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-   -   Bayonets (http://forums.filefront.com/fh2-suggestions/341900-bayonets.html)

rattovolante December 15th, 2007 05:28 AM

Bayonets
 
Just out of curiosity, what's exactly the engine limitation preventing coding a rifle to both stab and fire with the same handweapon/equipment slot?

Since I tested the mod I've been thinking how/if this could be done, I sort of got stuck with the idea. So, rather than starting from scratch I thought to simply ask you, hoping it's not a trade secret ;)

Kradovech December 15th, 2007 06:27 AM

Re: Bayonets
 
Well, I had some possible solutions for this: http://forums.filefront.com/fh2-sugg...g-bayonet.html
(number 3 would be the best solution if possible)

I have to say its not that big of an issue in FH2, bayonets are indeed very deadly already. Still, I'd prefer if you could fire while having the bayonet attached.

Meadow December 15th, 2007 07:06 AM

Re: Bayonets
 
I don't mind it as much as I thought it would. I like the feeling of crouching, fixing bayonet and charging my foe.

Anlushac11 December 15th, 2007 10:43 AM

Re: Bayonets
 
Im thinking the limitation is because what you see is attaching a bayonet to the rifle but what the game engine is doing is switching from the gun to the knife.

Yossarian December 15th, 2007 10:44 AM

Re: Bayonets
 
you can't have two projectiles come out of one gun IIRC

Negative_Euphoria December 15th, 2007 02:53 PM

Re: Bayonets
 
I've noticed that you can make the MG-34 switch between full auto and single shot buy selecting it. Given this, there may be a clever way to make it fire with the bayonet. Also in Battlefield Vietnam, the you switch between the C-4 and detonator by clicking right mouse so it may or may not be possible with some out of the box thinking.

I am not really sure it it matters all that much though because it isn't hard to switch.

wjlaslo December 15th, 2007 03:48 PM

Re: Bayonets
 
Quote:

Originally Posted by Negative_Euphoria (Post 4094487)
I've noticed that you can make the MG-34 switch between full auto and single shot buy selecting it. Given this, there may be a clever way to make it fire with the bayonet. Also in Battlefield Vietnam, the you switch between the C-4 and detonator by clicking right mouse so it may or may not be possible with some out of the box thinking.

I am not really sure it it matters all that much though because it isn't hard to switch.

My thoughts too. Would it be possible to, instead of changing between semi- and full-auto, show an animation of putting the bayonet on and use secondary fire as stab?

McGibs December 15th, 2007 04:48 PM

Re: Bayonets
 
Its still 2 different projectiles.

It cant be done in BF2.

Sgt.NightFire December 15th, 2007 06:59 PM

Re: Bayonets
 
than how about just simply when you select the bayonet you get the rifle with the bayonet already attached.I think thats done in another mod before,and i am a Red Orchestra vet so i am used to attaching the bayonet and going to war...

Natty Wallo December 15th, 2007 09:33 PM

Re: Bayonets
 
Rattovolante, its official; you're bayonets in FHTMOD is the best, and its a shame it cant be transfered to FH2, thanks to dice for that I guess :p


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