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Re: Radio Spamming How about this, spits also go to pilots IN their planes and tank commanders IN their tanks? |
Re: Radio Spamming Quote:
If only radiomen, captains and scouts had radio-overs (Radio-commands that go to ALL in the team) rather than voice-overs (audible voice that simply reaches people close by), then if a squad had no radioman, and they saw a tank for example, their Tank-alert would only be heard by the others close-by, who perhaps didn't notice the tank instantly, this means that as a squad, they'd need to deal with it by themselves, cuz no one else (besides them) can hear them. They might decide to displace (cuz they have no way of dealing with it), or someome draws its attention, whiles an engineer sets charges close to/ on it to destroy it.... It helps with squad play rather than entire team side play - Teamplay's the Commander's job. For the everyday grunt, his concern should be his buddies, not the war. In my idea, the map size is considered i.e maps are tiny, so radios going to ALL wouldn't be that bad on the ground, unless you are a captain with a breathing radioman (Rifleman 1) nearby or a scout, you wouldn't be sending your messages across the airwaves... If the radioman dies ,the captain's radio commands would come out as simply his voice i.e voice-overs, However, if someone could pick up the radio, then the aptain would once again have air time. However, he'd really be an ass if he exchaged his kit for the radio kit cuz the radio man don't have radio-overs neither... He only acts as a reciever... * Once what a person says comes out as radio commands, even if you stood by him, you'd hear his radio-voice not his own voice... So the only time the squad wold hear their captain speak is when he given direct orders and not when he is signal alerts or requests... That helps, cuz scouts hiding in the mountains wouldn't be verbally voicing ou what they see - And if you eint in their team, you'd never hear their voice... The idea for vehicles with radio is cool also, I guess... Perhaps a jeep (Good for reconnaisance squads, I'd say) Also, personally, I don't want a CAPTAIN kit anymore.... I'd discss that in a new thread but bottom line is, i you can pick up a CAPTAIN kit, and you eint squad captain, then what ARE you? And how many contingents or platoons of captains can there be....Think Logistics, not kits :-) |
Re: Radio Spamming I like radio spamming its realistic... and makes it dramatic... |
Re: Radio Spamming with enough squads, youd' still have that feel... And this time, commaders would have to make that call of who to listen to cuz ignoring one might mean the death of a squad and a loss of a point... It don't get more dramatic than that This is what we currently have: private Jack: "I need a tank here !!" Commader: "Identify yourself soldier" private Jack: "Jack, Private, Baker team" Commader: "Why do you want a tank, son" private Jack: "Cuz we could save bullets by using one, sir" Commader: "Well, here's the situation son, we have at our disposal only 2 tanks on this map, you need a better reason than that" private Jack: "Well, I asked first" private Jameson: " "I want a tank too - Our last tank was destrored when i drove it into a river - Jameson, Alfa team" private Simmons: "I want the tank - We are in the middle of the desert and we want to get to our destination in a hurry, Simmons, Charlie here" private John: " I want a tank cuz I'm tired of playing infantry man, John, Baker team" seargent Hill: "We need armor support NOW! We're being killed out here...BZZZZT!!" Commader: "choices, choices, choices..." |
Re: Radio Spamming LMAO^ i hope john gets it :) |
Re: Radio Spamming But ofcourse you do...He's the only guy who has another guy from his squad need a tank (and with a better reason, may I add) and the only guy to give a non-strategic reason for wanting one...But that's what happens when the entire army gets walkie-talkies... |
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