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-   -   Your Opinions are needed (http://forums.filefront.com/forgotten-hope-general-discussion/126336-your-opinions-needed.html)

Driver May 27th, 2004 10:32 AM

Re: Your Opinions are needed
 
Quote:

Originally Posted by Artie Bucco
those were jagdpanzers.

I believe the only JagdPanzer in 0.5 was on Bulge.

Aequitas May 27th, 2004 11:43 AM

Re: Your Opinions are needed
 
The main problem I have with the game is the maps. Some are so broken or completely unbalanced that they should not (and quite often are not) even played. I'm NOT saying there should be a unit-to-unit balance, but for the love of jebus, if one side has an overwhelming advantage of some sort (better tanks) the opposing side should SOME way to deal with it (more tanks, or well-placed AT in the map). Or anything like that. Maps need some serious work.

Aside from that, the Arty in most maps is useless, poorly-positioned, or simply bugged to hell. Two things I have always wanted to see are artillary batteries, and fixed arty spots on key parts of the map. (eg. a bridge or valley). If you want to pound on an enemy base, scream for someone to spot it. Another possibility, is make it so arty spots STAY when the spotter dies! If someone reports a location, why should the spotter dieing make any difference?

Arty also fires too damm STRAIGHT! I know this is probably more of a realistic representation how it actually fires, but taking into account the size and scale of the maps, the shells REALLY have to be made to LOB again. In MANY cases, especially how the arty is positioned in a lot of maps, it is impossible to hit in most locations because the shell will fire straight and hit an obstacle. It almost seems that on a lot of maps Arty is put in place if AT defences! NO NO! I mean, there is a PAK40.. the german 88.. aaand that's about it for AT. the other sides REALLY need static AT weapons.

Camping repair pads! UGH! Nothing more frustrating than a KT camping on a repair pad in you main base in BotB. I'm not saying take them out, they're necessairy, but one thing I've always thought of doing, was why not make it so that you have to be NOT MOVING OR FIRING for the repair to take effect. If you move or fire, the repair will halt until you stop moving, and pause for say a timer of 10 seconds or so, then continue repairing SLOWLY.

Umm, rifles, pretty much good, but I would like to see the Xhairs jump open more when you fire. As it is, you can fire as fast as you want and the accuracy will stay 100%. Reload animations need to be fixed. Oh, and LOTS of times I've been getting 'wound' shots when I really should not. Example - Omaha Beach. The Axis MGers ONLY have their head exposed, correct? But when I hit them, maybe 40% of the time it takes 2 hits.

Quote:

Originally Posted by DreadgnoutH
- THE MAIN BASE should be uncapturable until all other flags are captured....ex: Battle of the Bulge..every round i have played the germans take a puma, a KT or a single infantry man to take the main allied base...there are other maps with that problem..

I LIKE this! A compromise between Push-style maps and rambo-rear-base-capping. I can see on a LOT of maps where it would be much better to have a "You cannot take this flag until you take these flags" idea. May be hard to implement though. You can't always be defending every base you own. You need an overwhelming force at the front to be able to push forward. Plus, most people refuse to defend anyway. I do, but I'm usually alone in our rear base, and get whooped but said puma or KT.

Ummm.. HE explosions and flying infantry. Just kill them for crying out loud.

Mines - are going to have to be better. Either make them do MUCH more damage, or when the engie lays them, each one layed drops a 4X4 gid of them :naughty: Maybe have them submerged more so you can only see the caps, but that's a maybe.

Something I talked to McGibs about a little while ago, and I just want to make sure he doesn't forget, TRANSPARENT MINIMAP FLAGS! PUHLEEEASE!

Uhh.. other than that, love the game, I'm addicted to it like a fad kid on candy. Keep up the good work.

reborn|Zeman May 27th, 2004 12:59 PM

Re: Your Opinions are needed
 
a f k

JAGUART May 27th, 2004 01:08 PM

Re: Your Opinions are needed
 
I would LOVE LOVE LOVE to see a 64 PLAYER SERVER with no lag, like in Vanilla. That is my only pet peeve with this mod.

Winther May 27th, 2004 01:19 PM

Re: Your Opinions are needed
 
I've gotten no lag on a 64 player server

SgtPepper May 27th, 2004 02:17 PM

Re: Your Opinions are needed
 
Ok, here are my 2 cents... ,-)


What I like in FH
*****************

- Gameplay feels quite good; much butter since 0.5
- I really like most of the Models and Skins alot (Some could be improved with adding some scratches, dirt, etc...)
- MG Tripod - Damn I love that thing... Too bad it doesn't work properly right now, because I can't pick it up once i dropped it - On some Maps I can't even drop it
- Stug III F, my favorite tank (Besides the KingTiger of course ,-)
- This little "mg-bunkers" on Guadalcanal or the trenches... ahh... just great... please add more Stuff like that
- The map Wake - From looking one of my favorite (unfortunately not from playing - could be improved, I think) - Please add more maps like this one
- Same goes for goldbeach
- Pilot Kits
- The towable Flak 18/36, except that it's quite hard to drive the halftrack. On one map (can't remember which actually) it's almost completely not driveable
- Many more I can't remember right now... :)


What I dislike/could be improved/should added in future realeases
************************************************** ***************

- Unupdated Vehicle/Weapon section of fhmod.com (If you need someone, I probably could help... ,-)
- Jagdpanzer: I think the skin should be redone
- Engeneer: Most annyoing class... I think it should be changed in some way. (I'm sure you know why...)
- I would like to see the wrench completely removed from FH. Only Support-trucks should be able to repair tanks
- Some improved sounds would be great for the atmosphere
- Flight physics...
- Flak 18/36: It's a little bit annoying if you don't know which ammo is loaded... Why don't you just add the AntiTank (or AntiAir) Shells as secondary fire? So you can add icons for both amm types.
- Tanks like Hetzer, Jagdpanther, SU 85, Sherman Jumbo etc... There really should be some of them ,-)
- Add more Skins for static objects, like the great skins from bunkers, it adds so much to the atmosphere
- The bug with the flying betty you can spawn in on wake (great idea btw. !) - If you spawn in the betty when someone is flying, you got killed and your mate gets a TK (I assume you know this already, but I just wanted to mention that)
- Remove this ugly Schwimmwagen from boacge or replace it please :)
- Artillery / At-Guns: Would be great if you could reimplement the 360° turning
- Please make the wrecks of tanks stay longer - would be great for atmosphere and gives some cover for infantry
- Some vehicles missing their wrecks

Aequitas May 27th, 2004 02:30 PM

Re: Your Opinions are needed
 
You guys want a repair truck? Select and Engineer and hop in an ammo truck. Presto! You're a repair truck.

Driver May 27th, 2004 02:33 PM

Re: Your Opinions are needed
 
Not exactly, we want the engineer hanged for treason (being a cheap bastard class), and than we want the repair truck.

Aequitas May 27th, 2004 02:49 PM

Re: Your Opinions are needed
 
With the Expacks gone I don't really see what your problem is.

Driver May 27th, 2004 03:33 PM

Re: Your Opinions are needed
 
Wiccan Magic on the battlefield, repaired vehicles in seconds (not even minutes), too damn multipurpose.

Al Capone May 27th, 2004 04:01 PM

Re: Your Opinions are needed
 
So let me get this straight exp packs are gone in 0.62!!!!! then how the hell are we gonna blow the bunker doors on omaha??? with a bazooka you say? you want to be the idiot who runs up those stairs with apistol while everyone else has rifles and smg's! i thought they were being replaced by satchel charges which you put down and they explode themesleves after like 10 seconds...... :uhm: I like the engineer class but if you take away his wrench it will simply become another assault class only nerfed with the medium range m1 carbine for America and standard rifles for other countries! May i suggest then giving the us Engineer the greasegun on some maps? And the brits one a sten mk2 when moddeled.Hell why not give the engineers an smg on late war maps and a rifle on early ones :lookaround: I dont see where the m1 carbine will fit in though.Could a dev calm me down plz :(

Driver May 27th, 2004 04:25 PM

Re: Your Opinions are needed
 
Quote:

Originally Posted by Al Capone
So let me get this straight exp packs are gone in 0.62!!!!! then how the hell are we gonna blow the bunker doors on omaha??? with a bazooka you say? you want to be the idiot who runs up those stairs with apistol while everyone else has rifles and smg's! i thought they were being replaced by satchel charges which you put down and they explode themesleves after like 10 seconds...... :uhm: I like the engineer class but if you take away his wrench it will simply become another assault class only nerfed with the medium range m1 carbine for America and standard rifles for other countries! May i suggest then giving the us Engineer the greasegun on some maps? And the brits one a sten mk2 when moddeled.Hell why not give the engineers an smg on late war maps and a rifle on early ones :lookaround: I dont see where the m1 carbine will fit in though.Could a dev calm me down plz :(

Satchel charges are more realistic. I dubt there were many radio controled expolsive devices available on all sides. Simply put... they had more C4. Satchells are perfect.

SMG for the ENG? How about we make it standart issue for him to recive a truck too? Or hey, how about a tank? Than we can equip every pilot class with a plane! We will be all happy than, wont we? SMG's were close combat assault weapons. Kinda like pistols but faster. Engineers never played assault (desperate measures aside). If you want something else for the engineer, give him a flamethrower aside from a standart rifle, thats usually what they got. But yeah, no flamethrower since it will look like crap. Maybe when we move to BF2, maybe...

Now, the M1 Carbine... Standart engineer weapon since its development, or for anyone else who has a job more important that the weight of a real rifle is unbearable (hah). Great gun with lots of conrol and a pistol round too it. Only thing that sucks about it is that on FH, its semi auto system, isnt so semi auto. You should be able to sqeeze a clip of in a couple of seconds, but in this game, it takes a minute. I just dont know...

Other than that...

1. Omaha doesnt have bazookas. It will have satchel charges.
2. You clearly only want expacs so you can throw them on a tank and blow them fast, you feel that with a satchel charge, in those 10 seconds the driver will jump out and kill you, dont you?
3. Satchels will be on a Spec-Ops class. Relax, the engie is almost dead. Dead by 0.7 I say. That wrench will dissapear, soon I hope too so we can all forget about it.
4. Hopefully the FH mods will make a Granadier class.

Aequitas May 27th, 2004 04:27 PM

Re: Your Opinions are needed
 
Take a deep breath Capone. Expacks are being REPLACED by 5-10 second satchel charges.

MkH^ May 27th, 2004 04:30 PM

Re: Your Opinions are needed
 
Quote:

Originally Posted by Driver

Now, the M1 Carbine, standart Engineer weapon since its development. Great gun with lots of conrol and a pistol round too it. Only thing that sucks about it is that on FH, its semi auto system, isnt so semi auto. You should be able to sqeeze a clip of in a couple of seconds, but in this game, it takes a minute. I just dont know...

Yep. Sucks. In XWWII you can empty the Carbine clip in just two seconds or so.. or how fast your mousefinger is.

Zigy77 May 27th, 2004 04:42 PM

Re: Your Opinions are needed
 
only few things from me that i think need to be changed:
1) why do all tanks jump when they are destroyed? If u could change it so that when a tank is knocked out, it will just sit there with a nice explosion erupting from the body, i tihnk it would add more tank combat realism to the game. Also on tank deaths: i dont think the tank corpse model needs to be black. I know some models arent black, but i think some are and its unrealistic IMO if they are. If possible, i would like to see a decal, at the place the tank was hit, with a nice hole whith charred armor surrounding the hole. General: no tanks in the air and no black corpses.
2) Planes: I never liked them in the first place and have always wondered what BF would be like without them. First off, there isnt really much room (not to mention altitude) for realistic dogfights and carpetbombing where u see the many white condensation trails made from the hot engines of the bombers. Im not saying dont tak planes out because a lot of time has gone into them already, but I am just giving people thoughts.
3)kit system: i dont really like this right now. Stalingrad, why not make all kits from menu have nothing, and then spawn some rifle kits and SMG kits around the main base to simulate the actual Stalingrad battle, which was limited ammo/rifles and Kommisars with SMGs shooting down any "traitors". Or for the more organized maps, why not give make all kits riflemen and have spawnable officer (or SMG) kits. this would greatly reduce mass amounts of people being MG42s on Foy, and keep rifle-smg ratio to a realistic number. IE:Bocage: Allied kit menu: all garands and M1 carbines kits, and then put some bazooka/SMG/HMG/sniper kits lying around. this would force a lot of people to be riflemen and make things more realistic. I dont think this will apply for every map though, but most

Driver May 27th, 2004 04:50 PM

Re: Your Opinions are needed
 
Quote:

Originally Posted by Zigy77
Stalingrad, why not make all kits from menu have nothing, and then spawn some rifle kits and SMG kits around the main base to simulate the actual Stalingrad battle, which was limited ammo/rifles and Kommisars with SMGs shooting down any "traitors".

Actually, Stalingrad was nothign like CoD, or that Vassili movie about it and the Nazi sniper school colonel. There was none of that 5 bullets for you, rifle for you bullshit. They were desperate, not that desperate. Most if it was devastating house to house warfare. As for the Russian Kommisars, they killed more of their own than the Germans.

Akatosh May 27th, 2004 04:59 PM

Re: Your Opinions are needed
 
Well, there was punishment battallions (both russian and german) who was forced to enter the battlefield unarmed to retrieve wounded soldiers etc but ok, not like that enemy at gates movie, i laughed when i saw it ;) And yes the russian kommisars shot many of their own but so did the german counterparts too. (i think the australians and finnish was the only ones who didnt routinously shot their own for cowardice etc?)

Driver May 27th, 2004 05:05 PM

Re: Your Opinions are needed
 
The SS started executing everyone in late 44 to 45 for shit called "treason". Before that, punishment battalion and a ticket to the east. Shootings before that were rare. But when the case comes to the Russians, those ************s shot anyone. One guy wrote a book on tank tactics (similar to the structure the Krouts were using), because it dissagreed with what they did, he "dissapeard". Dont remember his name though...

Kämpfer May 27th, 2004 07:31 PM

Re: Your Opinions are needed
 
Quote:

Originally Posted by Driver
Actually, Stalingrad was nothign like CoD, or that Vassili movie about it and the Nazi sniper school colonel. There was none of that 5 bullets for you, rifle for you bullshit. They were desperate, not that desperate. Most if it was devastating house to house warfare. As for the Russian Kommisars, they killed more of their own than the Germans.

Russian Kommisars did not kill nearly as many of their own as the Germans did at Stalingrad. There were "only" 13,500 executions at Stalingrad. This of course is executing and does not include friendly fire and many unrecorded cases of killings not included obviously.

Zigy77 May 27th, 2004 07:39 PM

Re: Your Opinions are needed
 
wow, i never knew how wrong i was! :rolleyes: thank u Gods of Knowledge for relieving me of that false info! :bows: :bows: :bows:

ManiK May 27th, 2004 07:52 PM

Re: Your Opinions are needed
 
I don't know how stupid this sounds but hope fully it isn't stupid at all. My guess is, that sooner or later, pushable artillery is going to be implemented, When you do, could you make OTHER people (bots) appear at the gun in the proper positions, so when you are pusing it, it wont look stupid with one gy pushing it, you could see the crew pushing it, this would also allow the gun to be moved faster, no more BF1918 snail pace gun movement. (believe me, I don't think this should be made a priority but just another cool touch of realism)

Zigy77 May 27th, 2004 08:37 PM

Re: Your Opinions are needed
 
Quote:

Originally Posted by Zigy77
wow, i never knew how wrong i was! :rolleyes: thank u Gods of Knowledge for relieving me of that false info! :bows: :bows: :bows:

No sarcasm there, by the way :lookaround:

Driver May 27th, 2004 09:54 PM

Re: Your Opinions are needed
 
I am not a God, I am just a man, a man with a mission... Too run people over with every new tank that the FH developers create!

SacredLizard May 28th, 2004 12:42 AM

Re: Your Opinions are needed
 
That is indeed a noble goal.

I saw in another thread that someone said that someone else said that Dice said that there were exit/enter animations for some vehicles. Is this true? or what? because I have always wanted to see something like this, but I figured "no way". This can't be true. Right?

NoCoolOnesLeft May 28th, 2004 12:54 AM

Re: Your Opinions are needed
 
Here is my 3rd, but I dont think final post on this topic:

Please remove that schwimmwagen from bocage!

LIGHTNING [NL] May 28th, 2004 01:32 AM

Re: Your Opinions are needed
 
Or... Replace it with a new model and skin :D.

-Moldie- May 28th, 2004 01:34 AM

Re: Your Opinions are needed
 
That could work!

Akatosh May 28th, 2004 02:40 AM

Re: Your Opinions are needed
 
Well the schwimmwagen on bocage is sometimes the only chance for germans to get a flag. I vote for keeping it. (or replacing etc but not removing )

-Moldie- May 28th, 2004 03:48 AM

Re: Your Opinions are needed
 
I rekon the tiger should be back..

NoCoolOnesLeft May 28th, 2004 04:33 AM

Re: Your Opinions are needed
 
The current schwimmwagen is ugly, and very very bugged. It also has no icon (dummy icon)

I vote to either take it out or replace it with a nice new one, but the Tigers should definately be back in.

MkH^ May 28th, 2004 04:35 AM

Re: Your Opinions are needed
 
I vote take the whole map out and replace it with a new, custom FH one. It's crap.

-Moldie- May 28th, 2004 04:36 AM

Re: Your Opinions are needed
 
Thats true, why dont you do it then....

Prime Evil May 28th, 2004 04:52 AM

Re: Your Opinions are needed
 
Quote:

Originally Posted by MkH^
I vote take the whole map out and replace it with a new, custom FH one. It's crap.

roger that! :D

maybe another flag in the north-west of the map would help, to make use of that area ;) (im sure we discussed this b4)


@ topic: fh is imho the only mod, where the devs really seem to care what the fans like to see, thats why i like fh most.

because of my slow internet-connection id like to see more but smaller updates :D (like 80-150 mb)
as many ppl said b4, axis needs better tanks on the africa-maps. or make the british worse :D

Driver May 28th, 2004 05:00 AM

Re: Your Opinions are needed
 
Quote:

Originally Posted by Prime Evil
Or make the british worse :D

Thats the best thing I have ever heard. Take the Matilda2 out. Its so slow it aint going anywhere and when it does, its an annoying roadblock. That and it looks like crap.

MG42Maniac May 28th, 2004 06:22 AM

Re: Your Opinions are needed
 
How effective would a Tiger on Bocage really be?

I reckon it would be a P-47 magnet.

Kämpfer May 28th, 2004 06:46 AM

Re: Your Opinions are needed
 
Quote:

Originally Posted by 1337 MG42Maniac
How effective would a Tiger on Bocage really be?

I reckon it would be a P-47 magnet.

Wouldn't be that big of a magnet if it had hedgerows.

MG42Maniac May 28th, 2004 06:50 AM

Re: Your Opinions are needed
 
I still find it easy to find and bomb tanks that are consealed thanks to the way I work the cameras, but I think the P-47 should be removed and replaced with just a P-38.

LundenBerg May 28th, 2004 11:45 AM

Re: Your Opinions are needed
 
Pushable AT cannons, especially pak40...and so on.

A real no-no is the PPSH no brainer fire, so ironsights is a neccesity, and more recoil for light MG's. At least "2 cannon control" for artillery batteries. Tweaked tanks, especially suspension and fire mechanisms.

Plane overflys on some maps, especially Berlin and so on, really helps with the atmosphere.

PS:Dont worry, your mod is by far the one of the best things in my life, and i play it as often as i can. Not as often as i should :rolleyes:

:bows:

striderx2048 May 28th, 2004 12:41 PM

Re: Your Opinions are needed
 
http://www.continet.com/montyipsc/ppshmgp.MPG

bear in mind he was standing

Murgatroyd May 28th, 2004 01:05 PM

Re: Your Opinions are needed
 
Quote:

Originally Posted by striderx2048

:eek:

Wow. Almost no recoil at all. It would be really cool if they added that smoke effect into the game though... :naughty:

Driver May 28th, 2004 01:33 PM

Re: Your Opinions are needed
 
Yeah its a light round, dont look surprised. Thing is though, look at the end of his barrel, where you see the muzzel flash. Look at that moving around. That there tells you, judging at the distance of the target, that out of the 70 round drum, only propobly 5 hit the target, and not dead center. Camera showoff I say.

Mike 51 May 28th, 2004 01:44 PM

Re: Your Opinions are needed
 
Quote:

Originally Posted by LundenBerg
Plane overflys on some maps, especially Berlin and so on, really helps with the atmosphere.

Oh yeah, I totally forgot about this. Not just plane overflys (if lag issues are ok) but also lots more mobile aircraft spawns would be appreciated. A new Battle of Britain map with the Germans spawning in the air would be amazing... as, I think, would be Crete if they did the same thing.

Not the highest priority, but definately something to think about. Keep the innovations coming! :)

Sungod May 28th, 2004 02:00 PM

Re: Your Opinions are needed
 
Being that Im at work and sneaking this in...

Saipan... Jap airfield doesnt re-arm planes so that thay have any chance of defending the island from the american fleet. Sinking the aircraft carrier or cruisers just isnt an option on this map. Its simply hold off the land invasion and defend.

and on Omaha Beach....love the map, but how about 1 maybe 2 sniper kits as a pick up kit on the beach so that the Americans stand half a chance against the onslaught of stationary gunners. Guessing with a Garand is as close as Ive come and I have yet to take out a gunner up there. On the same note... can the Germans repair the doors that are broken so that the Americans have to take the time to blow them again? And the Giant arty in the way back of Omaha being made available to fire down onto the beach.

D-Fens May 28th, 2004 02:29 PM

Re: Your Opinions are needed
 
Saipan should be a push map or something, just to damn much flag chasing.

Al Capone May 28th, 2004 02:48 PM

Re: Your Opinions are needed
 
right then i'm still not sure about these satchell charges...... or drivers ideas to be honest

grenadier class.... wtf are you talking about that is the biggest piece of crap ive heard..... leave out rifle nades altogether except in some pickup kits....

taking away the engineer class is dumb coz then who is going to use the god dam satchell charges? special forces? ha since when was there special forces fighting in every major battle as a major fighting force?the class section should be.Im using a 6th class like DC has done by using slot number 0 also.

CLOSE QUARTERS
______________

knife
sub machine gun
2 grenades

ASSAULT
_______

knife
pistol (for paratroopers only)
rifle
grenades

ANTI TANK
________

knife
pistol
anti tank weapon (depends on country)
4 mines

SUPPORT
_______

knife
pistol
LMG

ENGINEER
________

knife
rifle
satchell charges
wrench (If possible this can only repair small things like machine guns or cars)

PILOT/OFFICER (depends on map)
_____________

(Pilot)
knife
pistol

(officer)
knife (katana for japs)
pistol
SMG
Binoculars


Plz tell me if you disagree or agree with what i have suggested keeping in mind the kits are almost the same.

Sungod May 28th, 2004 09:27 PM

Re: Your Opinions are needed
 
Using a wrench only for small things? Um... tanks and ships should be repairable too. Why cant I repair my tank if I get damaged and have the time to do so? So many maps have no repair facilities that being able to either repair it yourself or have a teammate do it is a must

D_Day_Dawson May 29th, 2004 02:36 AM

Re: Your Opinions are needed
 
@Sungod
Yeah - I'm not keen on the wrench being removed or not usable on tanks - okay it is _not_ realistic but... ah I dunno I just think it would be such a loss to gameplay...

@Al Capone
Those classes all look pretty good - dunno how realistic they are.. I'd like a pistol for almost all classes - as I say how common was it to have a pistol as well as a main weapon? I know as antitank I want one though!

AussieZaitsev May 29th, 2004 03:15 AM

Re: Your Opinions are needed
 
you can use the "giant way back gun" to fire on the beach, but stay away, shes my hoe :P

D-Fens May 29th, 2004 03:26 AM

Re: Your Opinions are needed
 
Not always, there's actually two guns that spawn in the same place like some mg's on Orel.

LundenBerg May 29th, 2004 03:26 AM

Re: Your Opinions are needed
 
@Strider:

Nice movie, i realize that. But the ppsh nobrainer method of just RUNNING around and shooting all with a hip position is just...ludacris. Make ironsights, and when you aim you walk and this things wont happen, and ppl will think twice before running to an enemy flag with an smg without cover.


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