Re: Falaise Pocket: Great looking, worst balance ever
snafufubar
September 27th, 2004 04:58 PM
thanx gi_joe..thats why i love fh and its devs..they listen to the community and are always working to make the game better..kudos..and thanx again
1455558
Re: Falaise Pocket: Great looking, worst balance ever
USMA2010
September 27th, 2004 06:34 PM
Quote:
Originally Posted by Tanelorn
Oh My God.
Let's look at the facts:
1. Axis have no uncappable
2. Allies have uncappable
3. Axis have few tanks or defense guns
4. Allies have many tanks and some arty
5. Axis lose tickets before all their outposts are taken
6. Allies don't lose tickets as soon as a single flag is captured
What is this, retribution for Berlin Outskirts???
Forgotten Hope mapping team, this is for you:
Wow, you probably dont know what realism is, do you? Seeing that you're a DC dev, ill talk slowly and use small words.
FH is a realism mod, this means that they try to make the maps as close to what the real thing was like... When doing this, you do not care about balance.
HOLY HIGH HELL BATMAN! ITS A NOOB!!!
FH IS FOR PEOPLE THAT WANT REALSIM!!! GO PLAY BATTLEGROUP42 IF YOU WANT WW2 BALANCE!
FUCK BALANCE!!! IN THE ASS!
1455613
Re: Falaise Pocket: Great looking, worst balance ever
R4DG aka Run 4 Da Gun
September 27th, 2004 06:48 PM
Quote:
Originally Posted by USMA2010
Wow, you probably dont know what realism is, do you? Seeing that you're a DC dev, ill talk slowly and use small words.
FH is a realism mod, this means that they try to make the maps as close to what the real thing was like... When doing this, you do not care about balance.
HOLY HIGH HELL BATMAN! ITS A NOOB!!!
FH IS FOR PEOPLE THAT WANT REALSIM!!! GO PLAY BATTLEGROUP42 IF YOU WANT WW2 BALANCE!
FUCK BALANCE!!! IN THE ASS!
excuse me
the map sucks, even though the battle probably happened in real life, we dont want an assrape battle, we want a battle where the forces are equal
whoever made the map based the map on a bad battle
1455628
Re: Falaise Pocket: Great looking, worst balance ever
USMA2010
September 27th, 2004 06:52 PM
no, no they didnt... some corrections could be made, but ive seen this map go both ways. if you use the shermans that you have to your advantage (fighting in close range with a platoon of 2 other tanks) then you can win easily. the americans could also benefit from using tankhunters as gureilla warriors, keeping them in a building even when surrounded by krauts. the germans, well... all they have to do is kill the shermans to win. its a gorgeous map, and if people dont like it, then it will be removed from server rotation. R4DG, think things through before you say them...
should we remove charlie because its unbalanced? or how about Crete?
1455662
Re: Falaise Pocket: Great looking, worst balance ever
Beast of War
September 27th, 2004 07:00 PM
Quote:
Originally Posted by Lobo
What are you talking about Tanelorn?, this map is a hell for allieds, in my experience the germans always win the first round easily and in the second one the allieds play with rage and teamwork and can win with a minimum advantage.
Yes.......the American tanks are utterly useless against the German infantry panzerfausts and satchels, in the terrain with a clutter of bushes every 30 m or so.
Driving a tank there is suicide.......i have no clue either what you should shoot at with a tank, since obviously you can't harm infantry with it, and 98 % of all german enemies is infantry.
So....why should you drive a tank ? You are safe from bullets, but are you safe in a map where every soldier is carrying a panzerfaust or satchel charge ? You now the answer already.
I have decided in such maps i will be unprotected on foot and be far safer then in an thick armoured vehicle.....how ever rediculous and twisted that really is.
1455690
Re: Falaise Pocket: Great looking, worst balance ever
GI_JOEjk
September 27th, 2004 07:10 PM
If only people just learn how to play as a team......
1455777
Re: Falaise Pocket: Great looking, worst balance ever
snafufubar
September 27th, 2004 07:46 PM
seriously..that map rocks...i hope u fh devs listen to people..but not listen to much to stray from what has made this mod great...all the posts about .65 are...satchels are to powerful...this map is unbalanced..this tank is to strong....
GET OVER IT..this mod rocks..and if u have no skills..and dont play with a team..u will get crushed..deal with it, then come back and complain
1455800
Re: Falaise Pocket: Great looking, worst balance ever
Lobo
September 27th, 2004 07:56 PM
USMA2010, nobody wants to convert FH in vanilla but balance is important, to die 75 times in Charlie and loose with a disavantage of 300 points is simply horrible for allieds and even the axis team must not feel really proud of that cheap victory.
A big game is when you fight hard with the defeat and victory changing each minute, today I have played an absolutely amazing round of Caen, we pushed really hard to get the victory, we won with 14 points of advantage, even loosing that game had been amazing, that is the goal of our development team, working with realism in mind of course.
1455889
Re: Falaise Pocket: Great looking, worst balance ever
USMA2010
September 27th, 2004 08:38 PM
well hell, if you want to know how to make charlie work for the allies, ill tell you in 3 bullets:
-only GOOD allies use the 1903 SR...
-Stop garand and BAR sniping, get a carbine/thompson and rush the bunkers
-stop shooting the .30 cals into the bunkers, good indicator of where u r.
1455972
Re: Falaise Pocket: Great looking, worst balance ever
Lobo
September 27th, 2004 09:34 PM
To use the 30 cal can be the only chance for your mates to cross the beach, of course you will be shoot but meanwhile the german gunners don't shoot them. And I don't snipe, I run...and die, of course
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