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Frenkan April 17th, 2006 03:34 AM

Re: omaha beach idea
 
Couldn't have said it any better myself. Points to you Mp5-Killa.

pmbf1942 April 17th, 2006 03:19 PM

Re: omaha beach idea
 
you have a point on the beaches, I agree, I am a bit iggnorant of the beaches, I usualy foucus my studies on Omaha and Du Hoc.

G.Drew (bf2)(cod2) April 18th, 2006 05:25 AM

Re: omaha beach idea
 
Quote:

Originally Posted by Mp5-Killa
Ok firstly, marshland is lost everywhere throughout the world every day, not just in Normandy. Also, the Amazon basin is a far more important natural habitat than an area of marshland ... but this is way off topic. Also claiming that a battle isn't very 'epic' is an insult to the soldiers who died there, please stop being so hypocritical about respecting the dead when you only seem to want to respect the americans who died on D-Day. Deaths on the D-Day beaches:

Juno - 574 dead
Gold - 400 casulaties
Utah - Less than 300 casualties
Omaha - 2,400 casualties
Sword - 630 casualties

British casulaties - 1,300
American - 2,700 casulaties
Canadian - 574 dead + 100s injured

The Americans may have the most casulaties but you can't ignore the hundreds who died from the other nations. Calling gold a 'piece of cake', utah 'not very epic' and juno 'not very epic or bloody' is ... pretty ignorant in my opinion.

And I like your reasoning about London - 'exhibits at the subways', I thought you were saying the area should be preserved? Since when are mouments preserving the area ? I'm totally for respecting the men and women who gave their lives for both sides but preserving land because that's the area they fell on is just ridiculous. I only set up Hawaii for you as a trick ... how can Pearl Harbour be preserved if the area attacked during WW2 was an airfield/naval base ;)

Basically, you cannot preserve land just because a war took place there. Some areas of land are symbolic and should be kept preserved (Auschwitz - Although preserving it hasn't stopped other genocide against certain races - Rwanda and Sudan for example) but preserving every battlefield is going too far.

i thought tht the casualty total of the entire d-day was 10,000 and something like 5,000 of them was on omaha beach
any of u guys heard the words tht churchill said on the night before d-day:
my dear, when u wake up tomorrow morning, there will be 20,000 men dead, or something like tht,(im trying to do this off of memory)

Seth_Soldier April 18th, 2006 06:08 AM

Re: omaha beach idea
 
Casualties doesn't necessary mean dead. A casualty is dead + wounded men + missing/capture.

DDay casualty : 10,000
D Day dead: 2500.

American casualty: 6603
American dead: 1465
American wounded : 3184
the rest are capture or missing (so 1928 normally dead but we don't really know how many the german has captured).

Only the ww1 have seen big number about the dead, i think in 3 days british has lost 30 000 men (battle of the somme). In the first month of ww1 , france has 250 000 casualties but i don't now exactly the number of dead (certaintly around 170 000)

Mp5-Killa April 18th, 2006 10:05 AM

Re: omaha beach idea
 
You may be correct about the battle fo the somme there Seth, according to an old history textbook of mine, Haig launched 27 divisions (750,000 men) against the German front line ( 16 divisions) with massive artillary barrage before the attack at 7:30 AM (1st July 1916). The artillary barrage failed to do anything, and the barbed wire was even more spread out and the German bunkers remained. The attack resulted in the worst day for the British army in its history.

The British expeditinary force lost 20,000 men and another 40,000 were injured.

About the differences in casulaties on D-Day. Statistics are extremely variable because some may count the casulaties on the actual beaches while some may count the entire day's worth of casualties.

Seth_Soldier April 18th, 2006 11:00 AM

Re: omaha beach idea
 
ok, i was wrong about the number of dead it was 30 000 and not 20 000. I've taken this offensive because it is major battle for the brits and still commemorate nowadays with poppy symbol.

My aim was to explain that casualties doesn't mean dead by "out of service".

I know that the number of division engaged was hugue compared to dday but imagine the difference when you wake up:
7 june : 2500 dead (casualties = 10 000)
2nd Jully: 30 000 dead (casualties = 60 000 or more)

G.Drew (bf2)(cod2) April 18th, 2006 12:23 PM

Re: omaha beach idea
 
Quote:

Originally Posted by Seth_Soldier
Casualties doesn't necessary mean dead. A casualty is dead + wounded men + missing/capture.

DDay casualty : 10,000
D Day dead: 2500.

American casualty: 6603
American dead: 1465
American wounded : 3184
the rest are capture or missing (so 1928 normally dead but we don't really know how many the german has captured).

Only the ww1 have seen big number about the dead, i think in 3 days british has lost 30 000 men (battle of the somme). In the first month of ww1 , france has 250 000 casualties but i don't now exactly the number of dead (certaintly around 170 000)

first day of the somme, 60,000 british inf. killed
(believe me, im doing WW1 in history just now)

Mp5-Killa April 18th, 2006 01:36 PM

Re: omaha beach idea
 
It was 60,000 casualties. Seth is trying to get you to see that casulaties aren't the same as fatalaties. Casualities includes all men injured (including the dead). However one third of those men did die and a massive 20,000 were killed.

Admiral Donutz April 18th, 2006 04:31 PM

Re: omaha beach idea
 
Quote:

Originally Posted by FlyGuy45
This thread was unnessacary. A better place to put it would have be in the DD tanks thread which was describing Omaha. Basing anything ANYTHING about SPR is like asking to add the MAUS. Knowing the Devs they will make Omha as realstic as possible (Along with others)If you want SPR beaches go play MOHAA. If you had read the other threads you would have leanred all this. Snice this front is far away the Devs arent certain. Ambience I amy add would be cool.

A totally realistic layout (may need to be scaled for some maps though :( ) should automatically create lots of ambience. Perhapsnnot as in andy action ww2 movie but that's not what we want in the first place.

pmbf1942 April 20th, 2006 09:14 PM

Re: omaha beach idea
 
hey the whole length of the beach from water to cliffs is a huge 500 Yards :O imagine that for FH2

FlyGuy45 April 20th, 2006 09:45 PM

Re: omaha beach idea
 
Quote:

Originally Posted by Großadmiral Dönitz
A totally realistic layout (may need to be scaled for some maps though :( ) should automatically create lots of ambience. Perhapsnnot as in andy action ww2 movie but that's not what we want in the first place.

Maybe a easter egg SPR commentary! haha

Toekar April 20th, 2006 10:38 PM

Re: omaha beach idea
 
Yeah... the the FH2 omaha can we get the voice of Tom Hanks off the beach? ..I swear i heard it :|

pvt. Allen April 21st, 2006 12:56 AM

Re: omaha beach idea
 
Quote:

Originally Posted by pmbf1942
hey the whole length of the beach from water to cliffs is a huge 500 Yards :O imagine that for FH2

It was differing in different sectors. It also depends on tides and ebb tides of sea water. For example in one sector on D-Day first wave was landing beteween all those obstacles in water and had some walk till the shingle wihle few hours later all obstacles were invisible making it harder for LCVPS to aproach and water came even up to the shingle.

Kruger-Fj, there are already 'rush-screams' sounds from SPR in FH Omaha but imo they shouldn't be used in FH2, especialy none specific actors.

|HV|MacGyver April 21st, 2006 04:22 AM

Re: omaha beach idea
 
Interesting twist in the thread and as I'm from Belgium we've had enough of similar stuff here like for example Ieper (Ypres); the british wanted to turn the whole place into a memorial, we're not only talking about the city but including a very large area around it. What they forgot is that there once lived people that called that place their home. And people were already returning even though not a single building was still standing.

It's "easy" to say such things as to preserve an area but imagine you've lived there for 20 years, the germans come and take over the place and unfortunately for you the allies suddenly decide to invade Europe where you live and turn the place into a massacre.

The war is over and that is still the place you call home underneath the blood and craters.

Would you give that up for what happened there? I don't think so, I know I wouldn't. I still live in the same village as my ancestors did 500 years ago (probably before that but it's only trackable until then) and why would I have to move ? Sure it's terrible what happend there but it's over, right ?

OT:
Well it's hard to create a correct Omaha as you need to keep in mind we only have 32 guys moving towards the beach. Let's hope this will change in the future, the thought of invading with a thousand people... :naughty:

pvt. Allen April 21st, 2006 04:44 AM

Re: omaha beach idea
 
Quote:

Originally Posted by |HV|MacGyver
It's "easy" to say such things as to preserve an area but imagine you've lived there for 20 years, the germans come and take over the place and unfortunately for you the allies suddenly decide to invade Europe where you live and turn the place into a massacre.

Allies invade Europe? I wouldn't call it like this. Aren't the mentioned Germans the people who taken the area and made allies try to regain it to liberate other lands or win the war? I just wouldn't say that allies come here and decide to do a masacre in peaceful Geramn occupied town.

G.Drew (bf2)(cod2) April 21st, 2006 09:20 AM

Re: omaha beach idea
 
Quote:

Originally Posted by Mp5-Killa
It was 60,000 casualties. Seth is trying to get you to see that casulaties aren't the same as fatalaties. Casualities includes all men injured (including the dead). However one third of those men did die and a massive 20,000 were killed.

i know what casualties are, but still the british lost about 60,000 men, thts y its the single worst day in british military history.
but man! blackadder is so gd,lol :D :)
btw watching tht in history aswell, nothing like an episode of blackadder to explain WW1 2 the simple minded, lol

Sgt_Malowned April 21st, 2006 10:23 AM

Re: omaha beach idea
 
Personally i really dont like Charlie sector. Its to easy to get off the beach as americans, and you are pretty much a frekill manning the MG's in the bunkers.
Together whit real sights on the mg's its a little harder to aim.

I liked the old Omaha FH map better, not dice ofc:uhoh:
It was really tense to be american, running from crater to crater, you where glad if you made it to the bunkers. It was fun playing german, killing all the little ants on the beach, :smokin:
I had one of my best FH games on the old Omaha map. Playing as USA, ended up whit 40 deaths, and 3 kills. 1 or 2 of those kills where a teamkill. :bawl:
One time 1 person made it out of a full loaded boat.
Now its mostly nade spamming below the bunkers, or artilllery spamming on the bunkers.
Make the beach stage longer please in FH2. Thats the best part of this battle.

pvt. Allen April 21st, 2006 10:43 AM

Re: omaha beach idea
 
That was the only part of the battle in most cases. Most inland battles could be considered as different operations. Conquering Omaha took long hours and most of soldiers from there felt like they've done enough for this day. Germans didn't put much efforts to regain the fortifications.
Imo there should be no spawn point on the beach or all of the spawns should be grouped in one place with little cover. Otherwise Americans feel just too safe, they are not pinned down like in real life. The map would also need more mortas pointed at the beach. By now it's jsut too easy for Americans to sit on the beach and fire on the bunkers. IRL they weren't even easy to spot.

Frenkan April 21st, 2006 11:29 AM

Re: omaha beach idea
 
Quote:

Originally Posted by G.Drew (bf2)(cod2)
i know what casualties are, but still the british lost about 60,000 men, thts y its the single worst day in british military history.

G.Drew, just accept the fact that you were wrong this time.

"The casualties sustained by the British army in the opening day of the Battle of Somme totalled 57,470,of which 19,240 were fatal."

http://www.cdli.ca/beaumont/somme.htm


"The BEF suffered 58,000 casualties (a third of them killed), therefore making it the worse day in the history of the British Army."

http://www.spartacus.schoolnet.co.uk/FWWsomme.htm

pmbf1942 April 21st, 2006 04:43 PM

Re: omaha beach idea
 
The invasion force landed at the lowest possible tide, so the run to the clifs was a 500-400 yard run says my book.

Charlie Sector needs a lower shingle, its freaking huge!

Another thing for realism: can we put the water proof cover on the weapons.

|HV|MacGyver April 22nd, 2006 06:23 AM

Re: omaha beach idea
 
Quote:

Originally Posted by pvt. Allen
Allies invade Europe? I wouldn't call it like this. Aren't the mentioned Germans the people who taken the area and made allies try to regain it to liberate other lands or win the war? I just wouldn't say that allies come here and decide to do a masacre in peaceful Geramn occupied town.

Of course, invade was bad wording of me, sorry for that, it has a bad connotation with it that I forgot when I wrote that.
Liberate was the correct word like you pointed out :)

But I hope you understood the general idea behind my post.

pvt. Allen April 22nd, 2006 06:45 AM

Re: omaha beach idea
 
Quote:

Originally Posted by pmbf1942
Charlie Sector needs a lower shingle, its freaking huge!

You missunderstand it here. Shingle is the sand hill where sand is being pushed by the sea waves and is something like the highest point where water can sometimes get.
Omaha beach was so special and dangerous becuse behind the shingle there was a limestone cliff covered by mud, ground and sand in some parts.
The shingle was indeed very low, it's the same palce where Germans set up the first barbed wire line. Other beaches had it reinforced a little, but it wasn't nececary here because of those rocks.

Quote:

Originally Posted by |HV|MacGyver
Of course, invade was bad wording of me, sorry for that, it has a bad connotation with it that I forgot when I wrote that.
Liberate was the correct word like you pointed out :)

But I hope you understood the general idea behind my post.

Hehe, no problem and yes, I do get your point.

pmbf1942 April 22nd, 2006 07:42 AM

Re: omaha beach idea
 
oh, I see, nature made that.

what about the water proof cover?

pvt. Allen April 22nd, 2006 08:45 AM

Re: omaha beach idea
 
Water proof cover for what exactly? You mean the natural barrier where most of the waves can maximally reach? Then it would be the shingle or the cliff, depends how long the beach is.

pmbf1942 April 22nd, 2006 09:34 AM

Re: omaha beach idea
 
no, the water proof cover for the guns, so they dont jam

pvt. Allen April 22nd, 2006 10:50 AM

Re: omaha beach idea
 
Well, all of the heavy guns emplacements were located behind the cliff on Omaha so only realy tough sea storms could flood them what would never happen in Normandy coast I belive. Other than that only a rain could flood them, but that was not a problem realy to protect them from it.

pmbf1942 April 22nd, 2006 11:30 AM

Re: omaha beach idea
 
no, the water proof covers on the garands, like you see on SPR

pvt. Allen April 22nd, 2006 11:44 AM

Re: omaha beach idea
 
:lol: I see now.
Well, as far as I know not every soldier used it. But anyway I don't think it would work realy or if fans'devs would be willing to have it in. I don't know how it is in Bf2, but in bf42 you could assign different weapons to the same key on basis of firing first type first, then the secondary one like in Swordfish I think. Then we could have simple skinned models with little coding to have it dissapear with simple animation when you press left mouse button for the first time. But then, I don't know how it would be seen by players. Though I would like to see that.

pmbf1942 April 22nd, 2006 06:58 PM

Re: omaha beach idea
 
http://files.filefront.com/Bloody_Om.../fileinfo.html

I finnaly got my map set up, its still a test map, use the actual terrain to create your realistic omaha beach, and call the devs to see it.

pvt. Allen April 22nd, 2006 10:36 PM

Re: omaha beach idea
 
Basic problem with this map is the fact that it is too big. Fighting won't get focused in one point. We can't have many units inbf42 so I suggest making the beach alot smaller by sorrounding it and later terrain with out of bound area. Otherwise there always will be people looking for easy way around enemys and only to capture the flag.
And you don't have to use those Wespes in bunkers. FH has own costal guns, Flaks 18/36 and mortas - all what you need to put realy heave artillery fire. If you don't have them in Battlecraft FH.lst just learn to sue Editor 42. It is realy easy, and makes mapping easyer.

pmbf1942 April 23rd, 2006 08:11 AM

Re: omaha beach idea
 
I heard you can get up to 200 players on BF2, but the lag will be enormous
But, we could copy this map, 10 times, and use each for each different sector, like the current ones right now in FH, just narrow each map to each sector, and, well you get my point right? Charlie sector is just one narrow peice of land, and in the back ground, you have the rest of the beach, do that will all the other sectors, but use the same base map.

Anout ED24, can you convert BC24 Maps to ED24 ?

The Map: you can delete all the objects, and just convert it to ED42, It was meant for the terrain

pvt. Allen April 23rd, 2006 08:32 AM

Re: omaha beach idea
 
I think that it would be possible for even more as implementing limitations is pointless in most cases when creating game bases. But yes, lag would be a huge problem, not only players hardware wouldn't handle this, but also Bf2 net code.

pmbf1942 April 23rd, 2006 11:49 AM

Re: omaha beach idea
 
I cant get ED42 to use the directories, cause I dont have an RAF extractor, any where to get one?

pvt. Allen April 23rd, 2006 12:33 PM

Re: omaha beach idea
 
Search FileFront for Bf42 mod tools and download Battlefield Official MDT.

pmbf1942 April 23rd, 2006 12:57 PM

Re: omaha beach idea
 
thanks

pmbf1942 April 30th, 2006 01:50 PM

Re: omaha beach idea
 
Its not working, got to get rid of that Radeon

I made some terrain improvements with more maps

pvt. Allen April 30th, 2006 01:51 PM

Re: omaha beach idea
 
What is not working?

pmbf1942 April 30th, 2006 02:11 PM

Re: omaha beach idea
 
Ed42

pvt. Allen April 30th, 2006 02:15 PM

Re: omaha beach idea
 
Have you read the readme file and unpacked all nececary bf42 and fh archives?

pmbf1942 April 30th, 2006 03:02 PM

Re: omaha beach idea
 
yes, but my video card is messed up

G.Drew (bf2)(cod2) April 30th, 2006 03:19 PM

Re: omaha beach idea
 
Quote:

Originally Posted by Mp5-Killa
You may be correct about the battle fo the somme there Seth, according to an old history textbook of mine, Haig launched 27 divisions (750,000 men) against the German front line ( 16 divisions) with massive artillary barrage before the attack at 7:30 AM (1st July 1916). The artillary barrage failed to do anything, and the barbed wire was even more spread out and the German bunkers remained. The attack resulted in the worst day for the British army in its history.

The British expeditinary force lost 20,000 men and another 40,000 were injured.

About the differences in casulaties on D-Day. Statistics are extremely variable because some may count the casulaties on the actual beaches while some may count the entire day's worth of casualties.

as they said in blackadder goes fourth:
all that gen. Haig wants is to move is his drinks cabinet 6 inches closer to berlin.
LOL that is just the shit btw:rofl:


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