A totally realistic layout (may need to be scaled for some maps though ) should automatically create lots of ambience. Perhapsnnot as in andy action ww2 movie but that's not what we want in the first place.
hey the whole length of the beach from water to cliffs is a huge 500 Yards :O imagine that for FH2
It was differing in different sectors. It also depends on tides and ebb tides of sea water. For example in one sector on D-Day first wave was landing beteween all those obstacles in water and had some walk till the shingle wihle few hours later all obstacles were invisible making it harder for LCVPS to aproach and water came even up to the shingle.
Kruger-Fj, there are already 'rush-screams' sounds from SPR in FH Omaha but imo they shouldn't be used in FH2, especialy none specific actors.
Interesting twist in the thread and as I'm from Belgium we've had enough of similar stuff here like for example Ieper (Ypres); the british wanted to turn the whole place into a memorial, we're not only talking about the city but including a very large area around it. What they forgot is that there once lived people that called that place their home. And people were already returning even though not a single building was still standing.
It's "easy" to say such things as to preserve an area but imagine you've lived there for 20 years, the germans come and take over the place and unfortunately for you the allies suddenly decide to invade Europe where you live and turn the place into a massacre.
The war is over and that is still the place you call home underneath the blood and craters.
Would you give that up for what happened there? I don't think so, I know I wouldn't. I still live in the same village as my ancestors did 500 years ago (probably before that but it's only trackable until then) and why would I have to move ? Sure it's terrible what happend there but it's over, right ?
OT:
Well it's hard to create a correct Omaha as you need to keep in mind we only have 32 guys moving towards the beach. Let's hope this will change in the future, the thought of invading with a thousand people...
It's "easy" to say such things as to preserve an area but imagine you've lived there for 20 years, the germans come and take over the place and unfortunately for you the allies suddenly decide to invade Europe where you live and turn the place into a massacre.
Allies invade Europe? I wouldn't call it like this. Aren't the mentioned Germans the people who taken the area and made allies try to regain it to liberate other lands or win the war? I just wouldn't say that allies come here and decide to do a masacre in peaceful Geramn occupied town.
It was 60,000 casualties. Seth is trying to get you to see that casulaties aren't the same as fatalaties. Casualities includes all men injured (including the dead). However one third of those men did die and a massive 20,000 were killed.
i know what casualties are, but still the british lost about 60,000 men, thts y its the single worst day in british military history.
but man! blackadder is so gd,lol
btw watching tht in history aswell, nothing like an episode of blackadder to explain WW1 2 the simple minded, lol
Personally i really dont like Charlie sector. Its to easy to get off the beach as americans, and you are pretty much a frekill manning the MG's in the bunkers.
Together whit real sights on the mg's its a little harder to aim.
I liked the old Omaha FH map better, not dice ofc
It was really tense to be american, running from crater to crater, you where glad if you made it to the bunkers. It was fun playing german, killing all the little ants on the beach,
I had one of my best FH games on the old Omaha map. Playing as USA, ended up whit 40 deaths, and 3 kills. 1 or 2 of those kills where a teamkill.
One time 1 person made it out of a full loaded boat.
Now its mostly nade spamming below the bunkers, or artilllery spamming on the bunkers.
Make the beach stage longer please in FH2. Thats the best part of this battle.
That was the only part of the battle in most cases. Most inland battles could be considered as different operations. Conquering Omaha took long hours and most of soldiers from there felt like they've done enough for this day. Germans didn't put much efforts to regain the fortifications.
Imo there should be no spawn point on the beach or all of the spawns should be grouped in one place with little cover. Otherwise Americans feel just too safe, they are not pinned down like in real life. The map would also need more mortas pointed at the beach. By now it's jsut too easy for Americans to sit on the beach and fire on the bunkers. IRL they weren't even easy to spot.
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