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FH2 Suggestions
Do you have a suggestion for the future release of FH2? Post it here!

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Old April 12th, 2006   #51
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Default Re: omaha beach idea

your welcome, man I'm going to restart the whole omaha beach I did, its too small, and i have too many obstacles, not to mention i have some incorrect terrain.
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Old April 12th, 2006   #52
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Default Re: omaha beach idea

Well, creating realistic terrain is very hard. If you could get heightmap satelite scans of today Omaha beach you could take them to program called Terragen and convert to bf42/2 heightmap. Then you would only have to correct few details wich have been cahnged during those 60 years. But don't ask me how to use Terragen, I never tryed it realy.

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Old April 13th, 2006   #53
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Default Re: omaha beach idea

Quote:
Originally Posted by pvt. Allen
Well, creating realistic terrain is very hard. If you could get heightmap satelite scans of today Omaha beach you could take them to program called Terragen and convert to bf42/2 heightmap. Then you would only have to correct few details wich have been cahnged during those 60 years. But don't ask me how to use Terragen, I never tryed it realy.
Omaha beach changed a lot, you're better off basing your map off old ww2 maps.
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Old April 13th, 2006   #54
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Default Re: omaha beach idea

It's always easyer to modifie exisitng heightmap than do it from scratch. I know it's changed, but setting the terrain for maps like Omaha takes a bit and can occure boring when you have to change big part because something is not right. When you have the overall shape it's easyer to mod it and form for your idea of gameplay.

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Old April 13th, 2006   #55
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Default Re: omaha beach idea

yeah, I just need less trees, more greyish stuff, darn errosion
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Old April 13th, 2006   #56
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Default Re: omaha beach idea

Darn, too late to edit, anyone know where I can get a fire control bunker and a dog green bunker static object? And trenches?
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Old April 13th, 2006   #57
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Default Re: omaha beach idea

You mean all the statics you see in FH map? Tehy are all in FH rchives, it's best to make maps with ed42, then you can get all that stuff very easyly.

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Old April 13th, 2006   #58
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Default Re: omaha beach idea

Editor 42 is a bit confusing with all the directories.
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Old April 13th, 2006   #59
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Default Re: omaha beach idea

It's realy easy. You just have to follow tutorial. I think there is also some tutorial on how to install it in Donitz tutorials in FH Mapping forum.

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Old April 14th, 2006   #60
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Default Re: omaha beach idea

Quote:
Originally Posted by .:a6:.Ramirez
I know this has been said but i was hoping we could do this. I would like fh2 omaha beach map to be based off the saving private ryan one. From the movie. I think it would be fun. I dident like the omaha beach map for fh1. I think spr omaha beach map would be over all better. What do you guys think?
Are you kidding me?
Why don't you throw in a Tom Hanks or Matt Damon pickup kit in there aswell. Not that usefull pickup kits though, since the Tom Hanks kit will eventually die and the Matt Damon kit will be panicking and be huddled up crying.

This mod is based on the war that happened in real life, not hollywood. I know the devs would never listen to suggestions like this one but it still makes me nervous everytime they are made.

This is not nam', this is FH. There are rules.

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