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-   -   Tag scanning (http://forums.filefront.com/forgotten-hope-general-discussion/173867-tag-scanning.html)

Kumihanska-Franz January 22nd, 2005 02:45 PM

Tag scanning
 
Hello everyone! Haven't been writing for a while. So I just came from playing FH on german server. Map was Falaise Pocket 1944 - lots of bushes and windows. There I noticed rather an annoying style to play - and the guy who was using that style was me:

Before advancing, I always scanned the bushes and windows for enemy players' name tags to see if there was someone in there. After a while I felt myself ridiculous and the game started to feel boring. No doubt, the enemy was doing the same thing all the time. I mean feeling ridiculous at hiding in the bushes - that's useless!

So what do you think, should the enemy name tags be removed or the distance to see them lowered to very short as default? Is it possible? Server admins don't seem to understand the problem with name tags. Only few big servers have done something at this in Europe. Usually those servers don't have enough players for proper playing. What do you think? Is tag scanning just a part of Forgotten Hope as bunny jumping was part of the Counter-Strike? Do you tag scan yourself?

USMA2010 January 22nd, 2005 02:52 PM

Re: Tag scanning
 
I think that only the server admins can do this, not the FH team. But still, I agree with you.

Sputty January 22nd, 2005 03:06 PM

Re: Tag scanning
 
It's a server setting
The problem is, in general, the amount of tking increases and the gameplay is either shoot and maybe get a kill, or scan for 5 minutes. It leads to annoyances.

Kumihanska-Franz January 22nd, 2005 03:19 PM

Re: Tag scanning
 
Quote:

Originally Posted by Sputty
It's a server setting
The problem is, in general, the amount of tking increases and the gameplay is either shoot and maybe get a kill, or scan for 5 minutes. It leads to annoyances.

If your point is that it has to be on because of that, you're wrong. You can always check the minimap - quick and easy when learned.

Sputty January 22nd, 2005 03:22 PM

Re: Tag scanning
 
Checking the minimap, or doing anything like that will probably would probably get you killed if it was enemy infantry.

Tas January 22nd, 2005 03:23 PM

Re: Tag scanning
 
I do it myself sometimes.. i mean if you happen to look in an area and a tag flashes up.. what should i do? ignore the fact the guy is there? Dont think so..

Sputty January 22nd, 2005 03:25 PM

Re: Tag scanning
 
I wish that DICE made it so that if the target was hidden their tag wouldn't show up, but nothing can be done.

taichi January 22nd, 2005 03:32 PM

Re: Tag scanning
 
umm, friendly and enemy nametags can be set at different distances. Theres no reason to have enemy nametags at less that a metre away from you. Allied nametags however, should be set to a fair distance, so that you don't tk (especially on maps like Tarawa, where the uniforms are close to identical (at a glance)).

Kumihanska-Franz January 22nd, 2005 03:34 PM

Re: Tag scanning
 
Quote:

Originally Posted by Sputty
Checking the minimap, or doing anything like that will probably would probably get you killed if it was enemy infantry.

You can check the minimap as well before proceeding. I usually check if there's teammates ahead well before so that I know if I can safety kill everything I see.

Krazy Kommando January 22nd, 2005 04:38 PM

Re: Tag scanning
 
its a server side option. tags can be removed, set to certain distances, or only visible for players on your team.
cheking your mini map is the best. it means if u see someone a long way away and cant see their uniform properly, chek the mini map and if there isnt anyone there, shoot


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