"What about someone sitting their uncappable with a Priest or Wespe or the like, by some standards in this thread, he'd have no fear of distruction, as no one could go back there and destroy him. That's purely silly."
Artillery was always placed miles from the battle in a way they would never be attacked by the targeted force. They were very safe. Not silly at all. What's silly is when they get blown up.
Whether or nor uncap camping is logical, fair, fun, a good way to win, etc. is irrelevant really.
What is relevant is that these different philosophies are reflected in various server rules.
As a player on a server, it is your responsibility to play by their rules. If you don't, then being kicked should come as no surprise, and instead of coming here and whining about it, just go play on a server with the type of gameplay you like.
Of course, the non-basecamping player has an advantage, as he can basically play anywhere without regard for the rules, as he is unlikely to break any.
To the people who hate tank stealers. Ever think about using your tanks ever?
WTF?! Can you ent3r vehicalz!!11????1?1/!/1??!
Yes, in the middle of a game, a lot of players for some reason choose to "spawn" at a front line position under immediate attack rather than the main base, from which it'll take them several minutes to reach the battle.
I often choose to "spawn" "back home" to get a tank or, preferably, a truck (ahh, now trucks are my cup of tea ). But oftentimes you'll see tanks sitting ready at a base because the troops are too busy elsewhere to actually put them to use. Sure, getting more Shermans or T-34s or Tigers into the fight greatly helps, but a bunch of people going absent for several minutes to get them and drive them to the action does not.
That's no reason for you to steal them, however.
Quote:
As a player on a server, it is your responsibility to play by their rules. If you don't, then being kicked should come as no surprise, and instead of coming here and whining about it, just go play on a server with the type of gameplay you like.
#2.
Last edited by Safe-Keeper; May 20th, 2005 at 03:07 PM.
If I had to jump in a tank just to every time I saw one just to keep it from being taken by an enemy. I'd never be regular infantry! Sector318? There be 25 tanks on a server of 20, cap'n!
Base camping is cool. Changing the course of the game is one of the reasons I play. I love to make the enemy cower inside the buildings of his base wondering where I am and if it is okay to come outside. Then I look up and see the enemy has no flags because he is so concerned with me. The best thing about it is how mad people get. Your cries are music to my ears. What is lame is the same person camping for the tiger or a plane for the entire game and not letting anybody else play. You do not see any threads about that kind of camping though. If I am on a no camping server then I follow that servers rules. No rules servers are the best though.
Winner of the coveted Greatest FH Player Ever Award
I was on the server when you "liberated" (for the rest of us = stole) that tank... you were the third person to do that, all the others got warnings (as far as I remember), and it was said, that anyone who tried to steel a tank again would be kicked... You didn't listen to that warning, and was kicked!
And the truth SHALL SET YOU FREE!
Quite a different perspective than the original poster's.
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Originally Posted by McGibs
you want disorganized and lone wolf gameplay, where every single player just runs around doing anything he wants, not needing any team support or wanting any, then FH is NOT the game you should be playing.
As a player on a server, it is your responsibility to play by their rules. If you don't, then being kicked should come as no surprise, and instead of coming here and whining about it, just go play on a server with the type of gameplay you like.
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