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Re: omaha beach idea I heard you can get up to 200 players on BF2, but the lag will be enormous But, we could copy this map, 10 times, and use each for each different sector, like the current ones right now in FH, just narrow each map to each sector, and, well you get my point right? Charlie sector is just one narrow peice of land, and in the back ground, you have the rest of the beach, do that will all the other sectors, but use the same base map. Anout ED24, can you convert BC24 Maps to ED24 ? The Map: you can delete all the objects, and just convert it to ED42, It was meant for the terrain |
Re: omaha beach idea I think that it would be possible for even more as implementing limitations is pointless in most cases when creating game bases. But yes, lag would be a huge problem, not only players hardware wouldn't handle this, but also Bf2 net code. |
Re: omaha beach idea I cant get ED42 to use the directories, cause I dont have an RAF extractor, any where to get one? |
Re: omaha beach idea Search FileFront for Bf42 mod tools and download Battlefield Official MDT. |
Re: omaha beach idea thanks |
Re: omaha beach idea Its not working, got to get rid of that Radeon I made some terrain improvements with more maps |
Re: omaha beach idea What is not working? |
Re: omaha beach idea Ed42 |
Re: omaha beach idea Have you read the readme file and unpacked all nececary bf42 and fh archives? |
Re: omaha beach idea yes, but my video card is messed up |
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