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Re: No "Player Radar" Im totally opposed to any type of change to the minimap. It would just result in a bunch of people using it as an excuse for team killing. If you like total realism go play RO. |
Re: No "Player Radar" There could be a way to see where friendlies were (approximately) using a special type of map. I believe it's already in use with Cretan Village, where it's got a lot of stuff on the side. The idea would be, only people within about a 50 foot radius would be on your map, but there would be strategic arrows, lines showing friendly and enemy defensive positions. This also opens up new avenues of battle, with enemies flanking and taking positions behind the troops without the troops even realizing. When the troops retreat, they find for some reason guns from their own base are firing on them... |
Re: No "Player Radar" First off, this is WW2. I can guarantee you that friendly fire happened a HELL of a lot more than any country wants or cares to admit. Removal of the map would be a bad idea though because this IS a game. That being said someone being able to see the enemy on the map would be a bad idea unless the spotter actualy had a radio & the time to transmit that info to other forces that had radios or were in close contact with someone that had a radio. Anyone ever thought of doing something like handsignals or perhaps being able to draw on the map like in Gu1ld wars. Pretty neet stuff. What gets me is these peeps that somehow think that not FTKing is helpfull to their team. I always FTK EVEN when I dont realy want to as long as it wasnt intentional, like shooting me in an un-cap. Its counter productive to deny your team of a player for almost a minit because someone thinks they are Gods gift to gaming. If you dont FTK, dont talk crap about teamwork because you obviously dont know what that is. All I have to say to these peeps is "Grow the hell up". As far as these same peeps sayin "LOOK at the map", well I dont know if its just my old ass puter or what but I have BATTLESHIPS disapear on my map all the time so a disapearing friendly grunt on my map would be even harder to notice though I have caught a friendly grunt disapear from time to time on my map. Does anyone know what does this? It usualy happens when they are around a white flag but not all the time. |
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Re: No "Player Radar" Indeed, because we all know WWII soldiers relied upon text messaging to get their information across to the squad. |
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And pubbies cant communicate very well... |
Re: No "Player Radar" And FH cares more about pubbies so that's why we have to start modding FH to make it more realistic ;) |
Re: No "Player Radar" I find the simple minimap that allows players to point out enemies they've spotted far closer to realism than bascially shouting: Bob: "Sniper!" Chuck: "were is he?" Bob: "D5" Chuck: "were in D..." Sniper [Scoped K98] Chuck If DICE ever implements a system in which I can hear: "Enemy Panzer III spotted, 2 clicks north down the main road." or "Sniper! 2nd floor, 3rd window in the corner building on the left hand side of the street!" ............. and it not be in a nasely high 12 year olds viop voice, then maybe we might not need the minimap. Until then, the minimap's the best we got. |
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ROFLMAO! STHU Karl ;) Im not jokeing, the whole ship just disappears off my radar for about 10 to 15 seconds then pops back up! FIrst few times I saw it I thought that it was sunk but it pops back up & keeps on trucking. MUCH easier to notice this than a little arrow hidden under some flag or even out in the wide open that happens to just disapear at about the most inopportune time you can think of. |
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