what about creating a map not intended for playing on it but rather just to see all the vehicles on it?
I mean it would be really cool to have a simpls flat map that features all available vehicles and planes, weapons, guns...
just for looking on it offline, not for playing it.
but then you could look at the whole content on one map and try it out, which would be a good adverisment for "people who just try this mod to see its features" and then decide to continue playing it
2106897
Re: vehicle parade map
Gauntlet
June 21st, 2005 03:29 PM
I'm not so sure this should have a high priority (altough it would probarly only take some 5 minutes to do it ).
So... "people who just try this mod to see its features" should download ~2GB of material, try out one map, and THEN decide if they like it?
2106957
Re: vehicle parade map
AussieZaitsev
June 21st, 2005 03:53 PM
ugh, LAG!
*flashbacks to end of battle picture on Tundra during BFE...10*
2107043
Re: vehicle parade map
Komrad_B
June 21st, 2005 04:30 PM
That would be a good idea. The devs could also include a shooting range to test ballistics.
Quote:
ugh, LAG!
*flashbacks to end of battle picture on Tundra during BFE...10*
It might lag on your computer, but not on mine. And i'm a selfish bastard so..
2107183
Re: vehicle parade map
[BFE]Adder
June 21st, 2005 05:42 PM
World at War already has such a map made based off of Proky, it has a gunnery range(With every infantry gun in the game neary it kit form with ammo all over the place) the statics on the "Gun range" only have 1 HP and respawn in about thirty seconds.
Also has ever(Every as of .5 not as of now) land vechical and multiple senario flags to attack.
As well as I think every single varient of airplane on both sides
Plus a small sea with a destroyer to bomb/torpedo.
Problem is it's got to MUCH on it and can't be played MP only SP, someone should have come along and lopped off a few sections(Some of the extra flags, the gunner or sea-range and re-released those as seperate maps but no one ever has.
2107193
Re: vehicle parade map
FlyGuy45
June 21st, 2005 05:49 PM
i like it maybe the parade could be like the liberation of france(serious)maybe planes need a beeter throttel thing
2107917
Re: vehicle parade map
BDNeon
June 21st, 2005 11:18 PM
I love the idea of a map to parade the vehicles in! Can you just picture the sight of row upon row of tanks roaring down a street? The lag would be so high to the point of impracticality. Here's a more feasible suggestion: How bout training maps with all the vehicles, but only one of each or something like that. You could put in little racetracks and circles in the air for planes to fly through, and a marksmanship range with all the different pickup kits near where you shoot, and destructable targets. Or better yet, AA training! You could have a launcher set up to launch remotely controlled planes into the air for target practice. That'd look funny. "Achtung! PULL!" (Lancaster heavy bomber flips though the air) "LOS!" BOOM!:lol:
Those darn 88s need practice to get a hang of the AA feature.
2108044
Re: vehicle parade map
[nl]Invincible
June 22nd, 2005 01:55 AM
dont you think if that maps are made, and wil be on-line, ther wil always be some nooby bastart who kills the player in front of him, and then start a Mass-slaughter..
and how about the enemy what wil be ther option.. just watch??
2108046
Re: vehicle parade map
masked_marsoe
June 22nd, 2005 02:02 AM
Arisaka on the FHMaps forum had the idea of cataloguing all FH stuff with screenshots.
Would that be sufficient? At least people could see everything.
2108161
Re: vehicle parade map
TheDieHardMan
June 22nd, 2005 03:55 AM
perhaps here are some volunteers to help arisaka in creating this gallery
(although its only planned for statics ... as you can find most of the
pcos on the fh page itself ... but perhaps we could extend this list
even further?) anyone interested? just visit us in our forum ...
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