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-   -   Stealing Tanks is not Base Camping! (http://forums.filefront.com/forgotten-hope-general-discussion/194433-stealing-tanks-not-base-camping.html)

Ping_Pong June 3rd, 2005 10:35 AM

Re: Stealing Tanks is not Base Camping!
 
I don't see how people find camping uncappable flags remotely fun. Wow, you can rack up points by shooting people as they spawn, here let me go bake you some cookies! It is annoying, to say the least, to be on the receiving side. Spawn->Die->Spawn->Die, you get the point. Lock the vehicles, add the and anti-basecamping thing in the maps with uncappables, sure some people will be pissed that they can't 'ultra-n00b' it by getting these oh-so-easy points, and now get to show how they can play outside the base. And, 'Colonel fu', it is simply being pissed by every bf1942, note: I didn't say FH, player that 'rambos' it into the main base just to destroy all of the armor that is usually at the base. They tend to recieve a few AT rounds, then add a commnet like 'Yeah! I just took out all their armor! I am the best!.' :vikki:

Tas June 3rd, 2005 11:03 AM

Re: Stealing Tanks is not Base Camping!
 
Basecampers in any form, last flag or not are just.. selfish jerks in my opinion. They ruin the fun thats suppost to have had by everyone, for 50% of the server population. If not 80% of the connected people.

They claim to do it to "end the map", or "collect their reward"(in the form of alot of frags). Especially when the ticket count is high, this can last forever. Some people even think its "okay" to enter an uncap at the beginning of the game, and frag away. Then call people whiners, while THEY are preventing these people from playing the game as the Devs intended it to be played. I feel sorry for people who download the mod, then get scared off because they expected something realistic. But get camped to hell.

"Whoa, this map looks awesome, and these models are so high poly, amazing! Shame one allied trooper somehow stole a tiger and is killing me time and again! this game is so cool!!"

Sure.. teamplay will defeat any camper in the end, but it distracts from the actual game, and ****s up balance. Especially if people return time and again. "STFU NOOB AND JUST KILL ME LOL". yeah.. good job.[/rant]

I think the spawn area's should all be moved indoors, or behind some sort of cover, on second floor of houses and barns, nicely spread out ALL over the base, this would make it easier to flank campers. Some bases just have 1 or 2 spawn locations, its kinda rediculous.

For FH2 and any FH map that gets made, i hope Lobo's death field will be coded in. People who camp uncaps have nothing positive to add to the gameplay of ANY mod.

KleenexMan June 3rd, 2005 02:28 PM

Re: Stealing Tanks is not Base Camping!
 
Quote:

Originally Posted by T-101
This coming from one of the sole reason why that map was modded and the artillary was changed in the first place because you sat on your ass the whole game and and got 140 kills then someone from the other team would switch tk you and you would come complain about it on are forums till that person was banned.
Then thers the other maps where you get the elephant and park just outside of the other teams base so you wouldnt die.
Nordwind you would get in the jagdpanther and park it just outside the us main spawn the whole game.
I camp sometimes and I could care less about my score im not the one showing off my rank on bf tracks.
http://www.syn-city.com/synver3a/mod...ewtopic&t=6330

Now stop with the insults towards my follow admins and friends theres no need for it.

Lol, well you're wrong sorry to say. The people who I asked about a possible banning where never banned. I always saw them the next day in the server. Hows that for sitting on ones ass?

As for the me getting 100 some kills, yes I did that because Hydra and I had a personal competition. The same thing goes for that link you posted there. It was a competition between the SYN.

Moving on, while in SYN we pretty much strictly played Allied on Nordwind because of the fact that this was what we wanted. On the rare occasion that we DID play Axis, I would stick to the Tiger and level most things with the assistance of TS and helpful friends there. Besides, theres no Allied base to camp on Nordwind so I have no idea what the point of your saying this even was. If I did sit outside of the last 2 flags it was because, well, I'm not so stupid as to rush in there without support from infantry and other tanks. That place is a death trap with tons of places to hide with Bazookas and Satchels.

Next the "other map's" :uhoh: which is one map, Prokharovka, (since you don't run outskirts most the time) does have an Elefant. Most of the time I coulden't even make it half of the way across the map because of shotty air support and the horrible speed of the Elefant. Therefore towards the end of the map when the Russians no longer have any flags, yes I would sit OUTSIDE of your base and blow away any tank attempting to leave. What else was there to do, you got yourself into this position so try and get out. This also isn't camping because I didn't enter the base, nor was I attempting to. I was laying down a defensive measure against enemy tanks in the openness of a map, such openness presents the ability to flank my Elefant thanks to its limited view of the field.

Thank you T-101 for pointing out that I didn't enter these camps and reinforcing the point that I don't enter main bases on these maps, or others, to camp anymore. :beer:

Gerbera345 June 3rd, 2005 02:54 PM

Re: Stealing Tanks is not Base Camping!
 
I think that basecamping isn't really a 'cool' thing to do in most situations. I can see going to an uncappable to blow away a guy on the artillery who's mowing down your side or situations like that.

I myself have had to steal an armoured car once or twice because my plane has been shot down near their main base, but I'll avoid their main base unless theirs a valid reason to go there.

I think that not allowing anyone to come near a main base for any reason is a tad strict and really can cause problems on some maps.

Lobo June 3rd, 2005 03:45 PM

Re: Stealing Tanks is not Base Camping!
 
Once time again and last...our anticamping code is really flexible, we can place areas of 30, 25, 20, 15, 10 and 5 meters radius, so you will be perfectly able of kill a pesky artillery piece inside the uncapable. We will not place a 2 km death field if you were worried about that.

This is just to avoid the lamest/smacktardest/arcadeish tactics like those funny plane bailers or 500 milles of Indianapolis drivers that use that lame tactic till exhaustion one time and another time and another time. But a fair infiltration of an uncapable is still posible. And is only placed in few and selected maps.

I know you statistics will suffer, lads, but life is hard, learn new tactics, hopefully fair ones this time.

[BFE]Adder June 3rd, 2005 04:22 PM

Re: Stealing Tanks is not Base Camping!
 
First of folks locking vechicals does not help anyone, except the folks who like to hop out of the IS-2s the King Tigers and the like to try an outfight the zooka/faust on foot.
If they try it(And they will) and I kill them(And I will) I'd like to think I would be smart enough to take said "free" tank and use it aginst the op for.

If of course you'd love to make a kill zone so I can't go into their mainbase and take said tank before anyone else gets it and drives out thats fine, heck I'll even deal with a said killzone to enforce that.

May I suggest that all killzones not have any ammo/heath/repairpads or the like

schoolkid June 3rd, 2005 09:59 PM

Re: Stealing Tanks is not Base Camping!
 
Quote:

where in real life wars, do people magically appear in a spot you can camp and wait to kill them?
In real life wars, you know there are people in a spot you can camp and wait to kill them. For example, insurgent mortar attacks on US bases. Is that "camping"?

Quote:

In addition, if someone is basecamping, why not destroy them? Use teamwork and successfuly 'zook/satchel the enemy tank.
Amen. Real soldiers don't have time to whine about the situation; they go about solving it.

Quote:

i want to meet the enemy ,honorably on the field of battle! and duel!
I'm sorry, this isn't the 1800s.

Quote:

Camping an uncappable flag with other flags open is lame.
Agreed.

Quote:

It is annoying, to say the least, to be on the receiving side.
A matter of point of view. I find getting spawn camped rather exciting; most campers are idiots, and are very easy to take out.

Quote:

I think the spawn area's should all be moved indoors, or behind some sort of cover, on second floor of houses and barns, nicely spread out ALL over the base, this would make it easier to flank campers. Some bases just have 1 or 2 spawn locations, its kinda rediculous.
Agreed. Give us campers a challenge; all but the most skilled campers (I know you're crying "oxymoron") will be forced to quit.

Skipster June 4th, 2005 12:03 PM

Re: Stealing Tanks is not Base Camping!
 
One lame camping tactic I've seen just recently (although it may not be new) is the landing of the Betty on certain maps. On Wake, it's pretty much indestructible (you would think that a satchel capable of destroying a tank when placed on the ground next to it would wreck a plane too, but no....)

It's just ridiculous when it happens to the US CV on Midway, (how does a Betty land on a CV in the first place?) The two times I saw it on one map are the only times I have purposely kami'd with a Wildcat. The response was very gratifying:

WTF killed me?!?!

:D

schoolkid June 4th, 2005 12:17 PM

Re: Stealing Tanks is not Base Camping!
 
See, that kind of camping sounds completely unrealistic, and so would justify fixing.

Colonel fu June 6th, 2005 10:06 PM

Re: Stealing Tanks is not Base Camping!
 
1 Attachment(s)
Real life camping.


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