| Solo4114 | March 19th, 2004 11:29 AM | Re: Vehicles get stuck on slanted areas I think the issue is with consistency. If we were ACTUALLY simulating breakdown and/or immobilization it'd be one thing. But we're not, really. This is just a bug in the game, not a breakdown simulation. I actually don't think adding this would be a good idea, either, since we don't have destructible terrain and no way to make real tank traps and such. Plus, there'd be no consistency to the methods you'd use. Terrain could immobilize a tank, but a shot to the treads wouldn't? A molehill or pothole would freeze a tank, but landmines to the treads wouldn't? |