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FH2 Suggestions
Do you have a suggestion for the future release of FH2? Post it here!

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Old December 11th, 2003   #31
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Default Re: Trainz!

It doesn't look like FH planned to include a large rail gun. The three cars they do include in the vehicles section are too small. Maybe they know something we don't...maybe not.
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Old December 16th, 2003   #32
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Default Re: Trainz!

I can't think of a map that could be large enough to accomodate the range of the gun, yet still remain unlaggy. Perhaps a smaller cannon will have to do.
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Old December 17th, 2003   #33
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Default Re: Trainz!

Unless the map featuring the gun is the same size as the Atlantic map, but on land, the awsome power is going to be stifled somewhat. If the map that size has too many things, it's going to get laggy. This is an unfortunate fun vs. practicality conflict.
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Old December 17th, 2003   #34
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Default Re: Trainz!

Well, trains in a Battlefield Mod seem to be possible. Look at this:


http://www.battlefield1918.de/images/?id=389

http://www.battlefield1918.de/forum/...wthread&id=538


If the Battlefield 1918 team can do this, I'm quite sure the FH team can as well.

Let's put some faith into the guys.
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Old December 17th, 2003   #35
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Default Re: Trainz!

Smaller railroad guns are much more usefull in bf1942 engine games anyway...because the size of the maps.



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Old December 17th, 2003   #36
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Default Re: Trainz!

Tham those are good pics, were did you get them from. I might use them for my next sig.

>>IF I HELPED YOU, FEEL FREE TO GIVE ME SUM REPUTATION, THX<<

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Old December 18th, 2003   #37
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Default Re: Trainz!

Maybe even a cannon the size of a bazooka or a destroyer turret gun would do. Any attempt to mount a battleship size cannon on a railcar would not end too well, or so I think.
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Old December 18th, 2003   #38
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Default Re: Trainz!

Those are some good pictures, now those guns would be great for the mod. Maybe a german trian station as the main base and those are the artillery guns for the map, just wonder what battle that would fit in.
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Old December 18th, 2003   #39
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Default Re: Trainz!

er...railguns would be pretty useless in FH, or and BF1942 mod. Their intended range of fire would send there shells off the friggin map.
I'd be happier seeing more SP's & stationary howitzers.

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Old December 18th, 2003   #40
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Default Re: Trainz!

Neko Reaperman had only 5 days of his ban to serve before he would have been back amongst us. Instead he created a second account in an attempt to circumvent that ban.

Neko Reaperman and Inu Reaperman have been banned permanently.

~AzH~

Last edited by AzH; December 18th, 2003 at 08:22 PM.
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