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Re: Tag scanning Well I've always found Tags off FF off to be a better combination than both on. IF you shoot at a friendly in error you don't kill them just waste ammo and considering the scope of the game. Splash damage @ 100% usually solves those who wish to exploit explosives anyway. |
Re: Tag scanning vehicles like tanks etc. should be Team-locked. so then... there's no worry about whos in the sherman, he has to be a teammate! |
Re: Tag scanning Let's discuss that elsewhere, shall we! |
Re: Tag scanning Quote:
By the way, can it be made so that when you exit a tank, you are on the turret? It's a bit more realistic than exiting and then appearing on the side of the tank. Also, can it be made so that the only way to get in a tank is to get on the turret before pressing E? |
Re: Tag scanning Quote:
And to D_Day_Dawson who said that it's good but doesn't help you getting scanned in bushes, it does. As I said, the longer the tag distance the greater the odds of your crosshair passing over the pixels you're occupying. At this closer range, it's still possible however, but not nearly as likely and because you're moving if you do scan over somebody it's also likely that your tag won't light up to it's full brightness unless he stops on you. Think of it as in these mathematical terms of cutting down the angle of attack. The closer you get to the target, the smaller it is. Try it, it works rather nicely. It's definately a better direction to go in. |
Re: Tag scanning Friendly playertags, keep em. Hell, make them easier to see. Enemy, hell no. Maybe 50m at the most. That is a good viewing distance for a real life combat action, but in BF42 you cant see that well. |
Re: Tag scanning ^^^^^ | | | | | Yep. Set your sides BRIGHT. If your looking at someone without color you can blast him. That way you can hide in the bushes till your heart's content. |
Re: Tag scanning I once played on a server that had NO tags for anyone and not even hit indicators. THAT was fun. Very nerve wrecking when you see some shadow emerge over a hill and you and your mates blast at them. Imagine my surprise when I once fired on a wreck for 5 mins ;) |
Re: Tag scanning that must have been crazy without the tags, i know what you mean, quite nerve wracking and i like tags since at times this is a computer screen and not real life so you need some assistance but the tweaking of distance is a good tradeoff. Sometimes, its difficult due to the uni's looking very similar, |
Re: Tag scanning i like the suggestion about tanks being team locked, very good!!! |
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