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Old March 29th, 2005   #11
Back in the "Good old days"...
 
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Default Re: How do you use mortors and knee mortors effectively?

Quote:
Originally Posted by Chiefthawk
It takes massive practice. It's a touchy weapon and not easy to target. There is a mortor in the Village on Operation Nordwind that when you enter it you can see over the fence but they cannot see you. Sometimes tanks will sit out there and shot in thinking they are in the free and clear. If you drop a mortor on a tank it's a gonner. Just practice.
I once took out a Tiger with that mortor. It just sat there while I pounded the area around it for about 5 minutes. Mortors definitly take practice, but it's worth it when you get the "WTF? Who killed me?" in the chat. You just have to operate them like they work in real life, watch where your rounds land and walk them to the target.

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Old March 29th, 2005   #12
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Default Re: How do you use mortors and knee mortors effectively?

Mortars are easy to use, its getting in the right position that's difficult. Open areas make you a sitting duck.

They're best used when the enemy is confined to a flag or his main base. Find a spot that's maybe 200 yards from where you want your shots to fall. Go to external view and move the mortar up and down all the way, taking note of the position of the mortar in the fully up and down positions. You can put rounds right next to you, 5-10 yards, or all the way out to maybe 300-400 yards. In external view still, move the mortar to about half-way up and fire a test round. Adjust based upon the fall of shot and walk the rounds in. Once your rounds are on target let go of the mouse and press the fire button on your keyboard (map one if you haven't already). Fire until you expend your ammo, then redeploy it and start again.

I've gotten 15 kills or so before with a mortar on half a map's worth of Goodwood, so they're effective if used correctly.

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Last edited by Orange; March 29th, 2005 at 10:32 AM.
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Old March 29th, 2005   #13
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Default Re: How do you use mortors and knee mortors effectively?

i asked a couple months back, for the deployable mortor to be made to sit always level, despite the rough ground... but alas no change was made.
this makes its way more difficult to use
on level ground it works great and i can zero in a target zone in 1 or 2 shots.
but if the ground is even slightly sloped the aiming goes to hell. and slight aiming adjustments are skewed and go way off target. that guy in nordwind blowing german tanks with the mortor was probably me
using the deployable mortor is my favorite passtime in FH. mainly because it takes skill to use effectively and you have to be extra stealthy because you only have a pistol for last defence. and you can be easily spotted when you fire the mortor. my favorite map for using the deployable mortor is breakthrough. got 10 allied tanks defending the NW flag with mortor fire from a nice bush hehe...
direct hit on any tank = BOOOOOM! and watching the infantry scramble around for cover muhuhahaha


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Old March 29th, 2005   #14
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Default Re: How do you use mortors and knee mortors effectively?

I am pretty good at mortars, I use them mainly for suppression, not to snipe tanks.

Target a flag (or the area you know the infantry will be coming from), and move your mouse around slightly to cause damage to the area.

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you want disorganized and lone wolf gameplay, where every single player just runs around doing anything he wants, not needing any team support or wanting any, then FH is NOT the game you should be playing.
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Old March 29th, 2005   #15
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Default Re: How do you use mortors and knee mortors effectively?

Mortars a rough....My biggest difficulkty with them seems to be its min range. I was of the school of thought that in RL one could set that mortar to a pretty shallow angle off vert, and hit stuff at close range....that does seem to be the case in FH. Either that or I just suck.
I have only been effective with them on Nordwind, where the one on the village is most useful on covering the tree line.

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Old March 29th, 2005   #16
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Default Re: How do you use mortors and knee mortors effectively?

cant use them, their explosions dont show up when they hit the ground

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Old March 29th, 2005   #17
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Default Re: How do you use mortors and knee mortors effectively?

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cant use them, their explosions dont show up when they hit the ground
Mine do.

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Old March 29th, 2005   #18
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Default Re: How do you use mortors and knee mortors effectively?

I'm planning on making some kind of ladder sight for mortars once I figure out exactly how to make it work. I have a feeling I'll be using washable markers on my moniter while fireing a mortar for 3 hours. should make it easier to range the shells if I figure out how to do it.

Good mortar shelling is mainly drawing lines with your brain, from the crosshair to the ground. You have to fire for effect a few times so you can make a little imaginary map in your head as to where the shells will land if you change your trajectory. Once you spend a few min plotting out your little imaginary map, any enemy that enters that little map should be fairly easy to hit.

on mause river line, i was using the allied mortar for the whole round (i cant go into the city for fear of lag) and got something like 40 kills and 2 deaths. I must have knocked out at least a dozen tanks as they were trying to camp the bridge.


Knee mortars are fubar. I think they should be recoded to work like regular deployable mortars, exept shorter ranged and less explodey. Then maybe I could hit stuff with them.


Last edited by McGibs; March 29th, 2005 at 12:09 PM.
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Old March 29th, 2005   #19
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Default Re: How do you use mortors and knee mortors effectively?

Using knee mortar is like playing russian roulette
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Old March 29th, 2005   #20
Science experiment
 
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Default Re: How do you use mortors and knee mortors effectively?

#1 knee mortor mistake= firing before crosshairs close completely
you blow yourself up or fall way short and tk your teammates lol

with the deployable mortor, it works great and easily, when on level ground. but as soon as you get into anything 10-15% angle or more, the aiming gets wierd. plus it look retarded lol when you set up on a steep hill. i find just having the crosshair works great and is quit realistic. makes you have to zero in your shots with a couple practice rounds just like RL. but an alternative could be give the mortor kit binoculars, and make it only work with that arty aiming mode thing you get from spotting. that already has what your talking about. but i like it the way it is, other than... it needs to always setup level . which makes sense, even on a hill you would setup your mortor straight\level even if you had to dig a notch in the hill with your foot.


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