Commander voice & arty+Year of battle on some maps missing
This is a discussion on Commander voice & arty+Year of battle on some maps missing within the FH2 Suggestions forums, part of the Battlefield Mod: Forgotten Hope category; After playing 2.15 I've noticed the Commander has lost his voice on some comms. I think some could've been kept. ...
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#1
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| After playing 2.15 I've noticed the Commander has lost his voice on some comms. I think some could've been kept. At least all but the ones that sounded too modern. And when can we expect to have info regarding the Commander artillery type in each map? I know other people here don't seem to care much or show much interest, as Commander seems to be rarely played, but I kinda enjoy it sometimes to vary, but it would really help if I knew if the map has Mortar Team, Field Artillery or Smoke Barrage, and say if both teams have different or same type of support, if any. It really makes a difference on where and when you decide to call any of them. A small info in the corner of the map would do. And by the way, it's no biggie but Mareth Line and Sidi Rezegh are missing the years they took place in their briefings (1943 and 1941 respectively I think). Also I think the best examples on how briefings should look like are those that start with the year first, with their description after, instead of the date being somewhere in the middle of the description.
__________________ FH1/FH2/PR/BF2 In-game name: KomradePedrovsk[POR] |
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#2
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| Hmm, I guess it was to be expected for this to be ignored again like last time . Did I miss something when it comes to the Commander's artillery or is it something that can't be done? Sorry for the bump, but I think it's relatively important to know what type of artillery there is, since different maps have different types:- Field Artillery - Mortar Team Artillery - Smoke Barrage - Flares So when you are a Commander and you are calling for "Artillery" it'll not be always real artillery (as it can be just smoke or flares) depending on the map you're playing. I was hoping this would be in 2.15. If it's introduced too late I think it'll be a lot of work implementing it all at once on all the maps. The easy way, as I've mentioned, is to add an info the the map's drawing. So I hope by the time the Normandy update comes out we Commanders can know what exactly is available for us to use.
__________________ FH1/FH2/PR/BF2 In-game name: KomradePedrovsk[POR] |
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#3
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| I think you should be able to choose out of those 4 yourself, but when you chosoe 1 all 4 "cools down" |
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#4
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| Sure all 4 are cooling down, the guys at the big gun have to bring up the new ammo crates for the different ammunition type ;-) |
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#5
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| Flares w/ Smoke = Hyacinth Arty Barrages/ Arty with Smoke = El Alamein, other large maps Mortars = Smaller maps, I.E. Bardia And I've seen smoke sometimes either as duds or glitches/ possibly map specific
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#6
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| I think should mix the voice commands,from 2.1 with 2.15...
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#7
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| Some could work, though the mixing of the accents could get a bit wonky :P
__________________ ![]() The Terror Doctrine of the 130.Panzer Lehr Division |
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(1943 and 1941 respectively I think). 
. Did I miss something when it comes to the Commander's artillery or is it something that can't be done? Sorry for the bump, but I think it's relatively important to know what type of artillery there is,






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