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Re: FH 2.1 Suggestion thread. Quote:
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Re: FH 2.1 Suggestion thread. Quote:
it needs to brake even not shooting!... |
Re: FH 2.1 Suggestion thread. Quote:
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Re: FH 2.1 Suggestion thread. Quote:
A diesel or electric train would be fine though, but indeed the design of the train looks too modern, both the loco and the train wagons suggest that it's a quite modern American train. Hehe, this makes me remind me on my comments on the railroad signs, which looked too American too me. Got quite some people shouting at me for being too picky... =p I opted for a wooden red and white coloured Andreas cross with no text. A comon design throughout most of the European continent (and forner coolinies and such so it would also influence Africa). The actual colour pattern is different from country to country, and some countries may have the cross angled 90 degrees (so either vertical or horizontal) but even I wouldn't mind a more or less base design cross.. Links: Level crossing - Wikipedia, the free encyclopedia Overweg - Wikipedia National variants of the Andreas cross and Crossbuck Warning signs, level crossings, etc. *runs* :rofl: Edit: Apparantly St Andreas' cross (St. andreas kruis in Dutch) for a railroadcrossing sign translates to a St Andrew's Cross in English... :clueless: |
Re: FH 2.1 Suggestion thread. so can a parking brake be implemented? |
Re: FH 2.1 Suggestion thread. 1 Attachment(s) Here we go, one pic of a long serie of a locomotive carried in a ship, in an african harbor, in the desert. My jaw dropped when I saw it |
Re: FH 2.1 Suggestion thread. Yeah, I see what you mean - the chassis is similar. However the big differences are the size - it looks smaller than the American loco, and the coupling rod and size of wheels. The current loco has driving bogies, like modern diesels, not 'steam style' external coupling rods. I still think it ought to be removed or replaced, but I am a closet railway buff :P Thanks for digging up the pic though, interesting stuff. |
Re: FH 2.1 Suggestion thread. Only issues I have are....
ps. don't get some thing also
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Re: FH 2.1 Suggestion thread. Quote:
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Re: FH 2.1 Suggestion thread. I'd want tanks to handle differently than now as they feel more like sportcars than tanks: turning and moving fast. BGF had better tank movement imo (nooo I don't want them to be so darn slow as in BGF but in that mod they actually felt like tanks). Tanks sliding is engine issue as devs have already told and now that tanks got zoomed sights that annoying sliding seems more drastic than it actually is. |
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