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Forgotten Hope General Yib-Yab (Off Topic)
Discuss on the bf1942 FH mod here!

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1229463
Re: Motor Bikes - Not with sidecart
Master Minder
July 13th, 2004 04:54 AM
the reason why we add sidecars is becourse sidecars are cool :P
1229474
Re: Motor Bikes - Not with sidecart
HeLmUt_KlAmKe
July 13th, 2004 05:01 AM
No :P, you added them because there is less coding
1229478
Re: Motor Bikes - Not with sidecart
Rikupsoni
July 13th, 2004 05:02 AM
In BattleMobile they have done physics very well, funny mod and only 5 mbs! http://www.fpscentral.com/index.php?...d_file&id=1336
1230075
Re: Motor Bikes - Not with sidecart
Beast of War
July 13th, 2004 07:51 AM
Be carefull of what you wish for, next thing you know the classic flagrushers are back.....not using aircraft now but motorcycles.

Instead of fighting a good and enjoyable battle you will be running from place to place to kill motorcycle speeders wich cap flags behind your ass all the time.....how realistic would that be, since the real bikes were used primarely to bring messenges and orders in writing across in fluid front situations telephone connections were no option, or were severed by damage or sabotage.

I have no objection to motorcycles at all ofcourse, although they have no historic proper role at all in FH.......but they are more vulnerable then jeeps......at least, i hope bullet lag will not make them rediculously hard to kill when you fire on them with a heavy ( vehicle ) mg of near miss them with a tank grenade.....the driver is flesh and blood and not protected at all.

And can you imagine now the horror of a tank commander, when certain type players discover what you can do with a motorcylce and satchel charges ?

A tank better be able to deal lethal damage to a flesh and blood unprotected motorcycle driver with a near miss tank grenade.......or tanks will again be largely useless and rediculous easy to kill by lone infantry soldiers....an absurd unrealistic situation.
1230147
Re: Motor Bikes - Not with sidecart
Master Minder
July 13th, 2004 08:28 AM
Quote:
Originally Posted by HeLmUt_KlAmKe
No :P, you added them because there is less coding

hmm ... not really
to be fair: its even exacly the same codeing - atleast if its not "swinging" to side while rideing and stearing to left/right
1230155
Re: Motor Bikes - Not with sidecart
Mp5-Killa
July 13th, 2004 08:35 AM
Agree with beast totally, motorbikes with sidecars would have the same problem though as they are just a bit smaller than a jeep.
1230276
Re: Motor Bikes - Not with sidecart
Hail of Nails
July 13th, 2004 09:47 AM
I wouldn't figure Motorbikes with sidecar would be any different than the half-track motorcycles already in BF1942, aside from visual differences.

But at least you could pretend you were Indiana Jones in the Last Crusade if you really wanted to.
1230308
Re: Motor Bikes - Not with sidecart
|ClanKiller|Rum
July 13th, 2004 10:05 AM
ordinary pedal driven pushbikes where even more widely used than motorbikes etc so some of those would be nice for the bigger maps, faster than running, slower than jeeps and motorbikes etc and silent! the soldier would still be vulnerable to small arms fire too to stop them being abused otherwise i see a scenario whereby people cap flags jump onto a motorbike and roar off to the next flag just as an enemy motorcycle aproaches the flag they just captured which is then capped back etc etc ad nauseum!
1230336
Re: Motor Bikes - Not with sidecart
R4DG aka Run 4 Da Gun
July 13th, 2004 10:20 AM
show me a useful way to use a bike instead of a jeep/kubelwagon

its the same thing, u use it for the same thing, don't add things to FH that are not needed
1230353
Re: Motor Bikes - Not with sidecart
Kakoru
July 13th, 2004 10:28 AM
Quote:
And can you imagine now the horror of a tank commander, when certain type players discover what you can do with a motorcylce and satchel charges ?
Oh yeah! That's so true. Although I always like killing tanks so it would be pure pwnage and fun for me.

Quote:
show me a useful way to use a bike instead of a jeep/kubelwagon

its the same thing, u use it for the same thing, don't add things to FH that are not needed
You know in the SW demo, I ALMOST went over the broken bridge
That was hell of a fun.
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