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-   -   Given up on FH! (http://forums.filefront.com/forgotten-hope-general-discussion/109108-given-up-fh.html)

McGibs February 3rd, 2004 09:30 PM

Re: Given up on FH!
 
BHD has been in production about the same time as DC started.

Ohioan February 3rd, 2004 10:51 PM

Re: Given up on FH!
 
Quote:

Originally Posted by StrangerThanFiction
I read the first paragraph so carefully I noticed the "This will be my only post" part. I guess you just couldn't resist the impulse to post again eh?:p

If you don't want to play FH, no-one can make you do so. Why you made a "dramatic" announcement about is puzzling, since it is completely unnecessary. In the past, I have gotten bored of various games and stopped playing them, but I have never posted an essay about it.

Perhaps what you really want is attention?

He's venting frustration. A LOT of effort needs to be put into a clan or a league to make it a success. I know, I was in several. If someone commits to a league or clan or both, they expect that the mod will fix it's problems and make it's self better as they go along. Thats the tradeoff. They'll support it in it's infancy, and in return, the mod will be better and gain more popularity and players and expand the leagues and clans and make a more interesting "professional" game circuit. FH totally slacked on .6 and left it's clans and leagues out in the rain. I don't know who to blame or if to blame anyone at all, but that's what happened. None of these comments are ever taken well, but the truth is I feel the same way he does. The team is moving in confusing and unexplainable ways. He wasn't being a flaming noob like me, he was explaining errors that he felt the team made. All in all I think the team, at least those represented on this forum, have been VERY patient with the fans after all their, and my, bitching over the lateness of .6, kudos to that.

Ohioan February 3rd, 2004 11:01 PM

Re: Given up on FH!
 
Quote:

Originally Posted by McGibs
I can 100% garauntee you that every single person who enjoyed fh .5 will be scuttling to get thier paws on .6, becuase they had that much fun with .5, before the bugs got to them. FH has a very good reputation in the bf community as a good and fun mod, and with all of the road to .6 updates, theres bound to be countless amounts of people just drooling with anticipation. These forums make up a very VERY VEEERY tiny percentage of the FH playing community, and the actions that take place here are unknown to the large majority.

The first part of your statement, I agree with. If they ever had fun with .5 then they'll try to get .6 and give it a try. But the part where you say "has a very good reputation in the bf community as a good and fun mod" is not true. The opinions of people I've talked to in CAL, TWL, and in several clans for all other mods widely agree that FH is one of the worst mods as far as gameplay and team support go, and that's why so few people are interested in organized play for it. BFE has less and less players each campaign because of the widespread dislike of FH (in it's current form). This pisses me off because I want to see FH be a big shot and get lots of publicity and players, but the team is constantly doing the exact opposite of what they need to do.

If FH is 97% done, then it shouldn't be hard to come up with a release date. Friday would be nice. :D

Lobo February 3rd, 2004 11:34 PM

Re: Given up on FH!
 
[CNI]Ohioan, you are anoying like hell but believe me...we will not rush the release of 0.6, I don't mind if you kill my dog, send me a bunch of crazy hare-krisnas to cut my hair or play a Michael Jackson's CD in a gramophone.

Give up man, when it's done, it's done

Ohioan February 4th, 2004 12:07 AM

Re: Given up on FH!
 
Quote:

Originally Posted by Lobo
[CNI]Ohioan, you are anoying like hell but believe me...we will not rush the release of 0.6, I don't mind if you kill my dog, send me a bunch of crazy hare-krisnas to cut my hair or play a Michael Jackson's CD in a gramophone.

Give up man, when it's done, it's done

NEVER GIVE UP, NEVER SURRENDER!11

You don't think you could just give a date? I know it's done when it's done, but it would be nice to know when that will be. :D

[BFE]ZoDiaK February 4th, 2004 01:01 AM

Re: Given up on FH!
 
Let's see, if .5 did in fact come out the 21st of september, and is now at 97% completion, a small calculation teaches me that:

136 days have passed since...136/97=1.40*100=140 days till 100%

So, it'll be ready in 4 days...Which happens to be Saturday ;)

RogueSnake79 February 4th, 2004 01:23 AM

Re: Given up on FH!
 
I think ppl forget that its free and true ww2 buffs will dl it no matter what they say here.

Major Hartmann February 4th, 2004 02:45 AM

Re: Given up on FH!
 
You want to know the problem with releasedates? Very simple: you announce a releasedate befor you are 100% done. Then you discover a serious problem, and you need time to fix it. Time goes by, and you are still fixing while the file should loong since be on it's way to the mirrors. The releasedate goes by, and the mirrors don't have the file yet, everybody's mad. We will announce a releasedate when we can be 100% sure we can make that date, and that won't be more than 1 week in the future.

SgtBigglesworth February 4th, 2004 03:31 AM

Re: Given up on FH!
 
Quote:

Originally Posted by Major Hartmann
Then you discover a serious problem, and you need time to fix it. Time goes by, and you are still fixing while the file should loong since be on it's way to the mirrors. The releasedate goes by, and the mirrors don't have the file yet, everybody's mad. We will announce a releasedate when we can be 100% sure we can make that date, and that won't be more than 1 week in the future.

I see your point, but there will always be major bugs in the mod till 1.0.... Alot of people would really appreciate it if you set a release date (even a very cautious one in a few weeks time) and tried your best to sort out the major bugs. 0.6 doesn't need to be perfect....... It's still beta. If the testers in your closed beta are having such a fantastic time with the current version, what makes you think the general public won't?

We just want something new :nodding:

[11PzG]matyast February 4th, 2004 04:30 AM

Re: Given up on FH!
 
"won't be more than 1 week in the future."....I am hearing angels singing into my ears.....

D_Day_Dawson February 4th, 2004 05:22 AM

Re: Given up on FH!
 
Quote:

Originally Posted by [11PzG]matyast
"won't be more than 1 week in the future."....I am hearing angels singing into my ears.....

I think you misunderstood his comment; he meant that they will tell us the release date within one week of it being released (I think that made sense). Oh dear I don't think I've clarified this...:uhm:
At least I think that's what was meant by that - not that it will be released in about a week.

okiN February 4th, 2004 06:44 AM

Re: Given up on FH!
 
It might mean either one.

But seriously, guys, which part of "In February" do you NOT understand? I mean, they've practically been saying that since fucking Christmas. It may not be a release date, but at least it's a deadline. I for one am content with that, I think I'll be able to wait for a few more weeks and play 0.5, or even some other game. Jeeze...

[11PzG]matyast February 4th, 2004 06:52 AM

Re: Given up on FH!
 
mmmmm......if I am not misunderstanding my calendar....it is February here;)
So the release should be within a couple of weeks...maybe not 1 but in a couple.......

okiN February 4th, 2004 07:27 AM

Re: Given up on FH!
 
My point exactly! >_<

Admiral Donutz February 4th, 2004 07:39 AM

Re: Given up on FH!
 
Quit the whining, we can wait until the end of feb! Everybody is bashing eacht other about 0.6, just all shut up and wait until it release...

then you have right to whine about bugs,gameplay etc. :p

McGibs February 4th, 2004 07:49 AM

Re: Given up on FH!
 
In case you havnt figues it our by now, this is how the releases likely will be going.

.5


b
u
i
l
d
i
n
g

s
t
a
b
l
e

p
l
a
t
f
o
r
m


.6



.7



.8


ect ect.

Things go MUCH faser once the Devs have a stable base to work from. They dont have to do huge recodes and such. All they have to do it add new content, wich doesnt take too too long.

MG42Maniac February 4th, 2004 08:07 AM

Re: Given up on FH!
 
Quote:

Originally Posted by The Jackalx2k
Too bad. .6 was just around the corner.

You should wait and try it then decide

Also would you people stop believing what MG maniac is saying? Few things I have heard from him were wrong and his thing about "problems" and FH not being out for weeks and weeks is wrong. geez...

P.S. Hi Wazz (woll). Saw you ingame a while ago. :D


Look, from what I have been hearing from Geoff (who is a beta tester) 0.57 is wicked but there are lots of bugs and it will be a while before 0.57 is released.

Zollhund February 4th, 2004 08:12 AM

Re: Given up on FH!
 
I only want to say, that many german Vanilla/DC/EoD players, as i read in the forums, are looking forward for 0.6. They don´t want to install 0.5 because they prefer to wait.

JB44 February 4th, 2004 08:33 AM

Re: Given up on FH!
 
Quote:

Originally Posted by soldier_boy
We, my clanmates as well as all members of 4 other North American clans (representing some 150+ players) have given up on Forgotten Hope altogether. We play seriously and were in discussion to create a Forgotten Hope league with prizes for top team, provide servers as well as creating a small fund for the financial contribution to assure continued development of this modification. Mark

Well, I'll go ya one step further there, Soldier Boy. We, as a large entity representing a company more interested in the strategic side of gaming than the action side of gaming, commissioned a group of employees to investigate the possibility of officially funding and incorporating Forgotten Hope in to an official retail release. Tentative funding was set aside for this possibility for a Christmas release in 2004. Initial talks were initiated with Patrick at DICE and he seemed receptive to the concept of broadening the demographic appeal of the Battlefield engine beyond "Quake-Doom-UT" type of play in to authenticity and the "wargaming" community. They found it very interesting.

After a two month period where various members posted here and examined the community, examined the professional progress of the project and sized up the mod as a possible retail product, the group reported back with a very negative synopsis. The kicker really came when Merciless left. That's what did in our push to fund this project and bring it to store shelves. We felt the synergistic effect between the two would be significant.

Therefore, we concluded that, with the Merciless defection and the complete disregard for customer service in the way of incremental updates, that this mod was, in fact, "Dead". In the port-partum discussion of where Forgotten Hope went so very wrong, we all agreed that there would need to be a major shift in the leadership of the mod as there must be some form of personality conflict that is causing the disarray and ultimate demise. The refusal of the team to continue to release incremental updates to bring the modification up to a "somewhere near" look of a completed project led us to believe that the people we would potentially fund and market would be too headstrong to work with a basic misunderstanding of the marketplace they compete in.

As further evidence that DICE was certainly in the market to bring a mod to retail, we received this fax this morning. Trust me, if FH would have just released a few updates or the community here been less brittle, harsh and downright rude .. this would have been Forgotten Hope. We were almost there. ALMOST there:

Digital Illusions signs agreement with Trauma Studios

Digital Illusions has begun collaboration with game developer Trauma Studios Inc. During one year Trauma will work on an upcoming product, together with Digital Illusions.

Trauma Studios developed the popular mod to Battlefield 1942, Desert Combat.

"We understood the impact Desert Combat had quite early. This mod kept Battlefield's popularity in place during the last year, as well as helped us sell a considerable amount of games", says Patrick Söderlund, CEO, Digital Illusions. He continues, "We have established a close cooperation with Trauma, and now we have come to an exclusive agreement with them".

Trauma Studios Inc. is a Manhattan based game developer specializing in FPS military style games. Best known for the Desert Combat MOD for Digital Illusions' hit game, Battlefield1942, Trauma started out in 2002 as a grass roots game developer and created the #1 MOD for 2002 and for 2003 (as voted on Gamespy). Trauma Studios' Desert Combat has had over 3 million cumulative downloads and consistently ranks amongst the top 3 games played online.

A missed opportunity. This could have been some nice money for the development team and for us as a company.

Attitude : It's what makes business deals. It's what makes money.

For some unknown reason, the attitude here is unfathomable in its arrogance and complete lack of perception of what is realy going on with this mod.

You were very close. VERY close.

My advice? SCRAP IT. SCRAP THE WHOLE THING. Get the new BF:V engine and convert everything you have to that new engine and release a Forgotten Hope mod with the new BF:V graphical engine. It is logical business sense that after they go to the present with Desert Combat, they are boxed in:

DICE can either go .. futuristic Star Wars, Galactic whatever ..

or

They can revisit the original with an all-new look and feel. YOU can be that next step. SCRAP WHAT YA GOT. This phase is over. Go to the new graphical engine and we'll come look at you again in six months and see where you are.

But for this phase of development, you missed it. It just took too long with no updates. (And you might want to look in to changing leadership for a more aggressive, organized structure. It's fun, and it is a game, but it can be Big Money, as witnessed above. And you don't know how close you were to being the one in that press release.)

...................................

robins111 February 4th, 2004 08:36 AM

Re: Given up on FH!
 
Give up on the complaining. I don't come here to listen to this. but to gather info and opinions. the new release will come when it comes.

]Glen[ February 4th, 2004 08:40 AM

Re: Given up on FH!
 
So JB44 which company is it you work for again ?

Myxlminx February 4th, 2004 08:44 AM

Re: Given up on FH!
 
Hope I am the first to say: ahahahahahahaha

javierlopez February 4th, 2004 08:51 AM

Re: Given up on FH!
 
funniest post of the forums

javierlopez February 4th, 2004 08:53 AM

Re: Given up on FH!
 
Quote:

Originally Posted by Myxlminx
Hope I am the first to say: ahahahahahahaha

I was going to say the same but i've changed it in the last moment :lol:

Lobo February 4th, 2004 08:54 AM

Re: Given up on FH!
 
Quote:

Originally Posted by okiN
But seriously, guys, which part of "In February" do you NOT understand?

:clap: thanks man

@JB44, I don't know if I must give you the trophy to the most elaborated trick to force us to rush 0.6 or start to cry because the money we have lost.

]Glen[ February 4th, 2004 09:01 AM

Re: Given up on FH!
 
I like how JB44 approached Dice on your behalf, maybe he tried to sell them the statue of liberty at the same time ;)

I vote for a new feature to be rushed into being for .6: whine protection. it will scan your internet history for posts whining about the release date of .6 and if it finds them the FH mod will delete itself.

FH is free, quit whining.

dRaStiQ February 4th, 2004 09:10 AM

Re: Given up on FH!
 
He he Glen

Lucky bastard being a BHD Beta bo BTW, that and FH are my 2 big mods :D.

The Jackalx2k February 4th, 2004 09:42 AM

Re: Given up on FH!
 
Quote:

Originally Posted by MG42Maniac
Look, from what I have been hearing from Geoff (who is a beta tester) 0.57 is wicked but there are lots of bugs and it will be a while before 0.57 is released.

Exactly. Your source of info is not reliable. He sees the bugs but he has no idea how fast they are being fixed. Beta testers don't have access to all private forums. They just have their own.

Now stop saying stuff unless you know for sure from a dev and not a beta tester.

sempai(be) February 4th, 2004 09:54 AM

Re: Given up on FH!
 
his post could be true : http://boomtown.net/en_uk/articles/art.view.php?id=4277

D-Fens February 4th, 2004 09:58 AM

Re: Given up on FH!
 
What do you mean? You can find that on most gamesites.

BAM February 4th, 2004 10:04 AM

Re: Given up on FH!
 
or FH could do a CIS and release the mod with 2 new choppers 4 crappy guns and 2 ground vehicles and all with very crappy skins!

VioLAtoR[xL] February 4th, 2004 10:16 AM

Re: Given up on FH!
 
JB44 you suck, and that post was the largest brainfart I ever read.
I have been playing FH since September and consider myself a loyal fan. I did a lot of DC before FH, but I dread the direction DC is heading, even more because of your post. Uber balanced vanilla flavored swarming with airpower, that's what I think of the average DC game, altough I do play a little infantry maps sometimes. And your post only offends people here, certainlty your advice to the devs pisses me off. Why exactly did you post it anyway?

[1eLk|NL]Maj.Overveld

StrangerThanFiction February 4th, 2004 10:20 AM

Re: Given up on FH!
 
People need to keep in mind how much bigger and more complicated FH is than most mods. DC (for example) has two armies to develop, that each have one main battle tank, a few APCs, a handful of other vehicles and ships, and a fair number of planes and choppers. The technology is fixed at Right Now, and the uniforms don't change from map to map. The design philosophy is heavily skewed in favor of gameplay over realism.

FH is developing at least 9 armies in a time of rapidly changing military technology, and producing a variety of subgroupings of some armies according to time period, theatre and unit specializations (like paratroops). I would not be surprised if Germany alone ends up with more new stuff to be modeled/skinned/programmed in FH than both sides in the entire DC mod. On top of this, FH is making a lot of effort to be "realistic," but still has to get the gameplay and balance right-- a very tough problem.

I'm not cutting down on DC, they are doing a great job. But their goals are a lot less ambitious. FH is a huge task, and it will take a lot of time to finish.

lumpeh February 4th, 2004 10:33 AM

Re: Given up on FH!
 
Hmm JB44 i remember you. I think i got warned by the mods for flaming you. Says it all really.

[11PzG]matyast February 4th, 2004 11:13 AM

Re: Given up on FH!
 
Quote:

Originally Posted by JB44
Well, I'll go ya one step further there, Soldier Boy. We, as a large entity representing a company more interested in the strategic side of gaming than the action side of gaming, commissioned a group of employees to investigate the possibility of officially funding and incorporating Forgotten Hope in to an official retail release. Tentative funding was set aside for this possibility for a Christmas release in 2004. Initial talks were initiated with Patrick at DICE and he seemed receptive to the concept of broadening the demographic appeal of the Battlefield engine beyond "Quake-Doom-UT" type of play in to authenticity and the "wargaming" community. They found it very interesting.

After a two month period where various members posted here and examined the community, examined the professional progress of the project and sized up the mod as a possible retail product, the group reported back with a very negative synopsis. The kicker really came when Merciless left. That's what did in our push to fund this project and bring it to store shelves. We felt the synergistic effect between the two would be significant.

Therefore, we concluded that, with the Merciless defection and the complete disregard for customer service in the way of incremental updates, that this mod was, in fact, "Dead". In the port-partum discussion of where Forgotten Hope went so very wrong, we all agreed that there would need to be a major shift in the leadership of the mod as there must be some form of personality conflict that is causing the disarray and ultimate demise. The refusal of the team to continue to release incremental updates to bring the modification up to a "somewhere near" look of a completed project led us to believe that the people we would potentially fund and market would be too headstrong to work with a basic misunderstanding of the marketplace they compete in.

As further evidence that DICE was certainly in the market to bring a mod to retail, we received this fax this morning. Trust me, if FH would have just released a few updates or the community here been less brittle, harsh and downright rude .. this would have been Forgotten Hope. We were almost there. ALMOST there:

Digital Illusions signs agreement with Trauma Studios

Digital Illusions has begun collaboration with game developer Trauma Studios Inc. During one year Trauma will work on an upcoming product, together with Digital Illusions.

Trauma Studios developed the popular mod to Battlefield 1942, Desert Combat.

"We understood the impact Desert Combat had quite early. This mod kept Battlefield's popularity in place during the last year, as well as helped us sell a considerable amount of games", says Patrick Söderlund, CEO, Digital Illusions. He continues, "We have established a close cooperation with Trauma, and now we have come to an exclusive agreement with them".

Trauma Studios Inc. is a Manhattan based game developer specializing in FPS military style games. Best known for the Desert Combat MOD for Digital Illusions' hit game, Battlefield1942, Trauma started out in 2002 as a grass roots game developer and created the #1 MOD for 2002 and for 2003 (as voted on Gamespy). Trauma Studios' Desert Combat has had over 3 million cumulative downloads and consistently ranks amongst the top 3 games played online.

A missed opportunity. This could have been some nice money for the development team and for us as a company.

Attitude : It's what makes business deals. It's what makes money.

For some unknown reason, the attitude here is unfathomable in its arrogance and complete lack of perception of what is realy going on with this mod.

You were very close. VERY close.

My advice? SCRAP IT. SCRAP THE WHOLE THING. Get the new BF:V engine and convert everything you have to that new engine and release a Forgotten Hope mod with the new BF:V graphical engine. It is logical business sense that after they go to the present with Desert Combat, they are boxed in:

DICE can either go .. futuristic Star Wars, Galactic whatever ..

or

They can revisit the original with an all-new look and feel. YOU can be that next step. SCRAP WHAT YA GOT. This phase is over. Go to the new graphical engine and we'll come look at you again in six months and see where you are.

But for this phase of development, you missed it. It just took too long with no updates. (And you might want to look in to changing leadership for a more aggressive, organized structure. It's fun, and it is a game, but it can be Big Money, as witnessed above. And you don't know how close you were to being the one in that press release.)

...................................

Ok.....I will stay calm......(with the Admins and moderators permision, I will start bashing this guy until he's brain are on my wall....oh and thank you for your patience.)

DEAD, my ass. You dude just happen to burst in here with all "I am from a rich company that WOULD have supported FH".....my ass

For one thing.....FH is up and rolling, it will pwn like hell when it gets out.
Two, I highly think that FH didnt miss too much of you "support"(whatever that would have been, besides a couple of cookies maybe....)
For my third point, you appear to be dumb, no offense, I mean that is the stupidest thing a dude could do, burst in the FH forums and bash a mod.....
I have seen guys kicked for that.

Your fax........me thinks 100% fake, and even if you would offer FH something, how the hell would you give it to them?????
Your company is not very good at planning apparently, since many of FH's developers are scattered around the globe, whilst most of the DC staff is in Manhattan(so you say).......So why did you even mention the topic......DUMB...and getting better all the time.....

For another thing, you are just soo stupid, you actually think that Dice would help FH......mmmm.....I would think not, since then all of them would loose their jobs( at least skinners)........

FH for retail.....mmm.......I think the mod wouldnt even go retail, because then they would loos all the fans.......because we love FH for the following things:

1. It is pure quality
2. It is realistic
3.It is free.....

With Dice they would loose all that.
Also FH wouldnt be good for retail because too many people like arcade....So again I ask, why did the heck you post this???????

P.S. I apologize for any rude behaviour that I had, but I think it is too late and I am too pissed. Oh, by the way, Admins can delete my post any time or they can adit it......

Beast of War February 4th, 2004 11:14 AM

Re: Given up on FH!
 
Quote:

Originally Posted by VioLAtoR[xL]
And your post only offends people here

That is true for me also, i really hate people that want to sell something that isn't even theirs for the sole purpose of making money....

There are enough money greedy game publishers already that throw half developed games on the market, because finishing the product reduces the profit margin. For such games there is never much support or adequate patches, because you have to pay the developers longer then nessesary.......the publisher actually determines what wil be the content of the game aswell, as any extra's cost time and money to put in.

That is what i expect if just a money greedy company would exploit FH (devs) to make it a retail product, i will never support (buy) that.

We are blessed with a mod that has time to put everything in we all want, (although we are all inpatient) and is not limited by deadlines given by a greedy publisher. That means these mods are actually games that the retail industry cannot even give us, we would be hopping mad to want a retail product out of FH that is rushed onto the market in an unfinished state, would propably not be further supported due to the fact that cost more money, and add ons would be uncertain due to lower amount of expected sales of these.

If the FH devs themselves would want to sell their game, because they would like to be payed for their work, it is an entirely diffrent story, they worked for it and i am payed when i work too. It is certain i then would purchase this game.

But to an agressive salesman who sees work of others and thinks he can make a quick buck out of it, i wish to say : Fuck you, you'll never sell me anything !

Ohioan February 4th, 2004 11:22 AM

Re: Given up on FH!
 
Quote:

Originally Posted by JB44
Well, I'll go ya one step further there, Soldier Boy. We, as a large entity representing a company more interested in the strategic side of gaming than the action side of gaming, commissioned a group of employees to investigate the possibility of officially funding and incorporating Forgotten Hope in to an official retail release. Tentative funding was set aside for this possibility for a Christmas release in 2004. Initial talks were initiated with Patrick at DICE and he seemed receptive to the concept of broadening the demographic appeal of the Battlefield engine beyond "Quake-Doom-UT" type of play in to authenticity and the "wargaming" community. They found it very interesting.

After a two month period where various members posted here and examined the community, examined the professional progress of the project and sized up the mod as a possible retail product, the group reported back with a very negative synopsis. The kicker really came when Merciless left. That's what did in our push to fund this project and bring it to store shelves. We felt the synergistic effect between the two would be significant.

Therefore, we concluded that, with the Merciless defection and the complete disregard for customer service in the way of incremental updates, that this mod was, in fact, "Dead". In the port-partum discussion of where Forgotten Hope went so very wrong, we all agreed that there would need to be a major shift in the leadership of the mod as there must be some form of personality conflict that is causing the disarray and ultimate demise. The refusal of the team to continue to release incremental updates to bring the modification up to a "somewhere near" look of a completed project led us to believe that the people we would potentially fund and market would be too headstrong to work with a basic misunderstanding of the marketplace they compete in.

As further evidence that DICE was certainly in the market to bring a mod to retail, we received this fax this morning. Trust me, if FH would have just released a few updates or the community here been less brittle, harsh and downright rude .. this would have been Forgotten Hope. We were almost there. ALMOST there:

Digital Illusions signs agreement with Trauma Studios

Digital Illusions has begun collaboration with game developer Trauma Studios Inc. During one year Trauma will work on an upcoming product, together with Digital Illusions.

Trauma Studios developed the popular mod to Battlefield 1942, Desert Combat.

"We understood the impact Desert Combat had quite early. This mod kept Battlefield's popularity in place during the last year, as well as helped us sell a considerable amount of games", says Patrick Söderlund, CEO, Digital Illusions. He continues, "We have established a close cooperation with Trauma, and now we have come to an exclusive agreement with them".


...................................

Bullshit. Very eloquent and well-refined, but all the same, bullshit. You don't own a company, you don't have any money, and you never put any thought into making FH a retail product. I applaud your effort on the lie though, it looks almost real, except you forgot the format. Business communiques are usually not transmitted to the public in any form, same with strategies and reasons.

The fact that Digital Illusions and Trauma are working together is no surprise and has nothing to do with FH. Trauma was already an organized and collaborated effort when it began (thus the name Trauma Studios instead of FH team guys) and it showed nothing but dedication to making the people's mod. DC isn't going retail, because that wouldn't work. Instead, Trauma Studios gets a real game to develop. More power to them, and I wish them all the luck in the world.

judge reinhold February 4th, 2004 12:33 PM

Re: Given up on FH!
 
Quote:

Originally Posted by JB44
Well, I'll go ya one step further there, Soldier Boy. We, as a large entity representing a company more interested in the strategic side of gaming than the action side of gaming, commissioned a group of employees to investigate the possibility of officially funding and incorporating Forgotten Hope in to an official retail release. Tentative funding was set aside for this possibility for a Christmas release in 2004. Initial talks were initiated with Patrick at DICE and he seemed receptive to the concept of broadening the demographic appeal of the Battlefield engine beyond "Quake-Doom-UT" type of play in to authenticity and the "wargaming" community. They found it very interesting.

After a two month period where various members posted here and examined the community, examined the professional progress of the project and sized up the mod as a possible retail product, the group reported back with a very negative synopsis. The kicker really came when Merciless left. That's what did in our push to fund this project and bring it to store shelves. We felt the synergistic effect between the two would be significant.

Therefore, we concluded that, with the Merciless defection and the complete disregard for customer service in the way of incremental updates, that this mod was, in fact, "Dead". In the port-partum discussion of where Forgotten Hope went so very wrong, we all agreed that there would need to be a major shift in the leadership of the mod as there must be some form of personality conflict that is causing the disarray and ultimate demise. The refusal of the team to continue to release incremental updates to bring the modification up to a "somewhere near" look of a completed project led us to believe that the people we would potentially fund and market would be too headstrong to work with a basic misunderstanding of the marketplace they compete in.

As further evidence that DICE was certainly in the market to bring a mod to retail, we received this fax this morning. Trust me, if FH would have just released a few updates or the community here been less brittle, harsh and downright rude .. this would have been Forgotten Hope. We were almost there. ALMOST there:

Digital Illusions signs agreement with Trauma Studios

Digital Illusions has begun collaboration with game developer Trauma Studios Inc. During one year Trauma will work on an upcoming product, together with Digital Illusions.

Trauma Studios developed the popular mod to Battlefield 1942, Desert Combat.

"We understood the impact Desert Combat had quite early. This mod kept Battlefield's popularity in place during the last year, as well as helped us sell a considerable amount of games", says Patrick Söderlund, CEO, Digital Illusions. He continues, "We have established a close cooperation with Trauma, and now we have come to an exclusive agreement with them".

Trauma Studios Inc. is a Manhattan based game developer specializing in FPS military style games. Best known for the Desert Combat MOD for Digital Illusions' hit game, Battlefield1942, Trauma started out in 2002 as a grass roots game developer and created the #1 MOD for 2002 and for 2003 (as voted on Gamespy). Trauma Studios' Desert Combat has had over 3 million cumulative downloads and consistently ranks amongst the top 3 games played online.

A missed opportunity. This could have been some nice money for the development team and for us as a company.

Attitude : It's what makes business deals. It's what makes money.

For some unknown reason, the attitude here is unfathomable in its arrogance and complete lack of perception of what is realy going on with this mod.

You were very close. VERY close.

My advice? SCRAP IT. SCRAP THE WHOLE THING. Get the new BF:V engine and convert everything you have to that new engine and release a Forgotten Hope mod with the new BF:V graphical engine. It is logical business sense that after they go to the present with Desert Combat, they are boxed in:

DICE can either go .. futuristic Star Wars, Galactic whatever ..

or

They can revisit the original with an all-new look and feel. YOU can be that next step. SCRAP WHAT YA GOT. This phase is over. Go to the new graphical engine and we'll come look at you again in six months and see where you are.

But for this phase of development, you missed it. It just took too long with no updates. (And you might want to look in to changing leadership for a more aggressive, organized structure. It's fun, and it is a game, but it can be Big Money, as witnessed above. And you don't know how close you were to being the one in that press release.)

...................................

ok guys this is kinda off topic but I'm selling the brooklyn bridge any interested buyers?

Shade_PW February 4th, 2004 12:38 PM

Re: Given up on FH!
 
Beast Of War: May your words turn into gold!

AegenemmnoN February 4th, 2004 12:49 PM

Re: Given up on FH!
 
Quote:

Originally Posted by judge reinhold
ok guys this is kinda off topic but I'm selling the brooklyn bridge any interested buyers?

Looooooool! i got 20 bucks in unmarked small bills, and a 1976 Pinto im willin to put on the deal. so, how bout it?

el bandito February 4th, 2004 12:55 PM

Re: Given up on FH!
 
Quote:

Originally Posted by JB44
...cutting out the bullshit...

<flame>what an unbelievable cunt you are</flame>

That's an incredibly disgusting way for any businesses to act; you consider optioning something to sell (with a massive gain for yourself), and when the people who are working IN THEIR OWN TIME AND ENTIRELY FOR THE LOVE OF IT are making sure that the product is as polished as they want it (and it's not EVEN the final release) you decide that it's 'not worth your time and interest'. AND THEN you have the incredible indecency to tell them to SCRAP everything that they were doing and wait for a new engine.

<flame>what an unbelievable cunt you are</flame>

AND you do all this in a PUBLIC forum. I'm incredibly offended. Even if I wasn't an FH fan, the actions and motives of you and your company would disgust me. You've just given yourself and your companies (if they exist) a WHOLE bucket of bad PR and you just KNOW that each person who reads that post is going to tell seven other people about it. IF I was your boss/superior, I'd find out who the hell you are and fire your stupid ass.

Leo-The-L337-Llama February 4th, 2004 01:42 PM

Re: Given up on FH!
 
Quote:

Originally Posted by JB44
Digital Illusions signs agreement with Trauma Studios

Digital Illusions has begun collaboration with game developer Trauma Studios Inc. During one year Trauma will work on an upcoming product, together with Digital Illusions.

Trauma Studios developed the popular mod to Battlefield 1942, Desert Combat.

"We understood the impact Desert Combat had quite early. This mod kept Battlefield's popularity in place during the last year, as well as helped us sell a considerable amount of games", says Patrick Söderlund, CEO, Digital Illusions. He continues, "We have established a close cooperation with Trauma, and now we have come to an exclusive agreement with them".

Trauma Studios Inc. is a Manhattan based game developer specializing in FPS military style games. Best known for the Desert Combat MOD for Digital Illusions' hit game, Battlefield1942, Trauma started out in 2002 as a grass roots game developer and created the #1 MOD for 2002 and for 2003 (as voted on Gamespy). Trauma Studios' Desert Combat has had over 3 million cumulative downloads and consistently ranks amongst the top 3 games played online.

Hahahaha...that was actually a news post on www.desertcombat.com, not a fax. Oh your so imporant Mr business man. Look, all the DC fanboys got to gether and started their own company!!!

ArminAce February 4th, 2004 01:51 PM

Re: Given up on FH!
 
no real onme otherwise he would send his name with phone number to support lines and so on via mail



but it is a nice fake hehe

[BFE]ZoDiaK February 4th, 2004 03:08 PM

Re: Given up on FH!
 
Quote:

Originally Posted by [CNI]Ohioan
... (thus the name Trauma Studios instead of FH team guys) ...

Lol! The devs should come up with a name :)

Cochise February 4th, 2004 03:19 PM

Re: Given up on FH!
 
Quote:

Originally Posted by soldier_boy
:furious:

That just about sums it up.

It's really too bad but the waiting was just too long. We, my clanmates as well as all members of 4 other North American clans (representing some 150+ players) have given up on Forgotten Hope altogether. We play seriously and were in discussion to create a Forgotten Hope league with prizes for top team, provide servers as well as creating a small fund for the financial contribution to assure continued development of this modification. I have been chosen to communicate the general feeling of these members. This will be my only post as I, as well as the others, have no intention of returning to FH.

Why give up on FH?

Not only was the FH team's unwillingness to share update information very bad judgement it showed a great lack of commitment. Since the 0.5 version release showed much promise in September of last year, many players were eagerly adopting FH as a standard for BF1942. Most, if not all, were quite willing to wait for a impending release of even greater changes and additions. Unfortunately, the lack of any information for the longest time began an irreversible process. Not all people have the time as many of you here to spend on reading individual posts in these or other forums. The FH team's greatest error was not appraising the general public of quantitative progress yet filled their pages with images of their intention to achieve greater quality in the upcoming release. Although this is very noble these quasi-updates cannot replace any assurances of true development.

Yet again, the latest release of this latest update once again shows the confusing nature of the FH team and seemingly incongruent method of updating its product by confusing the people they wish to attract to their work. Although the update is quite welcome indeed it does no justice to those attempting to keep up with the miriad of updates and patches to an already cumbersome modification. Since most individuals already run version .5e it makes no sense whatsoever to release a .5b --> .5f update where a hotfix would perform just as admirably.

Far from assuming a role of unequivocal criticism, let me make it quite plain to everyone reading this that although FH is a great mod, the development methodology is insufficient, ill-organized and quite a disappointment to those seeking to support it. In our case, we were ready to provide significant support, however, in our view the FH team were unable to convincingly provide sufficient evidence of their professionalism.

Best Regards to all.

Mark

So do you promise NOT to play it when it comes out???? :moon:

B.F. Pierce February 4th, 2004 03:21 PM

Re: Given up on FH!
 
I hope he doesn't, we don't need pretend developers. He's a total fake, otherwise he would have like armin said used our official contacts or at least replied to my PM ;)

Mazz February 4th, 2004 03:32 PM

Re: Given up on FH!
 
im glad people who are so impatient are giving up on FH. they are the same people who be the first to complain about .6 for something small they find. I love .5f even with its faults (well i hate the fausts but.... lol) and am willing to wait to March to get it if i had to. (Soldner are supposedly coming out) I will wait for the team to finish it up because if .5f showed the potential for this mod even as a first release, i cant wait to see .6

Ohioan February 4th, 2004 03:39 PM

Re: Given up on FH!
 
.5 showed tons of potential and that's why everyone who is still waiting for .6 is not gone.

Cochise February 4th, 2004 03:44 PM

Re: Given up on FH!
 
Quote:

Originally Posted by JB44
Well, I'll go ya one step further there, Soldier Boy. We, as a large entity representing a company more interested in the strategic side of gaming than the action side of gaming, commissioned a group of employees to investigate the possibility of officially funding and incorporating Forgotten Hope in to an official retail release. Tentative funding was set aside for this possibility for a Christmas release in 2004. Initial talks were initiated with Patrick at DICE and he seemed receptive to the concept of broadening the demographic appeal of the Battlefield engine beyond "Quake-Doom-UT" type of play in to authenticity and the "wargaming" community. They found it very interesting.

After a two month period where various members posted here and examined the community, examined the professional progress of the project and sized up the mod as a possible retail product, the group reported back with a very negative synopsis. The kicker really came when Merciless left. That's what did in our push to fund this project and bring it to store shelves. We felt the synergistic effect between the two would be significant.

Therefore, we concluded that, with the Merciless defection and the complete disregard for customer service in the way of incremental updates, that this mod was, in fact, "Dead". In the port-partum discussion of where Forgotten Hope went so very wrong, we all agreed that there would need to be a major shift in the leadership of the mod as there must be some form of personality conflict that is causing the disarray and ultimate demise. The refusal of the team to continue to release incremental updates to bring the modification up to a "somewhere near" look of a completed project led us to believe that the people we would potentially fund and market would be too headstrong to work with a basic misunderstanding of the marketplace they compete in.
...................................

Release what!? I know nothing and am just a lowly fan, but good god, it wasn't close to being ready xmas 2004 or close thereafter. It sounds to me, you wanted to play ball, then got your shorts into a twisty because someone didn't lick your feet when you wanted them to.

Gimme a break and spare me your personal diatribe on why FH is dead. Why you think your personal views are the latest breaking news is beyond me. You behave as if we "should know" who you are and automatically respect your opinion. BS. Why you would choose in the first place to use a public forum to express your wishes to take a mod commercial is the most hairbrained move I have ever heard of... and then to post yet another thread condemning the mod leadership in a public forum because of your failed business attempt is truly beyond me if you truly are a professional organization. That is not professionalism... and the fact that you would even consider such a thing makes you amateur at BEST. Good grief. If you are a playmaker, learn how to behave accordingly and maybe people will take you seriously.

Lobo February 4th, 2004 03:55 PM

Re: Given up on FH!
 
C'mon guys, this boy is laughing a lot with you, don't pay more atention to this fake.
In Spain there is a whisky called JB, maybe this is the origin of his funny idea :D


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