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Re: omaha beach idea Quote:
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Re: omaha beach idea Yeah... the the FH2 omaha can we get the voice of Tom Hanks off the beach? ..I swear i heard it :| |
Re: omaha beach idea Quote:
Kruger-Fj, there are already 'rush-screams' sounds from SPR in FH Omaha but imo they shouldn't be used in FH2, especialy none specific actors. |
Re: omaha beach idea Interesting twist in the thread and as I'm from Belgium we've had enough of similar stuff here like for example Ieper (Ypres); the british wanted to turn the whole place into a memorial, we're not only talking about the city but including a very large area around it. What they forgot is that there once lived people that called that place their home. And people were already returning even though not a single building was still standing. It's "easy" to say such things as to preserve an area but imagine you've lived there for 20 years, the germans come and take over the place and unfortunately for you the allies suddenly decide to invade Europe where you live and turn the place into a massacre. The war is over and that is still the place you call home underneath the blood and craters. Would you give that up for what happened there? I don't think so, I know I wouldn't. I still live in the same village as my ancestors did 500 years ago (probably before that but it's only trackable until then) and why would I have to move ? Sure it's terrible what happend there but it's over, right ? OT: Well it's hard to create a correct Omaha as you need to keep in mind we only have 32 guys moving towards the beach. Let's hope this will change in the future, the thought of invading with a thousand people... :naughty: |
Re: omaha beach idea Quote:
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Re: omaha beach idea Quote:
but man! blackadder is so gd,lol :D :) btw watching tht in history aswell, nothing like an episode of blackadder to explain WW1 2 the simple minded, lol |
Re: omaha beach idea Personally i really dont like Charlie sector. Its to easy to get off the beach as americans, and you are pretty much a frekill manning the MG's in the bunkers. Together whit real sights on the mg's its a little harder to aim. I liked the old Omaha FH map better, not dice ofc:uhoh: It was really tense to be american, running from crater to crater, you where glad if you made it to the bunkers. It was fun playing german, killing all the little ants on the beach, :smokin: I had one of my best FH games on the old Omaha map. Playing as USA, ended up whit 40 deaths, and 3 kills. 1 or 2 of those kills where a teamkill. :bawl: One time 1 person made it out of a full loaded boat. Now its mostly nade spamming below the bunkers, or artilllery spamming on the bunkers. Make the beach stage longer please in FH2. Thats the best part of this battle. |
Re: omaha beach idea That was the only part of the battle in most cases. Most inland battles could be considered as different operations. Conquering Omaha took long hours and most of soldiers from there felt like they've done enough for this day. Germans didn't put much efforts to regain the fortifications. Imo there should be no spawn point on the beach or all of the spawns should be grouped in one place with little cover. Otherwise Americans feel just too safe, they are not pinned down like in real life. The map would also need more mortas pointed at the beach. By now it's jsut too easy for Americans to sit on the beach and fire on the bunkers. IRL they weren't even easy to spot. |
Re: omaha beach idea Quote:
"The casualties sustained by the British army in the opening day of the Battle of Somme totalled 57,470,of which 19,240 were fatal." http://www.cdli.ca/beaumont/somme.htm "The BEF suffered 58,000 casualties (a third of them killed), therefore making it the worse day in the history of the British Army." http://www.spartacus.schoolnet.co.uk/FWWsomme.htm |
Re: omaha beach idea The invasion force landed at the lowest possible tide, so the run to the clifs was a 500-400 yard run says my book. Charlie Sector needs a lower shingle, its freaking huge! Another thing for realism: can we put the water proof cover on the weapons. |
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