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Old May 22nd, 2005   #111
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Default Re: Stealing Tanks is not Base Camping!

The more I hear about antibasecamp-mod, the more I can't wait to have it in action
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Originally Posted by Lobo
Flying full throttle or not very slow over the area doesn't affect you.
One concern though.. hope it doesn't affect divebombing/directly vertically flying planes
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Old May 22nd, 2005   #112
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Default Re: Stealing Tanks is not Base Camping!

You will be able to shut off the anti-base camping mod right? If not I'm sure some servers that allow camping will modify the map anyway.
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Pre-spotted positions: Valid gaming.
Pixel shooting: Exploit.

Was there anything else?

I'd prefer it if they pulled a Galactic Conquest and had the camera face forward instead of follow your aim. It does a lot to prevent pixel shooters.

As BadSeed said, "otherwise what is the point of having spotters?".
You seem to have a hard time coping with the fun aspect of FH for other people. Perhaps XWW2 should be your mod of choice instead of this.
In any case what is the difference between pre-spotting and pixel aiming. Pre-spotting involves remembering where the gun is aimed to in what degrees at what axis. Since we obviously don't have degrees etc. then remembering where to aim plays into effect. Also if you had read my post more thoroughly you would have realised that I only stood for it on maps where the flag would be considered "Pre-Spotted," or captured . The spotters would be used for uncapped flags, and the entire rest of the map. Honestly though no matter what your opinion is people will still keep using it, and people will continue to basecamp and steal vehicles even if precautions are implimented. Servers will always mod their maps to suit what they and their people want. I myself somtimes play on a server that permits camping and people bitch and moan. And what do I see the very next day, the same people playing there. Somtimes they start camping theirselves. It will always be a problem no matter what happens.

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Old May 22nd, 2005   #113
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Default Re: Stealing Tanks is not Base Camping!

Quote:
Originally Posted by KleenexMan
You will be able to shut off the anti-base camping mod right? If not I'm sure some servers that allow camping will modify the map anyway.
I think it can't be disabled, and if is posible they must not do it, because it's just another decision of the maper, like place this or that vehicle, to use this or that class or to place one farm over the hill

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Old May 22nd, 2005   #114
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Default Re: Stealing Tanks is not Base Camping!

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Originally Posted by Lobo
I think it can't be disabled, and if is posible they must not do it, because it's just another decision of the maper, like place this or that vehicle, to use this or that class or to place one farm over the hill
Well, just because you say they must not do it dosen't mean their not going to. Same with the mappers. Just because they say no editing somwhere in their download dosen't mean people won't heh.

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Old May 22nd, 2005   #115
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Default Re: Stealing Tanks is not Base Camping!

They MUST NOT do it

First Because the developer and the mod is the owner of the intelectual property of the delivered product

And second because it's one of all the decisions to balance a map and change it could screw the balance and the gameplay of a level as it was designed by a dude that wasted hundred hours of work

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Old May 22nd, 2005   #116
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Default Re: Stealing Tanks is not Base Camping!

Yeah, kinda like how certain unnamed servers decided to totally screw the Finns on Karelia by taking away all the rocket arty, but still giving the Soviets fixed Howitzers that are much easier to pixel-aim over the Axis base, while only giving the Axis another lousy Wespe.

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Old May 22nd, 2005   #117
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Default Re: Stealing Tanks is not Base Camping!

Quote:
Originally Posted by Lobo
They MUST NOT do it

First Because the developer and the mod is the owner of the intelectual property of the delivered product

And second because it's one of all the decisions to balance a map and change it could screw the balance and the gameplay of a level as it was designed by a dude that wasted hundred hours of work
Quote:
Originally Posted by DarthWoo
Yeah, kinda like how certain unnamed servers decided to totally screw the Finns on Karelia by taking away all the rocket arty, but still giving the Soviets fixed Howitzers that are much easier to pixel-aim over the Axis base, while only giving the Axis another lousy Wespe.
Then where was your ass at lobo when people where trying to go against it like in said quote by DarthWoo. Your ignorant to think that it won't happen. No one cares about owners or the like. The second that map hits a download spot its free game to be modified however one wants weather the developer likes it or not. This is the point that no one is willing to listen to. Once you release the mod or map you have no power to controll what happens to it. It sounds like it scares you. And if you think that removing anti-base camping measures and things like this will change the balance of the map, it might. But I highly doubt that the modifiers of the map will actualy care because its only an anti-base camping zone. Its not like their adding new vehicles or weapons.

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Old May 22nd, 2005   #118
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Default Re: Stealing Tanks is not Base Camping!

Quote:
Originally Posted by KleenexMan
Then where was your ass at lobo when people where trying to go against it like in said quote by DarthWoo. Your ignorant to think that it won't happen. No one cares about owners or the like. The second that map hits a download spot its free game to be modified however one wants weather the developer likes it or not.
Some people decide to go against the wishes of the people who dedicated their free time and their own money to create something for FREE for the masses. And the people who choose to disregard the Devs are.. so to say "less then respectable".

Its a "take it or leave it" situation, if you dont like the map, and the maker doesnt want you to fuck with it, dont put it in rotation. Its really that easy.

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Old May 22nd, 2005   #119
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Default Re: Stealing Tanks is not Base Camping!

Quote:
Originally Posted by KleenexMan
Then where was your ass at lobo when people where trying to go against it like in said quote by DarthWoo. Your ignorant to think that it won't happen. No one cares about owners or the like. The second that map hits a download spot its free game to be modified however one wants weather the developer likes it or not. This is the point that no one is willing to listen to. Once you release the mod or map you have no power to controll what happens to it. It sounds like it scares you. And if you think that removing anti-base camping measures and things like this will change the balance of the map, it might. But I highly doubt that the modifiers of the map will actualy care because its only an anti-base camping zone. Its not like their adding new vehicles or weapons.
Chill out. Dont jump on him saying "where were you when..." HE HASNT GOTTEN A CHANCE TO RESPOND TO THAT.

I like what Lobo and other mods are doing to FH... bringing a better sense of realism into a realism game.

If you dont like how they do things, go make your own mod and build it to suit your own style.

Quote:
Originally Posted by McGibs
you want disorganized and lone wolf gameplay, where every single player just runs around doing anything he wants, not needing any team support or wanting any, then FH is NOT the game you should be playing.
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Old May 22nd, 2005   #120
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Default Re: Stealing Tanks is not Base Camping!

Quote:
Originally Posted by The 13th Raptor
Some people decide to go against the wishes of the people who dedicated their free time and their own money to create something for FREE for the masses. And the people who choose to disregard the Devs are.. so to say "less then respectable".

Its a "take it or leave it" situation, if you dont like the map, and the maker doesnt want you to fuck with it, dont put it in rotation. Its really that easy.
And you honestly think that people who will mod a map will care about what someone they have never nor will ever possibly see are going to respond to "less then respectable," or the "take it or leave it" situation. It sounds that easy but its not. Don't get me wrong I am against server side modding entirely. But the truth is that no mater what types of anti-base camping mods, locked vehicles etc are implimented they will be changed if someone wants to.

Quote:
Originally Posted by [tR]Mad Mac
Chill out. Dont jump on him saying "where were you when..." HE HASNT GOTTEN A CHANCE TO RESPOND TO THAT.

I like what Lobo and other mods are doing to FH... bringing a better sense of realism into a realism game.

If you dont like how they do things, go make your own mod and build it to suit your own style.
If you mean he hasen't gotten a chance to respond to the posts about server side modding then....IDK where you've been. This happened months ago. And if you where paying attention you would see that I'm not ranting or complaining about anything with the mod itsself. I'm stating that no matter what there will always be someone who will mod a map.

BEER COAT: The invisible but warm coat worn when walking home after a booze cruise at 3 in the morning.
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