bf2 with Forgotten Hope, Concerns and Praises "eventually" ? it isnt fixed yet? c'mon stay and make a cool fh addon! Fh needs some fresh wind like you or norwegian resistance! |
Re: Bf2 with Forgotten Hope, Concerns and Praises Not realy. As TSP aims for as much realism at possible, it cant ever be implemented in FH. But NR is a must to get included in FH! |
Re: Bf2 with Forgotten Hope, Concerns and Praises Cant be implemented? Nooooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!! *runs For A Gun To Kill Himself* *doesnt Find Any* *damn Germany* |
Re: Bf2 with Forgotten Hope, Concerns and Praises After playing the demo for a few days I have big concerns regarding naval battles in FH2. Yesterday I jumped onboard of the rubberboat but there was no spot for me so I thought well I can stand here too so why "enter" the boat. You get killed if you don't enter it :confused: and it is VERY laggy if the boat starts moving. So I am very worried about walking on deck of a battlesip or carrier because I am afraid it isn't possible with the BF2 engine, on this moment. The same is for the para plane at Crete, now we stand in that thing with 20 people while there is room for only 8, it lags then too a bit but it works. Also the landingcraft to attack the beaches isn't possible or only with the spots onboard, no walking around or going prone, maybe the code of the tank turret can be used here to duck for cover. Jump on a tank to shoot it from the top is also not possible anymore it gets you killed instantly. When driving a vehicle in BF2 you have to be VERY careful because is somebody bumps against it he is dead and you are a teamkiller. Now I know why the carrier is a static they never got it working in this new engine..... Hopefully I am very wrong in this and it can be easily modded and dealt with by the FH team and if some of you know already know please tell me. |
Re: Bf2 with Forgotten Hope, Concerns and Praises Quote:
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Re: Bf2 with Forgotten Hope, Concerns and Praises MBase I guess they are able to edit how sensible vehicles are and how much damage they do. Otherwise... shite. |
Re: Bf2 with Forgotten Hope, Concerns and Praises oh yea that would suck badly anyone ever played joint ops? it doenst have such high details but you can climb on everything and stay on it as if it was solid ground... you can even park vehicles on other! |
Re: Bf2 with Forgotten Hope, Concerns and Praises hmm maybe the can use the codes for the back seats in the see/blackwawk, to site on the top of tanks, and you can stil defend your self (humvee to). so you dont need to stand on the tank..it could be used for other vehicles to.. but about the ships i dont know. |
Re: Bf2 with Forgotten Hope, Concerns and Praises Actually for the record on the real feel mod for FH, the reason people jumped it and scared it away was it took credit for something it didn't do. The real feel mod didn't tell us on there site it was a mod for FH, it simply said a realism mod. When FH forumers including myself questioned this the real feel crew started causing trouble and starting flame wars. What made it even worse was the fact that the real feel mod kept pointing out xww2 was more realistic and a far better mod than FH. They repeatedley told FH that they were only using FH until xww2 brought out there new version. They at no point in time ever gave credit to FH and this pissed people off. So the mod was outlawed, it's now dead and contrary to what my fellow clan members Matyas and Gauntlet have said the mod actually stinks, I played it. |
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