Re: How do you use mortors and knee mortors effectively?
Quote:
Originally Posted by Andrew_HK
I want to ask a question about the knee mortar
Why knee mortar cause no damage to the Omaha bunker door??
a screenshot from my map: Burma Pow Camp
i make a jail like this, close by the Omaha bunker door, British need to open the door to get inside and take the flag.
i try to break the door by Piat, it work
but when i try knee mortar, it cannot break the door. Why?
Sounds like a nice beginning on a map! Got any more screenies, or a full map of it?
Quote:
Originally Posted by {SmB}IcelandDick on FuzzyBunny
You're like the Michael Jackson of the forums. Humorous from a distance, but I wouldn't let you look after my kids.
Re: How do you use mortors and knee mortors effectively?
looks great, and the loading screen is excellent. just blur the edges (presuming you're using PS, then use the eraser softly), and make them less straight.
Re: How do you use mortors and knee mortors effectively?
Quote:
Originally Posted by Andrew_HK
sorry for my poor english, i do not understand what you mean, may be you are talking about the gibbet?
yes, for instance. statics are those objects you add to the map that the user cannot destroy, man, move, etc. like trees, buildings, some wrecks. and then there are the statics that in reality are dynamic objects like the destroyable doors on omaha, and the destroyable bridge on breakthrough.
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but i have no idea how to make hanging rope on the gibbet
maybe ask someone for a custom made rope? shouldn't be too hard to make, or very time consuming. see if you can convince a modeler to help you out, or do it yourself. there's plenty of help to get in the mapping forum.
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i always want to add Universal Carrier in this map, but i don't have the .lst file name. I hope the .lst file for 0.67 will release soon
there are some battlecraft files out that adds several of the .67-vehicles in the mapping forum, although not one single working file. i'd recommend spending a weekend to learn how to use editor42 (after a weekend you will not only have learned enough to use it, but also improved your map a lot - no matter how good it is at the moment). that way you won't need any list to add any of the new vehicles.
Quote:
does anyone know the fatal splash diameter of fixed/knee mortar shells, a rough guess even?
knee mortar: probably something like a hand grenade, fixed mortars are probably a lot more effective (ie. perhaps twice as powerfull?)
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