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-   -   Stealing Tanks is not Base Camping! (http://forums.filefront.com/forgotten-hope-general-discussion/194433-stealing-tanks-not-base-camping.html)

WebRat May 23rd, 2005 12:16 PM

Re: Stealing Tanks is not Base Camping!
 
HankyMan, I used to like you.
Read that line again this time out loud to yourself.
~I personaly have not modded~
~maps I did mod are on another server~
Read it over and over till it sinks in.

Grape May 23rd, 2005 03:09 PM

Re: Stealing Tanks is not Base Camping!
 
Shoot me if I'm way out of line, but there have been a few posts by some different people in this thread which reference the concept of, and I'm paraphrasing, not intending to make an exact quote, 'I would hope people wouldn't change the code within the map files to remove the anti spawn camp modification for that is not what the designer intended' also there was something about the 'intellectual property' and so on and so forth. That sort of blanket statement comes off as just a wee bit hyprocritical considering the entire FH modification is just that, a modification of BF1942. Someone took the game as delivered by EA games and thought to themselves, 'damn, this could be alot better' and they were right! But still, to say, "I made a mod and I don't think it's right that you modify it" is just a little bit.....one sided in thinking.
Just a thought, not saying it's right or wrong, but just something that struck me as odd.

Lobo May 23rd, 2005 03:35 PM

Re: Stealing Tanks is not Base Camping!
 
We are a mod, that is called Forgotten Hope, it's not called Bf42, so if we suck or the players think we are crap, they say "FH is crap", they can't say "BF42 is a crap". We take the complains and praises of our work, we don't jump over the hump of other.

Do you understand the diference?

KleenexMan May 23rd, 2005 07:13 PM

Re: Stealing Tanks is not Base Camping!
 
Quote:

Originally Posted by WebRat
HankyMan, I used to like you.
Read that line again this time out loud to yourself.
~I personaly have not modded~
~maps I did mod are on another server~
Read it over and over till it sinks in.

Quote:

Originally Posted by Warhaus
The map in question is Karelia, I had removed the Stuka zu Fuss and BM-13 with a Stug III and SU-76 for 2 reason, one the Stuka zu Fuss (251/1) did no appear in the Karelia battle Finland didn't have one two is the excesive abuse of the rockets. Its ok to camp as far as I care but getting 100+ kills and 0 deaths is wrong.

Quote:

Originally Posted by WebRat
Also I played around with modding server side FH maps, sorry.

How could you have personaly not modded, then say in the next line maps I did mod? I can't post much else because the thread in Warhauses forums where deleted by that Ogre named Ober because hes an idiot and anyone that goes against his views simply never existed to him. In that post though I can quote quite confidently that you made the decision to mod Karelia and you and Ober both worked on it. Then you gave permission to host it on your public server.

warhaus May 26th, 2005 09:40 PM

Re: Stealing Tanks is not Base Camping!
 
Quote:

Originally Posted by KleenexMan
How could you have personaly not modded, then say in the next line maps I did mod? I can't post much else because the thread in Warhauses forums where deleted by that Ogre named Ober because hes an idiot and anyone that goes against his views simply never existed to him. In that post though I can quote quite confidently that you made the decision to mod Karelia and you and Ober both worked on it. Then you gave permission to host it on your public server.

Dang im an ogre and an idiot:bawl: ? That is so nice to know. I do practice at it alot:moon: .

The post in question was becoming a slug fest and I do attempt to keep some civility on my forums. I had many players who knew nothing about the FH mod stiring up a bunch of shit.

AZson May 27th, 2005 02:49 PM

Re: Stealing Tanks is not Base Camping!
 
In my opinion stealing tanks, is not base camping but should not be alowed anyway.

[SYN] Ace May 27th, 2005 04:05 PM

Re: Stealing Tanks is not Base Camping!
 
I'm not a fan of camping, but I typically won't complain but try to kill the camper. When it really irks me is when it's a teammate who is basecamping in a tank and ruining my fun because he's reduced the fight to a one man shooting gallery and I'm left twiddling my thumbs because all the other flags are capped. I don't care as much if it's just one tank in a sprawling base because he's probably gonna die, but on some maps it's just ridiculous and no fun and that's what I'm here for--fun.

Locked vehicles--i'm of a divided mind. A quick-loader stealing a KT at the start of a map can totally ruin the balance of the map, but then again, I've played games where my team is on it's heels and grabbing an abandoned enemy tank and fixing it has gotten us back into the game. Or you manage to break through the enemy front line at Tobruk and sneak back to the back flag and then luckily, there's an empty tank to try and hold them off when you gray the flag.

AZson May 28th, 2005 07:28 AM

Re: Stealing Tanks is not Base Camping!
 
What I really ment if it's an uncapable base then it should not be alowed, but if it is capable, no problem. You can even sleal their jock straps.

Jizzo June 2nd, 2005 04:01 PM

Re: Stealing Tanks is not Base Camping!
 
People that cry about camping are good 4 1 thing..........well maybe not.
I guess they are all useless then. Play how ya's want and where u want.
If u cant suck it up and deal with the fact ur getting camped and do something about it maybe u shouldnt be playing this game. The only reason ur getting camped is cause ur team isnt doin its job. Whether that be defending ur base or protecting ur tanks. There is servers that allow camping and those that dont....the ones that do will adjust the new maps if they see fit. As for the ones that dont.....i dont have to worry cause ill never play on them.

Real-BadSeed June 2nd, 2005 07:09 PM

Re: Stealing Tanks is not Base Camping!
 
@ jizzo...... this is a realism mod, not vanilla. take your spawn killing style back to vanilla cause we dont want it here.

schoolkid June 2nd, 2005 07:12 PM

Re: Stealing Tanks is not Base Camping!
 
Depending on the map, spawn camping may be all too realistic.

Real-BadSeed June 2nd, 2005 07:14 PM

Re: Stealing Tanks is not Base Camping!
 
where in real life wars, do people magically appear in a spot you can camp and wait to kill them?

Dilly_Dawg June 2nd, 2005 07:25 PM

Re: Stealing Tanks is not Base Camping!
 
You all seem so divided. I think we play FH because it's a mixture of both realism and fun. On WOLF, you can easily be arty-whored and you can't do anything about it. By allowing basecamping (i.e Deadmeat), you can actually enter the main and destroy the artillery that has you pinned down in your main. In addition, if someone is basecamping, why not destroy them? Use teamwork and successfuly 'zook/satchel the enemy tank. I think these complaints against basecamping are ludicrous. Anywho, can't we all play in harmony and stop making derrogatory remarks about each other and other servers?

And, I'm for the anti-basecamping patch if it emphasizes the way a map should be played, but the beauty of FH is the freedom it allows you in choosing your vehicles, and it'd truly suck if that gets eliminated.

Real-BadSeed June 2nd, 2005 07:45 PM

Re: Stealing Tanks is not Base Camping!
 
ya you can... i leave the server on all "arty included" maps.. i wont play THEM.
just for that very reason, i absolutely cant stand being spawn killed. and i almost always spawn at the main base, if the map has one.

i want to meet the enemy ,honorably on the field of battle! and duel!

Anlushac11 June 2nd, 2005 07:58 PM

Re: Stealing Tanks is not Base Camping!
 
I have played on Deadmeat and like the server but putting arty on Karelia is definately not one of their better ideas.

Last time I was there someone was camping the rear spawnpoints with arty and we could barely get out of the deathzone alive, getting to the boats was all but impossible. It completely ruined the play balance. IIRC only about 1 in 4 boats survived the arty and those that were not killed died running the gauntlet of every Russian player with a LMG camped on the beach, including the APC's.

We literally got arty'd out of the first flag and could never get a offensive going from the rear flag due to the arty camping the rear.

[tR]Mad Mac June 2nd, 2005 11:15 PM

Re: Stealing Tanks is not Base Camping!
 
Quote:

Originally Posted by Dilly_Dawg
You all seem so divided. I think we play FH because it's a mixture of both realism and fun. On WOLF, you can easily be arty-whored and you can't do anything about it. By allowing basecamping (i.e Deadmeat), you can actually enter the main and destroy the artillery that has you pinned down in your main. In addition, if someone is basecamping, why not destroy them? Use teamwork and successfuly 'zook/satchel the enemy tank. I think these complaints against basecamping are ludicrous. Anywho, can't we all play in harmony and stop making derrogatory remarks about each other and other servers?

And, I'm for the anti-basecamping patch if it emphasizes the way a map should be played, but the beauty of FH is the freedom it allows you in choosing your vehicles, and it'd truly suck if that gets eliminated.

Wolf lets you enter the base (get close enough) to kill artillery. I do it every game on Guadalcanal.

KleenexMan June 2nd, 2005 11:32 PM

Re: Stealing Tanks is not Base Camping!
 
Quote:

Originally Posted by Jizzo
People that cry about camping are good 4 1 thing..........well maybe not.
I guess they are all useless then. Play how ya's want and where u want.
If u cant suck it up and deal with the fact ur getting camped and do something about it maybe u shouldnt be playing this game. The only reason ur getting camped is cause ur team isnt doin its job. Whether that be defending ur base or protecting ur tanks. There is servers that allow camping and those that dont....the ones that do will adjust the new maps if they see fit. As for the ones that dont.....i dont have to worry cause ill never play on them.

Lol, Jizzo you sound like me at one point, rather sad to see that I was so.....stupid sounding. Sure, I've camped, but I've come to realise that there is no point in it. It's not that we can't "suck it up and deal with the fact that we're being camped." Its the fact that, well, quite frankly I believe people who camp are the idiots of Rambos. People looking for quick kills and quick solutions to say at the end of the map "I've got the gold star\cross!"

Jizzo if you where to look beyond your "ignorance" blindfold, you would come to realise that the maps that will contain the anti-camping feature have it for a reason. The reason is called balance. Somthing obviously the person who mods DM maps dosen't understand. Sure it might be fun for the first few times, but then people get mad about being camped, or having the artillery blow them away in a modified map. Then the people move to the real servers, such as Wolf. Sure I don't agree with EVERYTHING they do there, but it manages to keep smacktards out extremely efficiently.

Camping is not and would not be a matter of people not protecting their equipment on Wolf because there are a constant 54 people linked there, as opposed to DM's 36( I think) which most of the time is 30. 15 on both sides, all of them fighting on the front line and preoccupied. Then some rambo comes into the enemy main and steals say a Tiger. Horray for him. All that this means is that the numbers where non-existant to protect the base. If you where to play on Wolf, you would come to realise that with the manpower comes the results. When an admin dosen't catch a camper right away, there are always enough hands available to see to it.

Also, let me thank you personaly, Jizzo, for mentioning that you will not be in attendance at these servers that don't allow camping. We have one less smacktard to watch for.

Gen'l Knight June 3rd, 2005 10:05 AM

Re: Stealing Tanks is not Base Camping!
 
Camping an uncappable flag with other flags open is lame. Camping an uncappable in a tank on a repair pad (in any situation) should require you to take a mortar enema. There are instances that you have no options but to camp (when all flags are taken) but these seem to be few and far between anymore.

It's been said in other posts that a protected spawn spot would be nice (i.e. a bunker) but thinking about it, would not the entrance of that bunker get camped/targeted eventually??

The more I play, the more I see the logic of locking vehicles since the dev mapmakers already have the tactics laid out. The only difference is that sometimes maps do not play the same as in testing senarios, as all players are not the battle hardened veterans that the devs are. I still do not mind "borrowing" a vehicle but as my own personal tactics evolve, I'm rarely in that situation where I need to do so. On maps like Goodwood and Breakthrough, if your vehicle goes down, you should be able to transfer to another, seeing as the heavy hitters (tanks) spawn only at the mains. They, at the very least, should be locked.

The comments about the number of players actually playing on a map are very good and true. Tactics change entirely based on participating population. I will say that I rarely have any issues with gameplay at Deadmeat. I can remember only one time when that base camping rule had a negative effect when both sides did it at the same time and kinda took out the battle in the middle.

Shouldn't Special Forces be able to go into an uncappable, if in fact, a "death zone" is employed?

Colonel fu June 3rd, 2005 10:22 AM

Re: Stealing Tanks is not Base Camping!
 
Ok lets have a contest to see who can kiss the developers ass the most. Just because someone likes camping does not mean you tell them to go some where else. We get a new member and that is what he is immediately told. I do not agree with that. If you don't like camping then play on a no camping server. Lucky for you guys there are cry baby servers. As far as the realism goes there are a lot of other things that would add more to the realism than eliminating camping. Camping or no camping I will pwn you either way.

T-101 June 3rd, 2005 10:31 AM

Re: Stealing Tanks is not Base Camping!
 
Quote:

Originally Posted by KleenexMan
Lol, Jizzo you sound like me at one point, rather sad to see that I was so.....stupid sounding. Sure, I've camped, but I've come to realise that there is no point in it. It's not that we can't "suck it up and deal with the fact that we're being camped." Its the fact that, well, quite frankly I believe people who camp are the idiots of Rambos. People looking for quick kills and quick solutions to say at the end of the map "I've got the gold star\cross!"

Jizzo if you where to look beyond your "ignorance" blindfold, you would come to realise that the maps that will contain the anti-camping feature have it for a reason. The reason is called balance. Somthing obviously the person who mods DM maps dosen't understand. Sure it might be fun for the first few times, but then people get mad about being camped, or having the artillery blow them away in a modified map. Then the people move to the real servers, such as Wolf. Sure I don't agree with EVERYTHING they do there, but it manages to keep smacktards out extremely efficiently.

Camping is not and would not be a matter of people not protecting their equipment on Wolf because there are a constant 54 people linked there, as opposed to DM's 36( I think) which most of the time is 30. 15 on both sides, all of them fighting on the front line and preoccupied. Then some rambo comes into the enemy main and steals say a Tiger. Horray for him. All that this means is that the numbers where non-existant to protect the base. If you where to play on Wolf, you would come to realise that with the manpower comes the results. When an admin dosen't catch a camper right away, there are always enough hands available to see to it.

Also, let me thank you personaly, Jizzo, for mentioning that you will not be in attendance at these servers that don't allow camping. We have one less smacktard to watch for.

This coming from one of the sole reason why that map was modded and the artillary was changed in the first place because you sat on your ass the whole game and and got 140 kills then someone from the other team would switch tk you and you would come complain about it on are forums till that person was banned.
Then thers the other maps where you get the elephant and park just outside of the other teams base so you wouldnt die.
Nordwind you would get in the jagdpanther and park it just outside the us main spawn the whole game.
I camp sometimes and I could care less about my score im not the one showing off my rank on bf tracks.
http://www.syn-city.com/synver3a/mod...ewtopic&t=6330

Now stop with the insults towards my follow admins and friends theres no need for it.

Ping_Pong June 3rd, 2005 10:35 AM

Re: Stealing Tanks is not Base Camping!
 
I don't see how people find camping uncappable flags remotely fun. Wow, you can rack up points by shooting people as they spawn, here let me go bake you some cookies! It is annoying, to say the least, to be on the receiving side. Spawn->Die->Spawn->Die, you get the point. Lock the vehicles, add the and anti-basecamping thing in the maps with uncappables, sure some people will be pissed that they can't 'ultra-n00b' it by getting these oh-so-easy points, and now get to show how they can play outside the base. And, 'Colonel fu', it is simply being pissed by every bf1942, note: I didn't say FH, player that 'rambos' it into the main base just to destroy all of the armor that is usually at the base. They tend to recieve a few AT rounds, then add a commnet like 'Yeah! I just took out all their armor! I am the best!.' :vikki:

Tas June 3rd, 2005 11:03 AM

Re: Stealing Tanks is not Base Camping!
 
Basecampers in any form, last flag or not are just.. selfish jerks in my opinion. They ruin the fun thats suppost to have had by everyone, for 50% of the server population. If not 80% of the connected people.

They claim to do it to "end the map", or "collect their reward"(in the form of alot of frags). Especially when the ticket count is high, this can last forever. Some people even think its "okay" to enter an uncap at the beginning of the game, and frag away. Then call people whiners, while THEY are preventing these people from playing the game as the Devs intended it to be played. I feel sorry for people who download the mod, then get scared off because they expected something realistic. But get camped to hell.

"Whoa, this map looks awesome, and these models are so high poly, amazing! Shame one allied trooper somehow stole a tiger and is killing me time and again! this game is so cool!!"

Sure.. teamplay will defeat any camper in the end, but it distracts from the actual game, and ****s up balance. Especially if people return time and again. "STFU NOOB AND JUST KILL ME LOL". yeah.. good job.[/rant]

I think the spawn area's should all be moved indoors, or behind some sort of cover, on second floor of houses and barns, nicely spread out ALL over the base, this would make it easier to flank campers. Some bases just have 1 or 2 spawn locations, its kinda rediculous.

For FH2 and any FH map that gets made, i hope Lobo's death field will be coded in. People who camp uncaps have nothing positive to add to the gameplay of ANY mod.

KleenexMan June 3rd, 2005 02:28 PM

Re: Stealing Tanks is not Base Camping!
 
Quote:

Originally Posted by T-101
This coming from one of the sole reason why that map was modded and the artillary was changed in the first place because you sat on your ass the whole game and and got 140 kills then someone from the other team would switch tk you and you would come complain about it on are forums till that person was banned.
Then thers the other maps where you get the elephant and park just outside of the other teams base so you wouldnt die.
Nordwind you would get in the jagdpanther and park it just outside the us main spawn the whole game.
I camp sometimes and I could care less about my score im not the one showing off my rank on bf tracks.
http://www.syn-city.com/synver3a/mod...ewtopic&t=6330

Now stop with the insults towards my follow admins and friends theres no need for it.

Lol, well you're wrong sorry to say. The people who I asked about a possible banning where never banned. I always saw them the next day in the server. Hows that for sitting on ones ass?

As for the me getting 100 some kills, yes I did that because Hydra and I had a personal competition. The same thing goes for that link you posted there. It was a competition between the SYN.

Moving on, while in SYN we pretty much strictly played Allied on Nordwind because of the fact that this was what we wanted. On the rare occasion that we DID play Axis, I would stick to the Tiger and level most things with the assistance of TS and helpful friends there. Besides, theres no Allied base to camp on Nordwind so I have no idea what the point of your saying this even was. If I did sit outside of the last 2 flags it was because, well, I'm not so stupid as to rush in there without support from infantry and other tanks. That place is a death trap with tons of places to hide with Bazookas and Satchels.

Next the "other map's" :uhoh: which is one map, Prokharovka, (since you don't run outskirts most the time) does have an Elefant. Most of the time I coulden't even make it half of the way across the map because of shotty air support and the horrible speed of the Elefant. Therefore towards the end of the map when the Russians no longer have any flags, yes I would sit OUTSIDE of your base and blow away any tank attempting to leave. What else was there to do, you got yourself into this position so try and get out. This also isn't camping because I didn't enter the base, nor was I attempting to. I was laying down a defensive measure against enemy tanks in the openness of a map, such openness presents the ability to flank my Elefant thanks to its limited view of the field.

Thank you T-101 for pointing out that I didn't enter these camps and reinforcing the point that I don't enter main bases on these maps, or others, to camp anymore. :beer:

Gerbera345 June 3rd, 2005 02:54 PM

Re: Stealing Tanks is not Base Camping!
 
I think that basecamping isn't really a 'cool' thing to do in most situations. I can see going to an uncappable to blow away a guy on the artillery who's mowing down your side or situations like that.

I myself have had to steal an armoured car once or twice because my plane has been shot down near their main base, but I'll avoid their main base unless theirs a valid reason to go there.

I think that not allowing anyone to come near a main base for any reason is a tad strict and really can cause problems on some maps.

Lobo June 3rd, 2005 03:45 PM

Re: Stealing Tanks is not Base Camping!
 
Once time again and last...our anticamping code is really flexible, we can place areas of 30, 25, 20, 15, 10 and 5 meters radius, so you will be perfectly able of kill a pesky artillery piece inside the uncapable. We will not place a 2 km death field if you were worried about that.

This is just to avoid the lamest/smacktardest/arcadeish tactics like those funny plane bailers or 500 milles of Indianapolis drivers that use that lame tactic till exhaustion one time and another time and another time. But a fair infiltration of an uncapable is still posible. And is only placed in few and selected maps.

I know you statistics will suffer, lads, but life is hard, learn new tactics, hopefully fair ones this time.

[BFE]Adder June 3rd, 2005 04:22 PM

Re: Stealing Tanks is not Base Camping!
 
First of folks locking vechicals does not help anyone, except the folks who like to hop out of the IS-2s the King Tigers and the like to try an outfight the zooka/faust on foot.
If they try it(And they will) and I kill them(And I will) I'd like to think I would be smart enough to take said "free" tank and use it aginst the op for.

If of course you'd love to make a kill zone so I can't go into their mainbase and take said tank before anyone else gets it and drives out thats fine, heck I'll even deal with a said killzone to enforce that.

May I suggest that all killzones not have any ammo/heath/repairpads or the like

schoolkid June 3rd, 2005 09:59 PM

Re: Stealing Tanks is not Base Camping!
 
Quote:

where in real life wars, do people magically appear in a spot you can camp and wait to kill them?
In real life wars, you know there are people in a spot you can camp and wait to kill them. For example, insurgent mortar attacks on US bases. Is that "camping"?

Quote:

In addition, if someone is basecamping, why not destroy them? Use teamwork and successfuly 'zook/satchel the enemy tank.
Amen. Real soldiers don't have time to whine about the situation; they go about solving it.

Quote:

i want to meet the enemy ,honorably on the field of battle! and duel!
I'm sorry, this isn't the 1800s.

Quote:

Camping an uncappable flag with other flags open is lame.
Agreed.

Quote:

It is annoying, to say the least, to be on the receiving side.
A matter of point of view. I find getting spawn camped rather exciting; most campers are idiots, and are very easy to take out.

Quote:

I think the spawn area's should all be moved indoors, or behind some sort of cover, on second floor of houses and barns, nicely spread out ALL over the base, this would make it easier to flank campers. Some bases just have 1 or 2 spawn locations, its kinda rediculous.
Agreed. Give us campers a challenge; all but the most skilled campers (I know you're crying "oxymoron") will be forced to quit.

Skipster June 4th, 2005 12:03 PM

Re: Stealing Tanks is not Base Camping!
 
One lame camping tactic I've seen just recently (although it may not be new) is the landing of the Betty on certain maps. On Wake, it's pretty much indestructible (you would think that a satchel capable of destroying a tank when placed on the ground next to it would wreck a plane too, but no....)

It's just ridiculous when it happens to the US CV on Midway, (how does a Betty land on a CV in the first place?) The two times I saw it on one map are the only times I have purposely kami'd with a Wildcat. The response was very gratifying:

WTF killed me?!?!

:D

schoolkid June 4th, 2005 12:17 PM

Re: Stealing Tanks is not Base Camping!
 
See, that kind of camping sounds completely unrealistic, and so would justify fixing.

Colonel fu June 6th, 2005 10:06 PM

Re: Stealing Tanks is not Base Camping!
 
1 Attachment(s)
Real life camping.


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