I think you only can enter when the two are sepatated somehow, don't know how to separate them as it's impossible to destroy them.
Anyway someone talked about the 88 and I think it would be a good idea to have some kind of indication wich ammo you have loaded ex: press "a" an aa-ammo icon apears, "d" at-ammo.
1- Better AT aim
2- Rifle granades only on pick up kits, the nade spamming is really annoyng, especially on Stalingrad
3- Correct animations (hopefully for 0.7)
4- Just one exp pack in eng class
5- binoculars for assault class
6- hashamaky for japanese pilots skin
7- Something to read on map' s loading screen, like history or something: I get so bored while loading...
8- more buildings
9- Better landing boats for russians
10- less lag on ships
11- lighsabers
12- rifle or SMG for bazooka class
"We are going to be heroes of the night, never count the steps before we die, never leave without a fight, never learn to say goodbye."
OH, i don't like the sound of that, i don't think the devs are going for bf v style play! I mean the k 98 with the panzerfaust is enough at the moment anyway (it's suicide on The storm for russian tanks sometimes) let alone someone with a garand and a bazooka. That would be a very bad idea .
Quote:
9- Better landing boats for russians
Remember this is realism, that's all they had. They didn't have the revolutionary higgins boats or anything like that. Well at least i think they didn't.......
Last edited by Mp5-Killa; May 29th, 2004 at 06:11 AM.
7- Something to read on map' s loading screen, like history or something: I get so bored while loading...
Hmmm my loading screen ends in about 20 seconds at the longest.... maybe a short passage or paragraph.
Quote:
Originally Posted by Federiker
12- rifle or SMG for bazooka class
You want another uber class like battlefield vietnams anti tank????? no thanks a pistol for anti tank will do fine on all countries except germanys panzerfaust.
Quote:
Originally Posted by Federiker
5- binoculars for assault class
Need i remind you the assault class represents the standard infantry, gi joe, no ordinary infantry carried binoculars.... keept those for scout and officers to use.
Hey Capone, I was going to quote you off, but Im too tired. You bitch and whine too much. Just get used to the fact that your pretty little TNT and the magical switch of doom is gone. Besides, the only thing good their for are blowing doors which satchels will do, clearing homes, which granades do, and blowing tanks, which other things do. So its all fair. Relax little boy, youll get used to the new world.
Oh and as for what he wrote with how all the classes should look. Here, this is what they should look like.
Assault (Close quaters class, but assault is more fitting)
-Knife
-SMG
-1 grenade
Rifleman (Assault isnt a fitting name)
-Knife
-Rifle
-3 grenades
Grenadier
-Kinfe
-Bolt rifle
-2 rifle grenades
AT
-Knife
-AT weapon, or panzerfaust and rifle.
-4 mines
Support/Gunner
-Knife
-LMG or HMG
Engineer
-Knife
-SMG or rifle.
-1 satchell charge
Pilot
-Knife
-Pistol
Officer
-Knife (no Katana, it never was used for battle)
-Pistol (triple the ammo)
-Binoculars
-2 Grenades.
Scout
-Knife
-Pistol
-Sniper Rifle (with more ammo)
-Binoculars
Hey Capone, I was going to quote you off, but Im too tired. You bitch and whine too much. Just get used to the fact that your pretty little TNT and the magical switch of doom is gone. Besides, the only thing good their for are blowing doors which satchels will do, clearing homes, which granades do, and blowing tanks, which other things do. So its all fair. Relax little boy, youll get used to the new world.
Oh and as for what he wrote with how all the classes should look. Here, this is what they should look like.
Assault (Close quaters class, but assault is more fitting)
-Knife
-SMG
-1 grenade
Rifleman (Assault isnt a fitting name)
-Knife
-Rifle
-3 grenades
Grenadier
-Kinfe
-Bolt rifle
-2 rifle grenades
AT
-Knife
-AT weapon, or panzerfaust and rifle.
-4 mines
Support/Gunner
-Knife
-LMG or HMG
Engineer
-Knife
-SMG or rifle.
-1 satchell charge
Pilot
-Knife
-Pistol
Officer
-Knife (no Katana, it never was used for battle)
-Pistol (triple the ammo)
-Binoculars
-2 Grenades.
Scout
-Knife
-Pistol
-Sniper Rifle (with more ammo)
-Binoculars
AT class needs a pistol.
Quote:
Originally Posted by McGibs
you want disorganized and lone wolf gameplay, where every single player just runs around doing anything he wants, not needing any team support or wanting any, then FH is NOT the game you should be playing.
I guess if your in the US, you can get a pistol, but if your a Krout and got a PShrek, no pistol. Only officers had pistols. I shouldnt even give the scout a pistol. Sides, if you give one class a pistol everyone wants a pistol but no one actually uses a pistol.
This site is part of the Defy Media Gaming network
The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!