October 31st, 2005
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#46 |
| Lumpy
Join Date: September 27th, 2005 Location: Cah-nah-dah Status: Thirsty Rep Power: 23 | Re: Fully Destructable Enviroments Quote: |
Originally Posted by (RVO) Longbow I think that it could be pulled off without too much of a lag. Red Faction somehow pulled it off, and I bet it could be done but after a heck of a lot of work by the map team. But, it would make the game a LOT better! | Why can't you and other people understand that engines have limitations?! The Red Faction engine was a very dynamic engine that allowed for those kinds of physics. It would be IMPOSSIBLE to implement in the BF2 engine, without changing it completely.
It wouldn't be up to the map team, nor the modders, but the people who made the game. Only objects can be destroyed, and they will always look the same when they are not destroyed, and when they are destroyed. Understand!? |
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