no i'm more thankful to the FHdevs, that they made the arcade bs of Dice into something bareable. beyond releasing the game, dice/ea has no where done what valve did with HL1.
You are mixing things up, we are playing a BF42 mod, not a HL mod, right? Maybe you prefer DoD over FH?
lol,
But can't we "borrow" the bf: V grass code? Would be very useful.
Just use their code as an "inspiration" , i might work since its basicly the same engine.
Having grass (and maybe other kinds of vegatation such as different kinds of farm plants) would be a very nice addition!
what engine its shittyer than bf42 i drove a jeep it was like riding against a glass wall inch by inch,sounds of the guns keep on making noise after release of the trigger,nobody cant see you in the undergrowth my arse,they c u miles away.tags suck
.do i need to go on?
The length at which you can see tags is a server option, not the game's option.
The only way I plan to buy BFV is if FH does move to it... so I don't really care much. I'll gladly pay to have a better version of FH.
I look forward to if it does or doesn't the Devs have to decide whether it's worth it, if they do I'll go ahead with buying it, if they don't I guess I save some money.
I think they should go for it if it's a much better game engine. Also, if FH moves to it I'm sure most everyone who can run BFV will be able to run FH well too.
lol,
But can't we "borrow" the bf: V grass code? Would be very useful.
Just use their code as an "inspiration" , i might work since its basicly the same engine.
Having grass (and maybe other kinds of vegatation such as different kinds of farm plants) would be a very nice addition!
Dammnit comparing BF42s engine with BF:Vs is like compare Q3s engine with CoDs!
Hmmm......i could not resist picking that game up when i was near a store that had it....
Must say it doesn't look like bf1942 at all. The map enviroment has changed enough so that it has indeed not that "empty" map feeling that bf1942/ FH maps have.
Ofcourse the maps are a lot smaller then in FH, but FH maps would look much better too in there was real grass instead of a flat green surface representing grass.
Sounds seems to have been improved too, support for EAX2 and 3, and support for up to 7.1 speakers.
When using RMB zoom function on infantry weapons you cannot run......very good.
Weapons look much better then in bf1942 too, if you increase detail level.
I can only find a few drawbacks for now :
1) I cannot run it smooth on my "old" GF4 4600 ti Ultra card ( full detail that is )
2) Weapons have no fire mode switch ( semi auto, burst, full auto )
It might be an interesting platform for FH, but in the long run.......right now the system requirements are so high half of the FH community would have performance issues.....
This site is part of the Defy Media Gaming network
The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!