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FH2 Suggestions
Do you have a suggestion for the future release of FH2? Post it here!

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Old December 7th, 2003   #21
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Default Re: Trainz!

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Originally Posted by judge reinhold
It's funny how many forum-goers can quote some of the worst lines from the best simpsons episodes. You ungrateful milkshake.
It's funny how some forum goers exaggerate the impact of their opinions.

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Old December 7th, 2003   #22
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Default Re: Trainz!

yup you are right it is. I think we need a new kursk map.
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Old December 7th, 2003   #23
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Default Re: Trainz!

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Originally Posted by Leitung Panzer
German armored trains were really the premier and most widely used of the armored trains. And the germans also had.. ..railguns...including the biggest gun ever made..I would litterally pass out and drown in my own saliva if they added "Dora" into this game....

http://www.cix.co.uk/~nrobinson/rail...ra%20index.htm
Problem is.....what does a weapon like that do in FH ?

Blow away a whole enemy base with 1 shot ? Now that is a definition of base raping :lol:

I think superheavy railgun weapons are a bit unwieldy to use, and very vulnerable in bf1942 scale maps....the maps are too small to represent 18 km and up distances these weapons fired, and enemies won't take long to get to where that huge gun is.....under a minute in most current size maps.....

But the germans used smaller railguns too, that were converted naval guns. They could fire in any direction after reasonable short preperation time. Enemies would have to search for it down the entire rail line, would be nice if that line had tunnels too. Now there are battleships in FH so that damage is more acceptable i think.


Last edited by Beast of War; December 7th, 2003 at 03:26 PM.
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Old December 7th, 2003   #24
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Default Re: Trainz!

well maybe could be a scout thing, with a timer, and maybe only a few shots for the map total. Like you scout where the shot will land or around that, and after 100 seconds if you are still alive the shot is fired. Though I just think that gun would be more of a object to be destroyed if placed in a game.
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Old December 8th, 2003   #25
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Default Re: Trainz!

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Originally Posted by BlitzPig_Machine
It's funny how some forum goers exaggerate the impact of their opinions.
Dude, you're not funny. Deal with it. -_-

We can't stop here. This is bat country!
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Old December 8th, 2003   #26
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Default Re: Trainz!

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Originally Posted by okiN
Dude, you're not funny. Deal with it. -_-
Amusing you isn't really all that high on my priority list.

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Old December 8th, 2003   #27
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Default Re: Trainz!

The Germans had a smaller 8-inch cannon nicknamed the Berlin Express or something like that. They attempted to push it up to a front in Russia by building tracks under fire. A map could include the gun (which was moved as far as possible, way close to the action) and the unfinished tracks being assaulted by the Russians.

Also, Hailar has some tracks on it, as does Stalingrad. The boxcar and track skins already exists! How about that?
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Old December 10th, 2003   #28
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Default Re: Trainz!

I think the train models are meant as static objects on the maps with the possibility of maybe hopping in and using whatever weapon is on it. But I'm almost certain theyre not there to make a moving train..
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Old December 10th, 2003   #29
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Default Re: Trainz!

My only "thought" here was really a map with a moving train on it. 'twould be cool. I know there are models made/being made. It's all good.

But it would make for interesting battles.

But, random thought, so would Stalingrad with the boats.

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Old December 10th, 2003   #30
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Default Re: Trainz!

Amen to Stalingrad with the boats. That would be 1337.

"I watched a snail crawl across the edge of a straight razor. That's my dream. That's my nightmare. Crawling, slithering along the edge of a straight… razor… and surviving. I survived. I am here."
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