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-   -   a few suggestions (http://forums.filefront.com/fh2-suggestions/322208-few-suggestions.html)

Uncle_Sam July 12th, 2007 03:50 PM

Who snipes from the towers, really? (I know people do, its a joke) Building destruction would be cool, but like Stylie said they wouldn't last 30 seconds really. The first bomb drop or shelling would reduce everything to rubble. Now strategic destruction would be cool and is semi-implemented. If buildings could be partially destroyed that'd be more ideal but thats probably too much work, if possible, for nothing. Example, a tank blast a certain portion out of a wall, not the whole damn building.

I always enjoyed in WWII online when the building would collapse and you fall 100ft to your death.

pvt. Allen July 12th, 2007 11:30 PM

Quote:

Originally Posted by Crazy Wolf (Post 3791643)
Hey, if you've looked at BFV, you've seen how a destroyed airfield tower could look. Maybe use that on a smaller scale?

Model is not a problem, but creating a belivable transition from standing guard tower to such ruins.

The Last Unknown Soldier July 13th, 2007 06:03 AM

random thought but there is work on a new engine for a new star wars game that has the materials react in a way so that it looks realistic, wood breaks like wood, metal dents like metal etc. maybe we could try using that same engine

pvt. Allen July 13th, 2007 06:37 AM

Porting the mod to another engine would take too much time. And even although its physics engine is more sophisticated, we don't know if it's equally good at the things that Battlefield engine does that make it suitabel for FH.

General_Henry July 13th, 2007 07:27 AM

Quote:

Originally Posted by Uncle_Sam (Post 3791848)
Who snipes from the towers, really? (I know people do, its a joke) Building destruction would be cool, but like Stylie said they wouldn't last 30 seconds really. The first bomb drop or shelling would reduce everything to rubble. Now strategic destruction would be cool and is semi-implemented. If buildings could be partially destroyed that'd be more ideal but thats probably too much work, if possible, for nothing. Example, a tank blast a certain portion out of a wall, not the whole damn building.

I always enjoyed in WWII online when the building would collapse and you fall 100ft to your death.


the buildings which mappers thinks that is a crazy campsite should be destroyable...

H2HSnake July 13th, 2007 11:42 AM

Quote:

Originally Posted by tesher07 (Post 3790511)
1.Could we have some towers that snipers use to be able to be blown up? (...) tanks can blow it up if the snipers are picking at the troops.

LOL, yeah, I've seen "Saving Private Ryan" too :rofl: Now make some maps where we can blow up these prvt.Jackson clones with our Tigers lol.


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