Deployable and/or Mobile Spawn points? Squad Leaders are getting bored...
This is a discussion on Deployable and/or Mobile Spawn points? Squad Leaders are getting bored... within the FH2 Suggestions forums, part of the Battlefield Mod: Forgotten Hope category; IE, the troop spawning APC from the vanilla BF2 or squad leader deployed spawn points from PR? It's probably been ...
| FH2 Suggestions Do you have a suggestion for the future release of FH2? Post it here! |
| View Poll Results: Yay? Nay? | |||
| Sure, an alternative spawn option will be nice. | | 52 | 59.09% |
| Nah, squad leaders should know their places and cower behind the rocks for the greater good. | | 26 | 29.55% |
| Either way's fine by me. | | 10 | 11.36% |
| Voters: 88. You may not vote on this poll | |||
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#1
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| IE, the troop spawning APC from the vanilla BF2 or squad leader deployed spawn points from PR? It's probably been suggested before. But at the moment, especially in maps where the closest spawn base is miles away. Squad leaders often have to hide and act as the queen bee of the hive, doing nothing but spawning offsprings every few seconds. I understand that FH2 is all about fun, but hiding behind some rocks while doing nothing isn't exactly fun. If anything, it's a discouragement for people to be squad leader and organize tactics. I'm not asking FH2 to be PR or BF2 clone, but why not have some sorta unarmed halftrack acting as a mobile spawn points? Or maybe spawn camps that's deployable by the commander via airdrop and be built by the pioneers/engineers? Anything that frees some pressure off squad leader's soldier spawning duties. Opps, just realized this is in wrong forum. Please move this when you see it, admins. Last edited by danshyu; December 16th, 2007 at 06:28 AM.. |
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#2
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| FH is trying to be realistic while trying to be fun. A balanced mix... As for squadleaders they have their share of action and i don't mind staying behind spotting enemies with my binocs. maybe an extra option of spawnable APC would be good. |
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#3
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| yup, haven't tried the game yet (still don't have my graphic card) but squad spawnpoints like PR or "vehicle" spawnpoints would be great. :]
__________________ Baptised in fire 40 to 1 Spirit of spartans death and glory Soldiers of Poland seckond to none Wrath of the wehrmacht brought to a halt |
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#4
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| with the Airborne maps i would be perfect, the mobile spawn points would be radar beacons and the squad could parachute in on the beacon, that would be cool
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#5
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| We left it as is because we really couldnt come up with a better alternative at the time. Any kind of squad leader deployed point easily lends itself to abuses (hiding it inside statics, putting it on roofs where no one can get up to it, etc etc) APC spawnpoints are an area to explore, but putting a squad leader inside a tank works better |
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#6
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from GD to suggestions.Quote:
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#7
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An SL from a plane on top of a building, f.i. Quote:
But if we put it into something else that can be destroyed, like an Opel, it would be like the flag-jeepers with a spawn point. I had thought about a special droppable that would decay and people would have an opening to spawn in from. Could be limited to amount / SL spawn, usablility regen time and method of respawn delivery (parachutes f.i.) Maybe also have it only be dropped by the commander and it appears as a transport plane that can be shot down. |
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#8
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#9
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| I remember one time when a rally point was hidden in a wall and a bunch of enemies were spawning right next to it. I come closer to it and saw a tiny bit of the bags and destroyed it. That got me pretty mad but that was in PR 0.6. Not much rally point exploits, from what I've seen and played, in PR 0.613.
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#10
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| Yeah, but even back then, the problem was very minimal and I might have seen it only once. |
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from GD to suggestions.





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