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How many bazooka shots does it take to destroy a KT? All right so i was playing Alpensufug (sp?) and a king tiger came by, so i got my bazooka out and sneaked behind it I shot the King Tiger in the ass 3 time but it didnt even smoke, what am i doing wrong? |
Re: How many bazooka shots does it take to destroy a KT? jump on top of it and blast it. else RUN |
Re: How many bazooka shots does it take to destroy a KT? Trying to take out a KT with a Bazooka is almost pointless. It's a good idea if you have 3 other ATers with you, or you're trying to distract him, or you just want to damge it as much as possible, but there's little chance you'll kill it |
Re: How many bazooka shots does it take to destroy a KT? and what about expacks? I had 3 on 1 Tiger and it didn't even started smoking??!!?!?! |
Re: How many bazooka shots does it take to destroy a KT? |
Re: How many bazooka shots does it take to destroy a KT? And mines? 2 mines didn't take out a Ha-go! |
Re: How many bazooka shots does it take to destroy a KT? Has anybody tried jumping on the turret and firing the bazooka on top of the engine, in 0.5 you could get a full health tiger immobilisied in one shot and destroyed in two. But I guess because of the new crosshair convergence it's really hard. Btw. those pak 40 (?) guns work great, I was sitting in a pak in breaktrough and a king tiger rolled by. I fired two shells point blank and it was smoking pretty bad, I couldn't fire a third shell though but it would have probably destroyed it. |
Re: How many bazooka shots does it take to destroy a KT? expacks should be almost totally useless against any of the decently armored tanks. 4 should do almost nothing to that type of armor. |
Re: How many bazooka shots does it take to destroy a KT? I shot a Ha-Go in the rear with bazooka from close range. It just turned and killed me. Come on! Ha-Go is a light tank. The anti-tank class is practically useless now. Not only the crosshair takes forever to centre, but also the damage done to tanks is minimal. I hope this is corrected in the next patch. |
Re: How many bazooka shots does it take to destroy a KT? you are doing something wrong. i killed a ha-go in makin with one bazookashoot. no problem. lay down, wait for center, fire, kaboom. i hit it in the turret from the side. chi-ha/ha-go are destroyable with "thrown by" exp.packs too. even a sherman is destroyable with exp.packs. but it seems some tanks are immune against exp.packs. i tried to blow up a panther in alpenfestung with 4 exp.packs and it doesn't even smoke. |
Re: How many bazooka shots does it take to destroy a KT? People need to learn that the weak spots on tanks are the Tracks, not the rear. Tracks tracks tracks. Unless you can get top down, don't shoot anywhere but the tracks. |
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Re: How many bazooka shots does it take to destroy a KT? One shot to the roof with any MANPATS will knock it out, no questions asked. |
Re: How many bazooka shots does it take to destroy a KT? You've got to remember that on most latter german tanks the rear armour is the same as the side armour. Rear Armour Values: King Tiger: 80mm @ 30° Tiger: 80mm 8° Panther A,D/G: 40mm @ 30° / 50mm @ 30° M1 Bazooka penetration is usually accepted to be anywhere between 60mm - 90mm against a perfectly flat surface. I can see how the Panther and King Tiger's sloped rears could be a real problem for them, and how the incredibly high quality of the tiger's armour could stop them. Like I't been said, aim for the engine deck or the tracks. |
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King Tiger armor is THE thickest, hardest armor of WW2, aside from battleships and a prototype Maus tank then reportedly never saw combat, though there's some controversy over that. Bazookas won't scratch the back or side armor of the KT. Aim for the top. The top is the weak point. Failing that, try to hit underneath the tank. It's also pretty weak there. Ex Packs are bugged I think, I put 4 on the engine compartment of a Tiger and blew them up, and it didn't even smoke. That's a definite tiger weak point. Enginieers kind of got the shaft in .6, hopefully some more useful toys for close range anti tank will be avalible in the future. |
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Re: How many bazooka shots does it take to destroy a KT? Quote:
Check it out: http://www.gboy3d.freeservers.com/photo4.html |
Re: How many bazooka shots does it take to destroy a KT? Try to go for a 90° angle of attack. Just hitting it somewhere at the side or back does not have the same effect as a 90 ° attack This has been posted many times before . I got a Panther to smoke with 3 Piat rounds. Just look for Beast of War's explanation on this subject. Posted with screenshots and the whole shabang. |
Re: How many bazooka shots does it take to destroy a KT? One....twohoooooo...three....>Crunch!< Three. |
Re: How many bazooka shots does it take to destroy a KT? Quote:
Step two: try to take out a Ha-go with 3 expacks --> see how the bastard turns his turret, and starts firing! Ha-go: de japanese übertank! :) |
Re: How many bazooka shots does it take to destroy a KT? I've found a good strategy for saying good-bye to any form of a Tiger is to simply turn your mouse right or left so you are facing the opposite direction, and hold W down as hard as you can. |
Re: How many bazooka shots does it take to destroy a KT? lol uncle sam thats a good technique. I killed a kt with a typhoon plane one time. I shot 4-5 rockets at its rear top and blew it sky high. Im not really sure how many hit but i know i got the kill. The typhoon really kicks any tanks ass. |
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Sorry if I got pissed off, I had a bad headache at the time, and I've been reading n00bish posts all day... (different forum) |
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Thanks Mr. Owl :clap: I swear I read the thread title and was just about to say the exact same thing! |
Re: How many bazooka shots does it take to destroy a KT? 2, one to hold the missile, and the other to push the tank into the missile. |
Re: How many bazooka shots does it take to destroy a KT? expacks were nerfed harcore, and should only realy be used against crippled tanks, or specific tanks. After playing for a while, you figure out which tanks can die from xpacks. All latewar german tanks take very little damage from them. Luckily, the satchel charge will be replaceing those stupid blocks of cardboard in a future release. I'm sure those will have a nasty effect to most tanks (but require more skill and timeing to use) |
Re: How many bazooka shots does it take to destroy a KT? Has anyone tried taking out the king with an IL-2 or IS-2? Strength in numbers not the size of your tank. On battle of the bulge i like to see people try to hit a king tiger with a sherman. I laugh then i put a shell through it and watch whoever was in that tank bitch because the sherman didnt destroy it. |
Re: How many bazooka shots does it take to destroy a KT? i think we should start posts about each tank. show its strentghs and weaknesses. might be helpfull |
Re: How many bazooka shots does it take to destroy a KT? I think what 0.6 is trying to convey is that Tanks are the best weapon against tanks! Sure Airpower and arty is ok, but people have to realize that unless you're behind a Pak or in a building or trench with a panzerfaust, you had best avoid them and let your tanks do the work. |
Re: How many bazooka shots does it take to destroy a KT? uhh airpower sucks against tanks in FH. its almost impossible to kill a tank with only mg fire. |
Re: How many bazooka shots does it take to destroy a KT? Yeah its like those tanks are made of steal or something if bullets cant kill them. |
Re: How many bazooka shots does it take to destroy a KT? I did some testing on the KT today and the results were interesting. - The KT can drive over 5 mines and live - Expacks are completely useless against the KT - The Bazooka can destroy a KT with two shots at point blank range. - If you are in a Sherman do not shoot at it unless you have the correct shot. Best thing to do is flee. |
Re: How many bazooka shots does it take to destroy a KT? Who would have thought to make the tanks out of steel instead of aluminum?? Damn smart people. |
Re: How many bazooka shots does it take to destroy a KT? Each tank is designed for a different use. its silly to take a tank designed for taking out infantry and light tanks, against a tank that was designed for the sole purpose of "tank killing" ie the Tiger I, King Tiger, Sherman Firefly, M10 and so forth, they are the tanks that were designed to hunt and kill other tanks. Later versions of the Stug, were designed if i remember to help in the Anti tank arena. Each tank also has a different stratagie for taking out enemys. your not going to go flying into battle with a sherman or a cromwell if you know that there are plenty of anti tank wepons around are you? your best bet, is to take the tank and use it for what it was designed for. do a little search with Google and check things out. its very helpfull, you learn a little, and it helps your gaming, since these tanks are based on the real thing. or as close as you can get. King tiger, and Tiger I are best for thouse front line duties when accompanied by various other tanks and infantry to push and break through enemy lines. where as a stug wont do well on the front lines unless its very well guarded. they are better suited to duties such as "stalking" other tanks, or shelling distances. medium tanks are very good aganst infantry and other medium, and light tanks. and of course heavy tanks are good against virtualy anything as long as it can reach the enemy. prime example again, is the Stug. or Jagdpanzer Hetzer (although its considered a light tank) they have only one way and maybe 10*-15* they can move there barrel. not good on the front lines. sorry for the long post, its late, im tired, and when i get tired i can go on typing till morn. here is a good link for your German tanks http://www.achtungpanzer.com/profiles.htm workin on finding one for allied tanks. |
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