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Grenade Screen shake The grenade doesnt cause an earthquake. If anything alls it does is gives you a concussion and shocks you for a instant. Not no earthquake for 2 seconds or so. Please fix this in FH2 |
Re: Grenade Screen shake Is it really that bad in bf2? For Stielhandgranaten the shock should last longer then for fragmentation grenades, since the former where concussion grenades. |
Re: Grenade Screen shake i think he's refering to fh1 and the camera shake in buildings when a nade goes off nearby. i believe that was unchangable in the old engine (hardcoded i think) anyway, i agree completely, buildings shouldnt shake like a 500lb bomb went off. hopefully we see a more realistic effect in fh2. |
Re: Grenade Screen shake RO: OF has the same thing... like an earth quake. Arty is understable though. |
Re: Grenade Screen shake not really, explosions are very quick. in other words they are over fast, with a sharp,intense shockwave. they generally dont cause long slow 2 second rumbles like an earthquake shaking in structures. its the after-shaking thats unrealistic, imo. it should be a really hard, sharp jolt, then a vibration after, not a shake. of coarse different structures, react differently. but no building should shake bf42 style. it doesnt seem realistic to me, and ive been around some explosions. the bf2 effect is more realistic actually, imo. |
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Re: Grenade Screen shake bf2 is really good i think. Maybe not to you guys but i have a blast playing it. It's going to be fun for fh2. I my self never saw a point to fh for bf42. Why make a ww2 mod for a ww2 game? w/e fh2 will be fun Alot better then fh1. Back to topic. In bf2 its just like shellshock. More your head shacking then the ground. But no shaking really at all. |
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That statements kinda like saying why make Band of Brothers? They just released the Justice League WWII special. :rolleyes: |
Re: Grenade Screen shake I dont follow you. I have played .7 Its just new maps. Its the same to me w/e But fh2 looks nice!!! Keep it up |
Re: Grenade Screen shake ...you havnt played it enough then. saying it's just "new maps" is insulting. |
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because BF1942 have boring maps with few vehicles and hand weapons, and poor gameplay..... |
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Re: Grenade Screen shake Guys, no reason to get mad at Ramirez, just because he doesn't see FH the same way as everybody else, it doesn't mean he is exactly dissing it. IMO, he just doesn't understand how different it is from BF1942. Quote:
First and most obviously there are many more vehicles, weapons, and statics in FH than in the original game, hundreds more. BF1942 had a very limited selection of tanks for example, only seven in the entire game. FH has more 20 for Germany alone, and thats not counting armoured cars or assault guns. Second all the vehicles and weapons behave very differently from each other, and from their Bf1942 counterparts. When Dice and EA made BF1942, they were making a relatively simple, easy-to-balance WWII game, that would be popular with a large number of people--from WWII fanatics to people that just liked to run around and blow stuff up. So all the medium tanks are very similar in their range, accuracy and armor level, and the same goes for the heavies. In FH, we tried to make the vehicles and weapons behave as much like their real-life counterparts as we could, within the limits of the game engine. Finally, while this may not be important to everyone, we tried to make FH maps historically accurate. So if the map is about a battle between Germany and the USSR in 1942, all the vehicles weapons and textures used there will be something that might actually have been found there--things that were only used by another army, or were developed later will not be in the map. There are other differences too but these seem to me to be the most important. IMO, they make Forgotten Hope much more challenging and interesting to play. |
Re: Grenade Screen shake The old grenade shake was pretty overdone. Especially where there was a foot of concrete between you and it and you are shaking around like you're a toy boat in a squall. |
Re: Grenade Screen shake Yep, you couldnt be more wrong Ramirez. |
Re: Grenade Screen shake Oh sorry, my bad. Yeah the shaking is really overdone, i think it's especially disturbing on omaha carlie sector when you try to go through those bunkers. |
Re: Grenade Screen shake Yes it is annoying to be in an arty-proof bunker that cannot be demolished with ANY weapons in the game, yet a simple FRAG grenade can make it shake like a house of cards in an earthquake. And I have a few questions for you Ramirez. Have you seen flamethrowers in Vanilla BF42? Have you seen most of the varients of tanks in BF42? Have you died in one hit from a Tiger in BF42? Have you seen so many weapons? Do you even understand how things work and how to win a battle in FH? If the answer is no to ANY of these questions, you must get on FH and play for another 2 years like I have. Then go back to Vanilla BF42, and see if you notice any difference. |
Re: Grenade Screen shake Wow sorry i only played it for 2 weeks. Im sure its great. But fh2 looks alot better to me. Like the sub they made cant wait to own with that. Destory there ardy. |
Re: Grenade Screen shake NP Ramirez, I figured it was something like that. :) BF2 has some spectacular graphics advantages over BF1942. Part of why FH2 looks better than FH1, though, is just that the team has gotten better with more experience. |
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You just can't go back and still enjoy it, nades hurting tanks alot, Zeros with 30 bombs, achi-val just as manuverable as the Zero, weird balistics etc... Still nadequake is weird, but isn't it weird that a building can survive 2000kg of bombs or constant arty torture? Hehe, at least it doesnt drive me away from FH, since it's actually the only fps I play these days... |
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