Notices

Go Back   FileFront Forums > The Games! > Battlefield Series > Battlefield Mod: Forgotten Hope > Forgotten Hope General Yib-Yab (Off Topic)

Remember Me?

Forgotten Hope General Yib-Yab (Off Topic)
Discuss on the bf1942 FH mod here!

Reply
 
LinkBack Thread Tools Display Modes
Old June 5th, 2004   #1
GF makes me horny
 
Join Date: October 1st, 2003
Location: Turkey Istanbul
Status: Available
81 posts, 0 likes.
Rep Power: 0
Kruder is a n00b
Default Bocage

Say u are an axis pilot,u want to engage f***ing p47, say each team has one flag and the middle flag is once captured by allies once by axis, p47 comes drops his bombs (assuming he flies high to avoid enemy flak, drops bombs from a steep dive flies low to home above friendly aa) kills 2 tanks and while his return u r @his six u begin to shoot but the bastard plane is though and wont burn,he manages to return to base and some plane waiting person mans the aa in the ally base and u manage to burn the p47(in fact with 1- 2 shot(s) from a 30mm canon he'd have been blown off the sky ) but pilot jumps out of the plane with chute(because allies have pilot kits near their planes) ,the aa destroys you.As soon as the bailed pilot grounds,or after a few seconds another p47 spawns ally pilot gets in,(before the axis tanks spawn ) he does it over and over again and the axis pilot doesnt have fucking chance to shoot the plane(it is impossible to spot when both planes @high altitude u have to fly low to see p47 while dropping bombs)So what is the meaning of bf 109 in bocage,u cant avoid p47s before he drops his bombs, when he is on his way to home if he is a little bit clever he wont loose his plane(cause of ally flak)even if he looses another spawns in no time,again it is impossible(assuming ally flak are not empty)for u to kill him before he drops his bombs and killing your tanks.İ have witnessed a friend of mine using p47 in a 20vs 20 public game in bocage all three vierlings manned and by doing this he scored 30 kills 3 deaths(deaths by flak) in 20 minutes.Yes i play on this server regularly and the flak guys are not noobs so dont blame them.
Kruder is offline   Reply With Quote
Old June 5th, 2004   #2
FH Betatester
 
Join Date: April 19th, 2004
Location: London
Status: Happy
1,174 posts, 0 likes.
Rep Power: 26
Mp5-Killa has nothing to be ashamed ofMp5-Killa has nothing to be ashamed of
Default Re: Bocage

Erm........if you're talking about damage to planes. I believe that is being fixed in 0.62....

Mp5-Killa is offline   Reply With Quote
Old June 5th, 2004   #3
A man of dubious moral fibre
 
MG42Maniac's Avatar
 
Join Date: May 28th, 2003
Location: England
Status: Tanked
3,983 posts, 0 likes.
Rep Power: 30
MG42Maniac is worthy of recognitionMG42Maniac is worthy of recognitionMG42Maniac is worthy of recognitionMG42Maniac is worthy of recognitionMG42Maniac is worthy of recognitionMG42Maniac is worthy of recognition
Default Re: Bocage

nah, hes just a whiner.

Whole map needs redoing wait for the new version of Bocage.


Last edited by 1337 MG42Maniac; June 5th, 2004 at 03:26 AM.
MG42Maniac is offline   Reply With Quote
Old June 5th, 2004   #4
Az*
The Internet ends at GF
 
Join Date: November 3rd, 2003
101 posts, 0 likes.
Rep Power: 0
Az* has disabled reputation
Default Re: Bocage

Its unbelievable how animated some peeps can get over a fkin game LOL,here try one of these dewd Kleenex
Az* is offline   Reply With Quote
Old June 5th, 2004   #5
Born to kill
 
Join Date: May 27th, 2003
Status: Available
2,824 posts, 0 likes.
Rep Power: 29
Beast of War is a n00b
Default Re: Bocage

Yep lets hope FH 0.62 is way better where flying and aircraft damage is concerned.

But the mappers have a tremendous important task too. If positon and number of flak and the choice or number of aircraft is not carefully (re)considred ( some DICE maps seem to suffer from that ) the map can become more then unfair for one side, and the map is ruined as far as flying is concerned.

I also hope for less fog in maps where aircraft are added. In Orel it is kind of useless trying to intercept the Stuka as it dissapears into the fog before you can turn around to engage it. You only have a chance if you stumble upon it's tail in the fog. With all the buildings, trees and the dense fog it is hard for the Stuka to kill anything exept around and in the enemy base anyway too. ( flying near or over an enemy base is forbidden in many servers ) Same goes for prokhorovka, you have to fly very low and have very fast reflexes to succesfully destroy a mobile groundtarget. If you have to go around for a second run, chances are it is gone in the fog and you cannot find it anymore. Flying that low means you are shot out of the air by tank cannons.......and they have a much better chance then you have, since you are a very weak target. Tanks shooting aircrat out of the air with their cannon is ofcourse unrealistic and too rediculous for words !

But i know why the fog is there........but i don't understand why BG42 mappers do not have that problem. They have a lot of large and great looking maps too, even with often 2 x as much vehicles or even more per side in the map, but without the irritating dense fog or lag. They do use the same bf1942 game as platfom.


Last edited by Beast of War; June 5th, 2004 at 03:46 AM.
Beast of War is offline   Reply With Quote
Old June 5th, 2004   #6
The Bad
 
MrFancypants's Avatar
 
Join Date: December 7th, 2003
Location: Germany
Status: Available
16,165 posts, 808 likes.
Rep Power: 50
MrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limitMrFancypants knows no limit
Default Re: Bocage

The thing that annoyed Kruder was just that instead of dogfighting it's much easier to fly back to your base, yell a few times "plane spotted" and wait till your AA gets rid of the problem. I have seen that used by both teams and there is not much you can do about it on maps like Bocage, where you only need like 5 seconds to be close enough to friendly AA. You have to wait for the patch, when everything is going to be better for us pilots again


MrFancypants is offline   Reply With Quote
Old June 5th, 2004   #7
The Village Idiot from Hell
 
tvih's Avatar
 
Join Date: December 29th, 2003
Location: Finland
Status: Randomly visiting
825 posts, 0 likes.
Rep Power: 26
tvih has disabled reputation
Default Re: Bocage

Bah, even when you hit a plane with a tank, they don't go down unless already badly damaged. They don't even start to smoke, like when you shoot at a Stuka with a T-34. Now THAT'S ridiculous. If a plane makes a low-altitude run, a tank in real life could hit it, and should be able to in the game.

Of course the game places some restrictions on bombing from way up (visibility), but still it sucks that if you hit 'em, it doesn't do crap. It's not like the plane doesn't have an advantage to begin with, the bomb doesn't even have to hit very near the tank to blow it up, while the tanks are helpless against the planes. And with your side's fighters most likely being busy kamikazing enemies and the like, it's not like you can expect an aircraft to give you cover from above. If you see a Stuka coming, you're gonna blow up, and there's nothing you can do about it. Can't evade, can't kill it, all you can do is die, again.

tvih - dangerous, mad and hairy beyond reason!
tvih is offline   Reply With Quote
Old June 5th, 2004   #8
The Internet ends at GF
 
Join Date: January 30th, 2004
129 posts, 0 likes.
Rep Power: 0
Forrest Hump is a n00b
Default Re: Bocage

Quote:
Originally Posted by tvih
Bah, even when you hit a plane with a tank, they don't go down unless already badly damaged. They don't even start to smoke, like when you shoot at a Stuka with a T-34. Now THAT'S ridiculous. If a plane makes a low-altitude run, a tank in real life could hit it, and should be able to in the game.
You can hit them. I popped a Stuka square in the nose with a 75mm on ElAl the other day when he made a second run at my sherman :lol: Boom no more stuka.
Forrest Hump is offline   Reply With Quote
Old June 5th, 2004   #9
GF makes me horny
 
Join Date: May 4th, 2004
97 posts, 0 likes.
Rep Power: 0
FF|cihset is a n00b
Default Re: Bocage

Quote:
Originally Posted by tvih
Bah, even when you hit a plane with a tank, they don't go down unless already badly damaged. They don't even start to smoke, like when you shoot at a Stuka with a T-34. Now THAT'S ridiculous. If a plane makes a low-altitude run, a tank in real life could hit it, and should be able to in the game.
I frequently shoot down IL2, Stukas, Ju88 etc. with just one shot of the tank cannon without earlier damage to the plane. So from my experience, planes die from one tankcannon shot, period (well not perhaps a PzII =) What most probably are happening to you are the (in)famous server vs client hit detection. The client (aka you) shoots, scores a hit on your computer, but when all the latency are computed at the server, the server then decides that it wasn't a hit. But all you se is the hit indicator indicating a hit but the plane survives mysteriously.

Try playing with a friend on a local area connection or somewhere where both you and your target have a very low ping and you will se that the planes are indeed vulnerable to cannon fire.
FF|cihset is offline   Reply With Quote
Old June 5th, 2004   #10
Dread thinks I'm a special person
 
Join Date: March 30th, 2004
Location: Hanover, Germany
Status: Available
306 posts, 0 likes.
Rep Power: 25
MelanchOli has disabled reputation
Send a message via ICQ to MelanchOli
Default Re: Bocage

Quote:
Originally Posted by FF|cihset
I frequently shoot down IL2, Stukas, Ju88 etc. with just one shot of the tank cannon without earlier damage to the plane. So from my experience, planes die from one tankcannon shot, period (well not perhaps a PzII =) What most probably are happening to you are the (in)famous server vs client hit detection. The client (aka you) shoots, scores a hit on your computer, but when all the latency are computed at the server, the server then decides that it wasn't a hit. But all you se is the hit indicator indicating a hit but the plane survives mysteriously.

Try playing with a friend on a local area connection or somewhere where both you and your target have a very low ping and you will se that the planes are indeed vulnerable to cannon fire.
I can really recommend the Russian BT7 as an AA tank. Fast rof and decent damage against planes. I recently got a Ju88a down on Valirisk with a single shot and hit. :lol:

But the PzII also is rather effective as anti-air with its quickly rotating turret and the straight-firing 20mm cannon. Park it near some trees or ruins so that you cannot be attacked directly and give enemy planes a really hard time - on Kharkov, for example. Maybe just about the only thing that tin-can is good for.
MelanchOli is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -7.







   
 





This site is part of the Defy Media Gaming network

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

FileFront Forums - Terms of Service - Top
Theme Selection
Copyright © 2002-2016 Game Front. All rights reserved. Powered by vBulletin®
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Forum Theme by Danny King (FileTrekker), Sheepeep & Graeme(rs)
RSS Feed Widget by FeedWind