FileFront Gaming Forums

NCOL's 'Some Ideas To Consider' Thread

This is a discussion on NCOL's 'Some Ideas To Consider' Thread within the FH2 Suggestions forums, part of the Battlefield Mod: Forgotten Hope category; Originally Posted by The 13th Raptor If you are operating an MG in FH2 you can suppress enemy soldiers (their ...

FH2 Suggestions Do you have a suggestion for the future release of FH2? Post it here!

Reply
 
LinkBack Thread Tools Rate Thread Display Modes
  #21  
Old January 22nd, 2006
[21Pz]Stauffenberg's Avatar
the Wishmaster
 
Join Date: April 29th, 2005
Location: Germany/Nürnberg
Posts: 1,955
Rep Power: 11
[21Pz]Stauffenberg has disabled reputation
Send a message via MSN to [21Pz]Stauffenberg
Default Re: NCOL's 'Some Ideas To Consider' Thread

Quote:
Originally Posted by The 13th Raptor
If you are operating an MG in FH2 you can suppress enemy soldiers (their aim goes to hell) so by making MG's harder to handle on long bursts, they balance that out a little, and force MG-ers to use realistic, short bursts.
Wow i didnt know that, shame on me
__________________


Reply With Quote
  #22  
Old January 22nd, 2006
Werwolf1944's Avatar
paladin of evil
 
Join Date: September 11th, 2005
Location: EURABIA
Posts: 265
Rep Power: 0
Werwolf1944 is a n00b
Default Re: NCOL's 'Some Ideas To Consider' Thread

Cool, I like the idea of penetrating two targets with one shot.
__________________
------------------------------------------------------------------------------------------
Intel Core 2 Quad Q6700 2,66 Ghz, 4 GB Kingston DDR2 Ram, Gainward Nvidia GeForce 8800 GTX 768MB DDR3, Microsoft Windows VISTA Business 64bit...
Reply With Quote
  #23  
Old January 22nd, 2006
I follow teh Moo!
 
Join Date: October 8th, 2005
Location: chicago
Posts: 681
Rep Power: 9
charlesbian has disabled reputation
Default Re: NCOL's 'Some Ideas To Consider' Thread

i like em all execpt the tired mg idea. considering apc mg's arnt much of a threat right now, hindering them further would make people ignore them even more.
Reply With Quote
  #24  
Old January 22nd, 2006
[BFE]projecTile's Avatar
I'm way too cool to Post
 
Join Date: February 7th, 2004
Location: Tschermany
Posts: 165
Rep Power: 0
[BFE]projecTile is a n00b
Default Re: NCOL's 'Some Ideas To Consider' Thread

I would like suppresive fire put more to effect in the game.

You know how when a 20mm shell from and apc in bf2 lands anywhere close to you you vision is all blured out ? that should be for Mgs in fh2 so that you can pin down the enemy and make their vision all blury so your team can move up.
__________________
http://bfewaw.com
WaW - The FH Tournament
Reply With Quote
  #25  
Old January 23rd, 2006
Admiral Donutz's Avatar
I would die without me
The Colorful Super Moderators
 
Join Date: December 9th, 2003
Location: Under Arnhem bridge (act. Leiden/Zoeterwoude, NL)
Posts: 29,200
Rep Power: 45
Admiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love you
Send a message via AIM to Admiral Donutz Send a message via MSN to Admiral Donutz
Default Re: NCOL's 'Some Ideas To Consider' Thread

Quote:
Originally Posted by charlesbian
i like em all execpt the tired mg idea. considering apc mg's arnt much of a threat right now, hindering them further would make people ignore them even more.
Read the posts above. FH2 will feature supresive fire. If you fire near an enemy he will lose his aim etc. So spray a bit in the general direction of your enemy and they wont be able to casually take you out with their rifle as they do now.
__________________
Reply With Quote
  #26  
Old January 23rd, 2006
[21Pz]Stauffenberg's Avatar
the Wishmaster
 
Join Date: April 29th, 2005
Location: Germany/Nürnberg
Posts: 1,955
Rep Power: 11
[21Pz]Stauffenberg has disabled reputation
Send a message via MSN to [21Pz]Stauffenberg
Default Re: NCOL's 'Some Ideas To Consider' Thread

Quote:
Originally Posted by Großadmiral Dönitz
Read the posts above. FH2 will feature supresive fire. If you fire near an enemy he will lose his aim etc. So spray a bit in the general direction of your enemy and they wont be able to casually take you out with their rifle as they do now.
Will this also work with MPs/Carbines/pistols? Maybe strongest with mgs, then degrading in the above order?
__________________


Reply With Quote
  #27  
Old January 23rd, 2006
Admiral Donutz's Avatar
I would die without me
The Colorful Super Moderators
 
Join Date: December 9th, 2003
Location: Under Arnhem bridge (act. Leiden/Zoeterwoude, NL)
Posts: 29,200
Rep Power: 45
Admiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love youAdmiral Donutz - yes, we love you
Send a message via AIM to Admiral Donutz Send a message via MSN to Admiral Donutz
Default Re: NCOL's 'Some Ideas To Consider' Thread

I would hope so, ask Gibs.
__________________
Reply With Quote
  #28  
Old January 24th, 2006
I follow teh Moo!
 
Join Date: October 8th, 2005
Location: chicago
Posts: 681
Rep Power: 9
charlesbian has disabled reputation
Default Re: NCOL's 'Some Ideas To Consider' Thread

yea, would really encourage teamwork. making a squad keep its head down while ur friends flank them, or if ur the squad being fired at, get some people to sprint across to other cover to draw the fire away from you, then nade charge the nest
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
NCOL's Newbie Friendly Tutorials NoCoolOnesLeft Digital Archives 12 June 24th, 2006 03:00 PM
NCOL's Photoshop Showcase NoCoolOnesLeft Pixel Rave 24 June 3rd, 2006 01:24 PM
NCOL's Transparency Tutorial NoCoolOnesLeft Digital Archives 7 May 28th, 2006 07:52 PM
Map Ideas Thread Dee-Jaý FH Mapping 16 July 28th, 2005 02:29 AM
Your ideas thread... Daniel_2005 CoD Modding, Mapping and Editing 2 July 22nd, 2004 10:55 PM


All times are GMT -7.