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Re: Falaise Pocket: Great looking, worst balance ever
GI_JOEjk
September 27th, 2004 04:45 PM
First off, I am the designer of Falaise Pocket (and Operation Goodwood).
I am very familiar with what happened at the real Falaise Pocket. My map was designed ONLY to be a small portion of that battle. There were a lot of elite German units holding the Allies back, preventing a breakthrough, so the main German force could try to escape. I thought of calling it Breakthrough at Falaise, but we already have a map called Breakthrough. Also, teamwork is essential to winning this map!!!
But no map is perfected, and it needs to be played many times to see what can be tweaked. And we (FH devs) are already hard at work on the subject of map balance. So, rest assured that all will turn out fine shortly. The FH team strives to bring you the very best gaming experience, so go out there and have fun!
If you have any comments on map balance, please be as detailed as possible, so your idea(s) get across clearly.
Thank You
And have fun!
GI_JOEJK
FH DEV