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-   -   Pros and Cons of BF: Vietnam (http://forums.filefront.com/forgotten-hope-general-discussion/116123-pros-cons-bf-vietnam.html)

Oxide March 23rd, 2004 02:44 PM

Re: Pros and Cons of BF: Vietnam
 
Quote:

Originally Posted by LIGHTNING [NL]
They just threw in a heap of trees and called it a new engine... You can still add grainfields like this one, but you'll get the same FPS as in BFV.

Sorry but you are talking out of your arse. How much have you played BFV?

Oxide March 23rd, 2004 02:46 PM

Re: Pros and Cons of BF: Vietnam
 
Quote:

Originally Posted by striderx2048
no i'm more thankful to the FHdevs, that they made the arcade bs of Dice into something bareable. beyond releasing the game, dice/ea has no where done what valve did with HL1.

You are mixing things up, we are playing a BF42 mod, not a HL mod, right? Maybe you prefer DoD over FH?

LIGHTNING [NL] March 23rd, 2004 02:59 PM

Re: Pros and Cons of BF: Vietnam
 
Quote:

Originally Posted by Oxide
Sorry but you are talking out of your arse. How much have you played BFV?

Yeah, I'm like a ventriloquist, took me years of practice...

I played it twice and there is hardly less lag than in regular BF when you put lots of grass on a map.

Admiral Donutz March 23rd, 2004 04:27 PM

Re: Pros and Cons of BF: Vietnam
 
lol,
But can't we "borrow" the bf: V grass code? Would be very useful.
Just use their code as an "inspiration" , i might work since its basicly the same engine.
Having grass (and maybe other kinds of vegatation such as different kinds of farm plants) would be a very nice addition!

tHe bUm -=TSi=- March 23rd, 2004 05:44 PM

Re: Pros and Cons of BF: Vietnam
 
Quote:

Originally Posted by virtus
what engine its shittyer than bf42 i drove a jeep it was like riding against a glass wall inch by inch,sounds of the guns keep on making noise after release of the trigger,nobody cant see you in the undergrowth my arse,they c u miles away.tags suck
.do i need to go on?

The length at which you can see tags is a server option, not the game's option.

The only way I plan to buy BFV is if FH does move to it... so I don't really care much. I'll gladly pay to have a better version of FH.

I look forward to if it does or doesn't the Devs have to decide whether it's worth it, if they do I'll go ahead with buying it, if they don't I guess I save some money.

I think they should go for it if it's a much better game engine. Also, if FH moves to it I'm sure most everyone who can run BFV will be able to run FH well too.

Mast3rofPuppets March 24th, 2004 01:55 AM

Re: Pros and Cons of BF: Vietnam
 
Quote:

Originally Posted by Großadmiral Dönitz
lol,
But can't we "borrow" the bf: V grass code? Would be very useful.
Just use their code as an "inspiration" , i might work since its basicly the same engine.
Having grass (and maybe other kinds of vegatation such as different kinds of farm plants) would be a very nice addition!

Dammnit comparing BF42s engine with BF:Vs is like compare Q3s engine with CoDs!

BAM March 24th, 2004 07:20 AM

Re: Pros and Cons of BF: Vietnam
 
Quote:

Originally Posted by Mast3rofPuppets
Dammnit comparing BF42s engine with BF:Vs is like compare Q3s engine with CoDs!

hey Q3 and Cod have the same engine (dont they??) and why cant i like FH and BFV i am probally the most experienced and most faithfull Fan of FH here!

Mast3rofPuppets March 24th, 2004 08:03 AM

Re: Pros and Cons of BF: Vietnam
 
Quote:

Originally Posted by BAMmeu
hey Q3 and Cod have the same engine (dont they??) and why cant i like FH and BFV i am probally the most experienced and most faithfull Fan of FH here!

Lol BAM, thats what I mean, they use the same engine but the graphics are waaaay different between CoD and Q3.

BAM March 24th, 2004 08:49 AM

Re: Pros and Cons of BF: Vietnam
 
yea yea yea i know whta you mean ;)

Beast of War March 24th, 2004 09:16 AM

Re: Pros and Cons of BF: Vietnam
 
Hmmm......i could not resist picking that game up when i was near a store that had it....

Must say it doesn't look like bf1942 at all. The map enviroment has changed enough so that it has indeed not that "empty" map feeling that bf1942/ FH maps have.

Ofcourse the maps are a lot smaller then in FH, but FH maps would look much better too in there was real grass instead of a flat green surface representing grass.

Sounds seems to have been improved too, support for EAX2 and 3, and support for up to 7.1 speakers.

When using RMB zoom function on infantry weapons you cannot run......very good.

Weapons look much better then in bf1942 too, if you increase detail level.

I can only find a few drawbacks for now :

1) I cannot run it smooth on my "old" GF4 4600 ti Ultra card ( full detail that is )
2) Weapons have no fire mode switch ( semi auto, burst, full auto )

It might be an interesting platform for FH, but in the long run.......right now the system requirements are so high half of the FH community would have performance issues.....


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