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Forgotten Hope General Yib-Yab (Off Topic)
Discuss on the bf1942 FH mod here!

View Poll Results: WILL HL2 KILL FH
YES 15 14.15%
NO 91 85.85%
Voters: 106. You may not vote on this poll

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Old August 29th, 2004   #31
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Default Re: Will HL2 Kill Fh?

has anyone played joint operations because if that could be modded, it would probably offer the most threat to FH as it has massive maps, land, sea and air vehicles, plus 110 player servers all of which i did not lag on one little bit. the only problem i see with it though is you have to use novaworld to play online (i may be mistaken) and of course the possibilities of a mod for it.
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Old August 29th, 2004   #32
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Default Re: Will HL2 Kill Fh?

Quote:
Originally Posted by lumpeh
Now Wartime Command is an interesting game no?
Perhaps i should expand on the 'content' idea in that you could play this mod for a day, and *still* not see all this mod has to offer. You could manning the guns of the yammato one map, and zipping along on a russkie skidoo thing the next. I dont see any other game offering that kinda variety - do you!?
No, but then again in RTS.....

1) You can attack with a realistic group of heavy armour, like 9 Königtiger with a number of Wespe giving artillery support, and several groups of Panthers or Tigers in their flanks and waves of infantry following........combat on a scale unheard of in FH where you only get 1 of such vehicles, 2 in extreme rare cases.

2) Artillery, infantry support tanks and mobile assault guns do terrible damage upon infantry......in explosions with debris colums that reach 30 meters high and kill whole companies of infanty......again, realism unheard of in FH......in FH infantry players are deliberatly not as vulnerable as they should be to fighting vehicles.

3) Unlike (online) human players your army listens to your commands, ( :lol: ) and do not run off individually to chase flags and get killed. They won't be obsessed with personal highscore....

4) There are no infantry "rambo" units........most infantry gets killed by the dozens ......like it was for real. In Blitzkrieg they are not even part of your core army.

5) Infantry with anti tank weapons is realistic in RTS games. Their weapons are just as lethal to tanks as in FH, but they rarely get a chance to fire them because they are not in range......but the tank with it's main gun and mg's is in range, at a safe distance........unheard of in FH.

6) I never saw bunnyhoppers in RTS games :lol:


Last edited by Beast of War; August 29th, 2004 at 05:48 AM.
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Old August 29th, 2004   #33
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Default Re: Will HL2 Kill Fh?

Quote:
Originally Posted by seymouruk
has anyone played joint operations because if that could be modded, it would probably offer the most threat to FH as it has massive maps, land, sea and air vehicles, plus 110 player servers all of which i did not lag on one little bit. the only problem i see with it though is you have to use novaworld to play online (i may be mistaken) and of course the possibilities of a mod for it.
I tried Joint operation and i was disappointed as i was for battlefield Vietnam, sure it's a very beautiful game but it's too much arcade like. maybe if someone develop a nice and realistic mod it could be a good game otherwise "at your own risk"
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Old August 29th, 2004   #34
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Default Re: Will HL2 Kill Fh?

This is what i like about Panzers and RTS games in general what FH does not have :



When you fire HE tank/assault gun grenades in Panzers ( also Blitzkrieg ) it has effect against a group of infantry.....unlike in FH where maybe one player will be killed if you hit him at his feet. ( rediculous )



Artillery fire is even more powerfull against infantry.



Tigers and Königtigers came in abteilungen consisting of 9 to 14 of them......not as a single tank like in FH.......a bit trickier to outflank a group of them, isn't it ?......


Last edited by Beast of War; August 29th, 2004 at 06:30 AM.
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Old August 29th, 2004   #35
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Default Re: Will HL2 Kill Fh?

Close up it is even better......i am very dissapointed Fh is not this realistic when it comes to infantry vulnerability to vehicle weapons....



Last edited by Beast of War; August 29th, 2004 at 07:20 AM.
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Old August 29th, 2004   #36
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Default Re: Will HL2 Kill Fh?

BOW... hate to say this but your pics are not totally realistic... few tank commanders would go that close together normally .

I 'm not a fan of WWII RTSs in general. With the exception of Close Combat the tank range is totally unrealistic - tank guns which have an optimal range of well over a klick are relegated to having a range of a couple of hundred metres. Gun damage and penetrations are usually messed up as well - meaning that peashooters can still puncture heavy sloped armour. Or you get a ridiculous HP system [granted some tanks survived a helluva lot of punishment but it was often black and white, esp later on in the war] meaning that tank charges suitable only for Soviet propaganda movies become the norm rather than exception. LOS is usually messed up [Blitzkrieg and the circular vision of tanks]. Balance is sometimes messed up [Steel Panzer's fetish with airpower (ok not an RTS but still) and how a KT surrounded with 20mm flaks can still be taken out by a lone thunderbolt]. Morale in many a game is also screwed... with the notable exception of Close Combat.


That said there are a few games that are worth the bother... Close Combat series, Combat Mission. But the new ones I've seen?

They look as accurate as Rome Total War...

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Old August 29th, 2004   #37
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Default Re: Will HL2 Kill Fh?

If FH had that kind of power with HE shells, it would be ridiculous. Turret turning speed would need to be turned WAY down, and third person view would need to be disabled in order to balance that kind of rape.

Spamming the bases would be a common thing. It wouldn't be realistic. Some tank would sit there and shoot endlessly into your base and that would be the game.

You can claim you think realism is the best in 100% doses, but it will NOT translate well to a FPS. RTS is a different story, because a player is controlling multiple units and infantry as well as other units are expendable without having to wait to respawn.

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Old August 29th, 2004   #38
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Default Re: Will HL2 Kill Fh?

Quote:
Originally Posted by Ohioan
If FH had that kind of power with HE shells, it would be ridiculous. Turret turning speed would need to be turned WAY down, and third person view would need to be disabled in order to balance that kind of rape.

Spamming the bases would be a common thing. It wouldn't be realistic. Some tank would sit there and shoot endlessly into your base and that would be the game.

You can claim you think realism is the best in 100% doses, but it will NOT translate well to a FPS. RTS is a different story, because a player is controlling multiple units and infantry as well as other units are expendable without having to wait to respawn.
I know 100 % realism would not be fun to play......

But as FH is now vehicles are very weak vs infantry, and infantry is rediculously resistant to high explosives
and heavy machinegun fire for material made out of soft flesh, blood and bone......

When infantry starts too see tanks as their natural prey, something went terribly wrong......

Maybe some people are confused over the role infantry played killing tanks......infantry was send
in to finish off an already taken out tank by other long range weapons like field guns or tank destroyers,
with handgrenades or spraying bullets in the inside the wreck of that tank. 98 % of all infantry in WWII didn't
even have anti tank weapons.......that is what field guns, tanks, tank destroyers, artillery, mines and aircraft
did. Yet in FH almost every soldier in a map with tanks somehow carries an anti tank weapon.....

When infantry did directly attack tanks with their short range anti tank weapons it was when tanks themselves
came that close to enemy infantry in a prepared defensive line.......and they used these weapons as last ditch
defence when other weapons failed to stop the tanks before they got so close......not to hunt tanks in
the open like is done on a massive scale in FH.

But not the situation with the far too wide available infantry anti tank weapons is what is wrong - although for
realism these should be very limited available kits - but the destruction power of tanks when infantry players
decide to charge a tank in the open......

One HE grenade would tear their bodies to hundreds of pieces of flesh flying around.......but in FH ? In FH
it is like a slapstick movie......some clown just dances around the impacts of the tanks grenades, asif it is
celebration firecrackers, and then is under the reach of the tanks weapons in no time, wich can do nothing but
helplessly wave it's turret around and try to get away......


Last edited by Beast of War; August 29th, 2004 at 07:37 PM.
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Old August 30th, 2004   #39
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Default Re: Will HL2 Kill Fh?

HL2 = FPS
BF series = Strategic FPS (when played well)

HL2 is totally different from the BF serious of games and although I know nothing about moding I cannot see how these games can have the size of maps as BF has to include ships or a number of other vehicles like planes that need room to fly. COD United Offensive is promised to have land and air vehicles, as I like WWII games and already have COD (but I don't play it much its to Quake like) so I will buy this expansion pack hoping that some things get fixed and to see how the vehicles will be but I'm sure it won't even be like BF1942 vanilla let alone FH.
I like Sci-Fi and played Galactic Conquest mod which I find good. I am waiting for a game called Star Wars Battlefront coming out in September which promises to be BF style Star Wars game with walkers and x-wings etc..

HL2 at the moment doesn't interest me as such don't take me wrong I'm not saying its not good but how can you go back to a normal FPS after you have tasted BF games I tried with COD and tried with Farcry but its still BF that I go back to (not even BFV lol).

FH, BF1918(good game second only to FH), Galactic Conquest, DC, Pirates LOL, BG42, Finn Wars etc etc…. and the expansion packs RTR and SW I think that’s enough game play for now.


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Old August 30th, 2004   #40
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Default Re: Will HL2 Kill Fh?

Another thing is that in those RTS, nobody cares if the infantry are having fun.

If you took that RTS stuff and put in FH , everybody would camp for vehicles, and there would be NO infantry combat, nobody would want to play infantry on maps with tanks.

IRL, nobody really wanted to play infantry either, but this is a game, and we have a choice not to do something we don't find entertaining, without the fear of court-martial or firing squad.

Last edited by Skipster; August 30th, 2004 at 04:58 AM.
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