I'd expect a server to have just about these rules - motto: "Like'em or play somewhere else".
- Entering enemy main base: kick*.
- Stealing vehicles from main base: kick**.
- Killing spawning players in their own mainbase (be it by sniping or artillery): warning, then kick.
- Spawncamping in the enemy mainbase: kick or temporary ban.
- Pissing off admins: kick.
*) unless bailed from shot down plane
**) unless you're escaping from it in a jeep after your plane was shot down
That's the advantage with easy rules. People may memorize them. If they don't read them beforehand, they learn it the hard way.
And I guess quite a lot of servers keep it similar to that. We want all people to have a game of fun and action, not only some buggers who play in a manner that I would call unrealistic for all the reasons already mentioned here.
Yes, on some maps it may be luring to enter the enemy base and "borrowing" (nice euphemism, BTW) tanks - but I'd expect the admin to kick such a player as soon as he gets his first frag with a stolen vehicle. End of story.
And for those who try to give me the "It's a game, you're cutting down my playing freedom" idea: do me a favour and go get your playing freedom on a server that I don't play on. Thanks.
Just my two cents, thanks for listening.
BTW: Probably, I was not trying to insult or flame you. So stay calm and easy, hm?
I'd expect a server to have just about these rules - motto: "Like'em or play somewhere else".
- Entering enemy main base: kick*.
- Stealing vehicles from main base: kick**.
- Killing spawning players in their own mainbase (be it by sniping or artillery): warning, then kick.
- Spawncamping in the enemy mainbase: kick or temporary ban.
- Pissing off admins: kick.
That sounds like a good server, and I guess most of the server do have rules somewhat like these. Dont enter mainbase and dont spawnrape mainbase even from a distance.
I have nothing against camping, on the grounds that it's realistic. I am against stealing enemy vehicles because realisticly, you wouldn't know how the heck to drive it. (Obviously, this is excluding the more basic vehicles such as trucks, jeeps, bikes.)
- Entering enemy main base: kick*.
- Stealing vehicles from main base: kick**.
- Killing spawning players in their own mainbase (be it by sniping or artillery): warning, then kick.
- Spawncamping in the enemy mainbase: kick or temporary ban.
Well, to each his own, but I don't get the big deal about camping. Just kill the camper. If he comes back, kill him again. If he keeps coming back, think why.
That's totally a viscious cycle that I'd rather just not see or have to deal with because it distracts from the great gameply of getting flags and attacking/defending & positioning on the battlefield, the actual game itself. Which is much cooler.
That's totally a viscious cycle that I'd rather just not see or have to deal with because it distracts from the great gameply of getting flags and attacking/defending & positioning on the battlefield, the actual game itself. Which is much cooler.
Thats the whole point, i want to play the game as it was ment to be played (on an ATI card). Not having some tard shute out of a plane, stealing a tank and basecamping time and time again cos it pads his score.
Quote:
Originally Posted by George Bernard Shaw
No man ever believes that the Bible means what it says; he is always convinced that it says what he means.
I have nothing against camping, on the grounds that it's realistic.
It was the reason why the Germans lost the Battle of Britain. A lone British sniper sat in the woods near the base, totally undetected by the hundreds of pilots, mechanics, soldiers, janitors, and so on, and killed pilots as they tried to enter their planes.
The reason these rules exist is because... gasp.. FH is not a perfect simulation of war. You need some seemingly-arbitrary rules to keep people focused on the conventional warefare. And not expose some of the weaknesses of the game architecture.
No it doesnt ruin my game and no I wouldn't switch teams and tk the guy thats camping thats being a smacktard. I get off my but and kill Kleenex Man then I would get angry because its my teams own fault for leaving the Kingtiger there and not using it.
Lol, and the worst part is that I suck at camping. I need breathing room, space to maneuver the vehicle I'm in. Places to hide it, such as in a patch of trees or behind some rocks. The only maps I camp on now are Orel because I hate that map and have nothing better to do, and Good Wood. Well Good Wood shouldent really be considered camping since I have a good hiding place for my Panther and can see the allies leaving their base from a grid away. Anyway I don't really camp that much anymore because its too confining and dosen't present the challenge that playing the field does.
Quote:
It was the reason why the Germans lost the Battle of Britain. A lone British sniper sat in the woods near the base, totally undetected by the hundreds of pilots, mechanics, soldiers, janitors, and so on, and killed pilots as they tried to enter their planes.
Just out of curiosity, do you realise how totaly unrealistic each and every map in FH is? As well as the fighting etc.
BEER COAT: The invisible but warm coat worn when walking home after a booze cruise at 3 in the morning.
Last edited by KleenexMan; May 21st, 2005 at 10:45 AM.
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