Just been playing Berlin and found that it was a tad of a spam. Not that spam's a bad thing but in moderation of course. Perhaps a suggestion or two would be to actually reduce the number of nades the Germans have, given their superiority in weapons and armour [I'd rather have 2 jadgpanzers in ambush than a lone IS2... usually with a newbie driver] and to put bazookas in crates in case a jadgpanzer decides to roll up and set up camp there [indeed I'd even say get rid of zookas altogether given that noone is going to spawn with a weapon that only as 2/3 targets max at any time].
"The voice of the people is the cry from Hell"
Francis Atterbury (1662-1732), Bishop of Rochester
That map has always sucked since it came out in vanilla. What really ought to be done is a new Berlin map that's a real street fight up to the Reichstag. Something similar to Arnhem, but with almost no vehicles and a lot more rubble. Also, no ammo crates, and automatic weapons as pickup kits only to prevent spammage/whorage.
That map has always sucked since it came out in vanilla. What really ought to be done is a new Berlin map that's a real street fight up to the Reichstag. Something similar to Arnhem, but with almost no vehicles and a lot more rubble. Also, no ammo crates, and automatic weapons as pickup kits only to prevent spammage/whorage.
There was a King Tiger outside the Reichstag and quite a few Russian tanks IIRC... now THAT would be cool [I was sooooo hoping for a King Tiger Duel at the end of that piece of shit game COD and did they have it? no I fucking hate that game]
"The voice of the people is the cry from Hell"
Francis Atterbury (1662-1732), Bishop of Rochester
But I can't play this until it comes out on FH, don't like fiddling with third party maps with BF anymore :\. Oh when is Berlin Outskirts going to make a return?
"The voice of the people is the cry from Hell"
Francis Atterbury (1662-1732), Bishop of Rochester
Rudolf's maps have been basically good, though Berlin Outskirts needed work at least for pub play.
I prefer the style of street fighting found in Arnhem, myself -- a single pathway to a final objective, but with a few minor alleys to skirt around maybe one building or another. Still, they all funnel into one general path, as opposed to having two or three or five paths to a flag (which makes defending a bitch). A Berlin map taking this same approach would be a blast, so long as it wasn't infested with nothing but PPSh/StG44 users. I could stand maybe one or two tanks, but it should be mostly an infantry map, not a vehicle map (and NO JEEPS OR APCS!! None of this "run to the back flag" BS).
Oooh, come to think of it, another good map would be a Stalingrad Streets map. You could have a couple rifle classes, with the Russians having one class carrying Molotov cocktails! This would be great if we had true open-topped Wespes or other german self-propelled guns. Now that we've got the kickass flame graphics, this could really work!
Solo,a street fighting map without automatic weapons?
Hell,just make it spades and knives,why bother with firearms at all?
It just keeps the servers busy,thus creating lag.
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