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Forgotten Hope General Yib-Yab (Off Topic)
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Old February 23rd, 2004   #31
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Default Re: New Map Idea: Battle of Sevastopol

Whatever works best, but the current means of spotting and having (if you are luckly) someone attempt to aim their arty via a 'camera' isnt all that great atm.
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Old February 24th, 2004   #32
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Default Re: New Map Idea: Battle of Sevastopol

I'd like to hear the devs' opinions on this map idea.
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Old February 24th, 2004   #33
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Default Re: New Map Idea: Battle of Sevastopol

it would be like Orel but with lots of artilery and a commie ship and commie marines it will own
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Old February 24th, 2004   #34
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Default Re: New Map Idea: Battle of Sevastopol

You need this adding to that map also http://www.fpscentral.com/forums/sho...threadid=61815

That would rox
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Old February 24th, 2004   #35
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Default Re: New Map Idea: Battle of Sevastopol

can we have any of the devs opinion on this :-S you should make a map like this one it would rock
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Old February 24th, 2004   #36
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Default Re: New Map Idea: Battle of Sevastopol

I would love to have a pop at it but ED42 crashes every time i paint textures,i refuse to use bc as its shat,i could also prolly model all the bunkers and fortifications but i wouldnt even attemp to model that train gun ;/
If any1 would like to team up and make this map with all new custom statics then holla,i would like to participate in it.
Some1 just do terrain layout,object placement,texturing etc i would make the statics,skin them and add them to the map.

PS. I allready have prolly the most accurate Carentan map you will see,but its like 20% tetxured as ed42 crashes all the fooking time so it was never finnished.

Last edited by Az*; February 24th, 2004 at 11:47 AM.
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Old February 24th, 2004   #37
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Default Re: New Map Idea: Battle of Sevastopol

I like the idea of divebombing Stuka's, monsterous german railguns that launch grenades the weight of a truck, self propelled huge german mortars, german spotting planes and so on....

but....

Who is going to play on the receiving side ? Who wants to be baseraped as a normal and continuous condition ? When autobalance players is not on, i know how many russian defenders there will be.....

Last edited by Beast of War; February 24th, 2004 at 11:54 AM.
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Old February 24th, 2004   #38
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Default Re: New Map Idea: Battle of Sevastopol

I am, if there's a soviet marine skin.
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Old February 24th, 2004   #39
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Default Re: New Map Idea: Battle of Sevastopol

I would be one,i prefer allied in FH as it kinda makes u play better knowing most of the time u are outgunned,but i do get ur point as the majority will be axis.
Who says axis will rape u though if u have some big arse battleship sitting just ofshore
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Old February 24th, 2004   #40
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Default Re: New Map Idea: Battle of Sevastopol

yes but soviets should get a 1337 svt40 rifle and that cool skin for marines they should alos get some artilery and a ship .. and i mostly play soviet cuse there are always 5 tards more on the other team (of corse they are AT class )

Last edited by BAMmeu; February 24th, 2004 at 12:38 PM.
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