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Forgotten Hope General Yib-Yab (Off Topic)
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Old June 17th, 2004   #41
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Default Re: 0.63 testing ??

Quote:
Originally Posted by Kingrudolf
How can you possibly test a map with only three players? 1/3.. lol.
Part of maptesting can be done alone also. When you check all the graphical glitches, like textures and skins, it doesn't need many guys.

Finnish Forgotten Hope fanchannel #fh.fi @ Quakenet

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Old June 17th, 2004   #42
Revenge was here.
 
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Default Re: 0.63 testing ??

0.7 = supposed release of french and italian armies.

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Old June 17th, 2004   #43
FEAR PROFITS MAN NOTHING
 
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Default Re: 0.63 testing ??

Quote:
Originally Posted by AussieZaitsev
0.7 = supposed release of french and italian armies.
Thought it may have been something significant.
Thx Aussie

"Glance into the blackness hidden beneath your surface
And enjoy the suffering, sanity drained in disrespect
With such bedevilled faith in good, subsequently trusting evil
Next step for mankind will be the last seasons in sin"


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Old June 18th, 2004   #44
uwe bolltastic!
 
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Default Re: 0.63 testing ??

New map spotted, Kursk-spring 1943?
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Old June 18th, 2004   #45
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Default Re: 0.63 testing ??

Kursk Day 1. Don't you guys pay attention to the updates?

*edit*
The new maps are Supercharge, Desert Rose, Blue Moon, Sector 318, and Kursk Day 1.

Quote:
"God damn it, you'll never get the Purple Heart hiding in a foxhole! Follow me!" - Captain Henry P. "Jim" Crowe (Guadalcanal, January 13, 1943)
Kerssanti Ben, 31st Taisteluosasto Leijona, WAW 8 Axis
Soldato Benito, 33rd Italian Mountain Division, WAW 9 Axis

Last edited by 2ltben; June 18th, 2004 at 03:18 PM.
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Old June 18th, 2004   #46
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Default Re: 0.63 testing ??

Yeah well, it's already known that there will be a few new Kursk maps (whahay to that!). Can't wait (but I guess I'll have to)!

tvih - dangerous, mad and hairy beyond reason!
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Old June 18th, 2004   #47
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Default Re: 0.63 testing ??

There's going to be multiple Kursk Day # maps in .62? There's already a couple of Kursk maps in FH already, though. I just can't spell them without looking into my maps folder.

Quote:
"God damn it, you'll never get the Purple Heart hiding in a foxhole! Follow me!" - Captain Henry P. "Jim" Crowe (Guadalcanal, January 13, 1943)
Kerssanti Ben, 31st Taisteluosasto Leijona, WAW 8 Axis
Soldato Benito, 33rd Italian Mountain Division, WAW 9 Axis
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Old June 18th, 2004   #48
GF is my bext friend *hugs GF*
 
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Default Re: 0.63 testing ??

several things while i read here, this is how program versions usualy work:

there are several stages of releaseness (my own word)

alpha release: Some basic features haven't been implemented yet and there are quite a few bugs. More for in-house testing.

beta release: all features more or less work but will have a few bugs. Outside advanced users can use it.

pre-release: generically refers to any non-final release, either alpha, beta, or whatever.
final release: an "official" release.

usualy alpha versions have numbers below .1 like .01 .02 ect. showing that it just started

when you get into betas it moves up to .1 or .4 or in this case .6

now if a beta test has a small upgrade where a few things are changed it will go up a little like an alpha (ex. .6 to .62)

but if it has a large upgrade where most of the things in it have changed it goes up in the beta number (ex. .6 to .7)

once a final release is done (kinda like the game you buy at the store) the very first of it is version 1.00 and as patches come out this number rises like the previous numbers


second thing i wanted to talk about, they decided .62 was to much of a hassle so they are going to dump .62 and go straight to .63 so we have to wait for them to finish it first (lol j/k)

also, WOOT i see the BFE-WaW server!!! wootzors
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