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Who snipes from the towers, really? (I know people do, its a joke) Building destruction would be cool, but like Stylie said they wouldn't last 30 seconds really. The first bomb drop or shelling would reduce everything to rubble. Now strategic destruction would be cool and is semi-implemented. If buildings could be partially destroyed that'd be more ideal but thats probably too much work, if possible, for nothing. Example, a tank blast a certain portion out of a wall, not the whole damn building. I always enjoyed in WWII online when the building would collapse and you fall 100ft to your death. |
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random thought but there is work on a new engine for a new star wars game that has the materials react in a way so that it looks realistic, wood breaks like wood, metal dents like metal etc. maybe we could try using that same engine |
Porting the mod to another engine would take too much time. And even although its physics engine is more sophisticated, we don't know if it's equally good at the things that Battlefield engine does that make it suitabel for FH. |
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the buildings which mappers thinks that is a crazy campsite should be destroyable... |
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