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Re: Faust, Zooka, Schreck and Piat please put a blast-shild on the panzerschreck... or would it be easy'r to make a whole new model...? |
Re: Faust, Zooka, Schreck and Piat Oh, thx Major Hartmann. That cleared things up. Does the Faust 30, 60 (havent seen it in 0.65 so far) and 100 does the same damage? :) |
Re: Faust, Zooka, Schreck and Piat Even though the faust seems to lead in power, it seems to have a problem flying through a target which I havent experienced with any of the tube launchers. Id take whatever I can hit with regardless of power. |
Re: Faust, Zooka, Schreck and Piat Quote:
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Re: Faust, Zooka, Schreck and Piat The AT weapons feel really great in 65. Not a n00b cannon and not a incontrollable weapon! |
Re: Faust, Zooka, Schreck and Piat Quote:
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Re: Faust, Zooka, Schreck and Piat Hmm yes it sometimes seems the 30 doesn't do as much damage, and that's silly, it should. |
Re: Faust, Zooka, Schreck and Piat Most AT weapons are brilliant, expect for the Japanese Anti Tank Grenades. |
Re: Faust, Zooka, Schreck and Piat Quote:
I would definatly take the Panzerfaust over any other other ones. I find that most tankers kick it into high gear once the first Zooka/Shrek/Piat hits, usually resulting in him being out of range by the time you're ready to fire again. If you do things right with the Faust, you don't have to worry about a 2nd shot. Just remember to hit the tracks or the rear on earlier tanks, and the engine deck on later heavy tanks. |
Re: Faust, Zooka, Schreck and Piat And only shoot tracks if you are shooting sherman... For some reason fausts don't always do almost any damage at all when shooting the rear of sherman... |
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