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Re: Respawn time I agree. There's nothing more irritating then being pounded by a ship when you're fighting it out on land. Constantly being blown to peices by one guy sitting in a ship just off shore and pounding your last spawn point constantly. Then by some means the ship is sunk, either by a couple skilled pilots or a defgun, and then you enjoy 1 minute of destroyerless spawning then the bastard comes back and continues doing it. Then he racks up a 49-2 record and thinks he's good.... Annoying as all hell if you ask me. I agree, increase the spawn time of ships by a lot. They are a strategic advantage, so when they are destroyed there should be SOME kind of reprocussions. Not a spawn time that's as equal as when a guy gets shot. |
Re: Respawn time Realism is great, but unfortunately must be balanced with playability. In reality, a battleship would be firing it's salvos from miles out, and carriers would have dozens of crewmembers doing nothing but manning AA guns. To that end, the best solution is probably going to become an increase in time-to-spawn for sunken ships; eliminating them altogether could make for some -very- short rounds on some maps. |
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I am a superb infantry man, pilot, and tanker. I am mostly on the ground though and I completely despise Quake 3 or anything with that sort of Bunny hopping, flying around, rockets everywhere type of gameplay.... Don't count on any changes for .6 though. It's a tad too late heh. I do agree though...the destroyer on wake spawns to fast. |
Re: Respawn time Anyone on the ship whent said ship dies should die also. I get frustrated at taking torpedo runs, engaging enemy ships or bombing hell out of them only to sink it an not get any recognition. |
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But if and when there is time, please do something about it. |
Re: Respawn time quake III rules ...but thatīs FH and not quake ! |
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Yet, had I not said that, I'm sure some nit would've complained about how all I did was whine about it, without suggesting an alternative. Consider it a supplement... it makes more sense that way. |
Re: Respawn time Yeah ships spawn way to fast. They should also spawn how ever many ships were fighting for that side. So if 10 get sunk and 10 actually participated then no more spawn. |
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