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Forgotten Hope General Yib-Yab (Off Topic)
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1688440
The Battle of Foy
SiCk0
January 4th, 2005 09:57 AM
today i was searhcing for a good server... and i found one with 60 people in it. I went in and before he was done with loading, the server changed map and it was "battle of foy".

I went on the Allied side and as we were getting started we were getting RAPED!!! no one made it to the fence. And why? well because only 3 people were running at the time and the rest was laying on the ground shooting on nothing. Then everybody began to shout that we all need to run together so we all teamed up and waited.

We made a plan that 1 jeep would go to the right side and the rest would go run down te hill on the left side so as everybody ran down the hill (everybody got killed :P) the jeep made it at the back of the village. Then we took the flag en flank the germans on bode sides and we won

It was a great battle

What i want to say with this is that the allies can win on this map!
even with al those MG's and artilery
1688501
Re: The Battle of Foy
FactionRecon
January 4th, 2005 10:30 AM
Thank god that it's (hopefully) getting redone.
1688534
Re: The Battle of Foy
Kakoru
January 4th, 2005 10:51 AM
Why does it need to be redone?

It's perfectly fine even if it doesn't "fit the Band of Brothers" map and nobody ever said it will get redone eitherway.

Foy is one of the best maps in FH! Don't change it!
1688536
Re: The Battle of Foy
Al Capone
January 4th, 2005 10:52 AM
i've seen it won many a times with allied, just zoom down the hill in jeep, take barn flag zoom around take church flag, by this time allied infantry will be there, before Germany knows it they've lost all flags and now only have 1 guy who is currently AFK and is stopping the round from ending
1688611
Re: The Battle of Foy
FactionRecon
January 4th, 2005 11:32 AM
It's too small to be any form of a "battle". There's no where for the battle to continue to once the village is taken, and the village is too tightly packed as it is with (nonsensicly placed) city buildings.
1688706
Re: The Battle of Foy
Solo4114
January 4th, 2005 12:16 PM
Amen, faction. I liked the map at first, but that was when people really would charge down the hill and it was a solid street fight there on out. Now, though, people just zip around the back in the jeep. Realistically, though, that's their only option because the Allied approach on foot has zero cover whatsoever. It's just a poorly done map.
1688713
Re: The Battle of Foy
[nl]Invincible
January 4th, 2005 12:20 PM
íf its getting redone. I hope that the alieds work like a team...
and not runing alone like a fool right into the enemy....
thats 1 big problem...you get 1 man operations!...we are not in a vietnam movie!
runing with to m60 shooting at everything you see! aka rambo styl!
this is a realism mod teamwork works much beter..and it make's the game fun..
1689196
Re: The Battle of Foy
[NL]prv.anarchy
January 4th, 2005 02:43 PM
Quote:
íf its getting redone. I hope that the alieds work like a team...
and not runing alone like a fool right into the enemy....
thats 1 big problem...you get 1 man operations!...we are not in a vietnam movie!
runing with to m60 shooting at everything you see! aka rambo styl!
this is a realism mod teamwork works much beter..and it make's the game fun..
:lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol: :lol:

only one thing....rambo runs with 2 M60's !
1689266
Re: The Battle of Foy
Kakoru
January 4th, 2005 03:02 PM
Quote:
Originally Posted by Solo4114
Amen, faction. I liked the map at first, but that was when people really would charge down the hill and it was a solid street fight there on out. Now, though, people just zip around the back in the jeep. Realistically, though, that's their only option because the Allied approach on foot has zero cover whatsoever. It's just a poorly done map.
So it doesn't need to be redone. Just remove jeep and add more "covers" for the allies ..
1689691
Re: The Battle of Foy
Solo4114
January 4th, 2005 05:26 PM
No, the town's too packed together too. The layout of the flags makes no sense. WHY are we capturing these points? What's so special about them? There's no particular reason for capturing some of them. Many map designers don't bother to think about the tactical significance of the spots they want you to capture. They just plunk down a flag and say "fight here." Even DICE did that with some of its maps (though DICE did make some pretty lousy maps).
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