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-   -   Bipod & MG accuracy (http://forums.filefront.com/fh2-suggestions/93937-bipod-mg-accuracy.html)

AfroT October 10th, 2003 06:19 PM

Bipod & MG accuracy
 
My fave part of DOD was using the MG and bipod, it didn't make MGs rule the game and worked well. I think that this should be introduced to FH and BF. If ya didn't play DOD you just pressed a button while prone or behind sandbags and you'd deploy your bipod and you would be able to move until you undeployed. it would add a whole new dynamic to BF and FH. Also, this is a bit off topic, but why not add an ANZAC team, and a Gallipoli(this was a great epic battle in a cove During World War 1, i know it isn't the right war but it would be a good map) A good WW2 map would pit the Aussies against the Japanese in the Battle For Darwin

shebangsthedrums October 11th, 2003 04:15 AM

Re: Bipod & MG accuracy
 
a good idea.

i understand, and real soldiers can correct me if I'm wrong, but a gunner and his loader/spotter run, drop, fire, get up, run, drop, fire etc etc staying close to their corporal relocating all the time so I suggest that its not too long a process to deploy and stow the bipod, otherwise the gunner would be left faaar behind and subsequently be ignored as a unit?

*young soldier trying to learn how to survive on the battlefield*
"...How do you protect your gun from being captured sarn't?"

*grizzly hard as nails career sargeant who's looked after many LT*
"... dont use it son. Or get his first."


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