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Re: omaha beach idea your welcome, man I'm going to restart the whole omaha beach I did, its too small, and i have too many obstacles, not to mention i have some incorrect terrain. |
Re: omaha beach idea Well, creating realistic terrain is very hard. If you could get heightmap satelite scans of today Omaha beach you could take them to program called Terragen and convert to bf42/2 heightmap. Then you would only have to correct few details wich have been cahnged during those 60 years. But don't ask me how to use Terragen, I never tryed it realy. |
Re: omaha beach idea Quote:
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Re: omaha beach idea It's always easyer to modifie exisitng heightmap than do it from scratch. I know it's changed, but setting the terrain for maps like Omaha takes a bit and can occure boring when you have to change big part because something is not right. When you have the overall shape it's easyer to mod it and form for your idea of gameplay. |
Re: omaha beach idea yeah, I just need less trees, more greyish stuff, darn errosion |
Re: omaha beach idea Darn, too late to edit, anyone know where I can get a fire control bunker and a dog green bunker static object? And trenches? |
Re: omaha beach idea You mean all the statics you see in FH map? Tehy are all in FH rchives, it's best to make maps with ed42, then you can get all that stuff very easyly. |
Re: omaha beach idea Editor 42 is a bit confusing with all the directories. |
Re: omaha beach idea It's realy easy. You just have to follow tutorial. I think there is also some tutorial on how to install it in Donitz tutorials in FH Mapping forum. |
Re: omaha beach idea Quote:
Why don't you throw in a Tom Hanks or Matt Damon pickup kit in there aswell. Not that usefull pickup kits though, since the Tom Hanks kit will eventually die and the Matt Damon kit will be panicking and be huddled up crying. This mod is based on the war that happened in real life, not hollywood. I know the devs would never listen to suggestions like this one but it still makes me nervous everytime they are made. |
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