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[21Pz]Stauffenberg June 21st, 2005 02:54 PM

vehicle parade map
 
what about creating a map not intended for playing on it but rather just to see all the vehicles on it?
I mean it would be really cool to have a simpls flat map that features all available vehicles and planes, weapons, guns...
just for looking on it offline, not for playing it.
but then you could look at the whole content on one map and try it out, which would be a good adverisment for "people who just try this mod to see its features" and then decide to continue playing it

Gauntlet June 21st, 2005 03:29 PM

Re: vehicle parade map
 
I'm not so sure this should have a high priority (altough it would probarly only take some 5 minutes to do it :p ).

So... "people who just try this mod to see its features" should download ~2GB of material, try out one map, and THEN decide if they like it? :p

AussieZaitsev June 21st, 2005 03:53 PM

Re: vehicle parade map
 
ugh, LAG!

*flashbacks to end of battle picture on Tundra during BFE...10*

Komrad_B June 21st, 2005 04:30 PM

Re: vehicle parade map
 
That would be a good idea. The devs could also include a shooting range to test ballistics.
Quote:

ugh, LAG!

*flashbacks to end of battle picture on Tundra during BFE...10*
It might lag on your computer, but not on mine. And i'm a selfish bastard so.. :D

[BFE]Adder June 21st, 2005 05:42 PM

Re: vehicle parade map
 
World at War already has such a map made based off of Proky, it has a gunnery range(With every infantry gun in the game neary it kit form with ammo all over the place) the statics on the "Gun range" only have 1 HP and respawn in about thirty seconds.

Also has ever(Every as of .5 not as of now) land vechical and multiple senario flags to attack.

As well as I think every single varient of airplane on both sides

Plus a small sea with a destroyer to bomb/torpedo.
Problem is it's got to MUCH on it and can't be played MP only SP, someone should have come along and lopped off a few sections(Some of the extra flags, the gunner or sea-range and re-released those as seperate maps but no one ever has.

FlyGuy45 June 21st, 2005 05:49 PM

Re: vehicle parade map
 
i like it maybe the parade could be like the liberation of france(serious)maybe planes need a beeter throttel thing

BDNeon June 21st, 2005 11:18 PM

Re: vehicle parade map
 
I love the idea of a map to parade the vehicles in! Can you just picture the sight of row upon row of tanks roaring down a street? The lag would be so high to the point of impracticality. Here's a more feasible suggestion: How bout training maps with all the vehicles, but only one of each or something like that. You could put in little racetracks and circles in the air for planes to fly through, and a marksmanship range with all the different pickup kits near where you shoot, and destructable targets. Or better yet, AA training! You could have a launcher set up to launch remotely controlled planes into the air for target practice. That'd look funny. "Achtung! PULL!" (Lancaster heavy bomber flips though the air) "LOS!" BOOM!:lol:
Those darn 88s need practice to get a hang of the AA feature.

[nl]Invincible June 22nd, 2005 01:55 AM

Re: vehicle parade map
 
dont you think if that maps are made, and wil be on-line, ther wil always be some nooby bastart who kills the player in front of him, and then start a Mass-slaughter..
and how about the enemy what wil be ther option.. just watch??

masked_marsoe June 22nd, 2005 02:02 AM

Re: vehicle parade map
 
Arisaka on the FHMaps forum had the idea of cataloguing all FH stuff with screenshots.
Would that be sufficient? At least people could see everything.

TheDieHardMan June 22nd, 2005 03:55 AM

Re: vehicle parade map
 
perhaps here are some volunteers to help arisaka in creating this gallery
(although its only planned for statics ... as you can find most of the
pcos on the fh page itself ... but perhaps we could extend this list
even further?) anyone interested? just visit us in our forum ...

[21Pz]Stauffenberg June 22nd, 2005 04:22 AM

Re: vehicle parade map
 
no i would really prefer a map to see them.
and about the thing with people playing and not just watching:
just dont include the map in the SERVER package so noone can run it, only on the client files, so only availble offline...

Arisaka June 22nd, 2005 07:45 AM

Re: vehicle parade map
 
Quote:

Originally Posted by TheDieHardMan
perhaps here are some volunteers to help arisaka in creating this gallery
(although its only planned for statics ... as you can find most of the
pcos on the fh page itself ... but perhaps we could extend this list
even further?) anyone interested? just visit us in our forum ...

actually, it's intended for vehicles too, but it's primarily targeted against mappers, so that they can see the name of the vehicle/static to add, in case they don't quite remember it (as has happened to me several times).

once you know those names you can easily spawn the vehicles on any map using the official debugger. i think i recall one of the devs (hartmann, was it?) spawning tirpitzs (pl) on foy or something like that :lol:

[21Pz]Stauffenberg June 22nd, 2005 09:36 AM

Re: vehicle parade map
 
wow i would like to see that!
a landbased battleship-that has good at cannons i guess....
(yea yea spam on)

FlyGuy45 June 22nd, 2005 10:40 AM

Re: vehicle parade map
 
no the AI would kill everyone and a sever wopuld be cool maybe have armour coming aross and have like civilans classes a few with weapons and some watchers and it could be cool if u kill an inicent u get a tk,{ i was thinking u could hide in a chest on use button and hide(like for agents), a german can blow the door or knockand find them and get evidence bbut this is a weird thing if u hit use for like 10 seconds so u find and he pops out with socks flying

[21Pz]Stauffenberg June 22nd, 2005 11:45 AM

Re: vehicle parade map
 
oh hells bells why do you allways have to get everything into the wrong pipe?
I mean make the parade map a conquest map that is only available on the client files,
so no stupid funny server admin can add it.

btw there is a race map based on adak island, go find it on World at War (waw)
i dont have anylink and you will get none, this hint is all i give you...

FlyGuy45 June 22nd, 2005 11:51 AM

Re: vehicle parade map
 
planes*drool*

Fake Shemp June 22nd, 2005 08:53 PM

Re: vehicle parade map
 
Quote:

Originally Posted by [21Pz]Stauffenberg
wow i would like to see that!
a landbased battleship-that has good at cannons i guess....
(yea yea spam on)

Hey yeah, just like the Level 4 boss in Metal Slug 2!

http://www.defunctgames.com/pic/revi...talslugx-2.jpg
Man I'd hate to fight that thing...

*SW3D3* June 23rd, 2005 04:58 AM

Re: vehicle parade map
 
Quote:

Originally Posted by Fake Shemp
Hey yeah, just like the Level 4 boss in Metal Slug 2!

http://www.defunctgames.com/pic/revi...talslugx-2.jpg
Man I'd hate to fight that thing...

OMFG do you know HOW much money I spent on Metal Slug throug out the days....Damn arcade hallshttp://forums.filefront.com/images/smilies/madx.gif Well atleast when I was around 15 or so, Damn...Metal Slug kicked some serious ass back in those days:naughty:

[21Pz]Stauffenberg June 23rd, 2005 05:01 AM

Re: vehicle parade map
 
dont get off topic please...
come on someone help me outa my trouble and make that vehicle demomap

TheDieHardMan June 23rd, 2005 06:23 AM

Re: vehicle parade map
 
why don't you give it a try? it's not really that hard to place those pco's ...
it's just very time consuming, that's what you fear, right? ;-)

[21Pz]Stauffenberg June 23rd, 2005 10:46 AM

Re: vehicle parade map
 
no i once tried to create a map, but i got so pissed by all the editors not working on my pc, so i sweared (or swore?) to never try it again until bf2

FlyGuy45 June 23rd, 2005 02:27 PM

Re: vehicle parade map
 
same here i got like 20000000000000 erros

Komrad_B June 23rd, 2005 02:29 PM

Re: vehicle parade map
 
I tried to make a map once, it crashed my pc and screwed my Battlefield 1942 installation.

[21Pz]Stauffenberg June 24th, 2005 03:36 AM

Re: vehicle parade map
 
wow you should have asked me about "screwed up my..."
its because BC creates a folder in the levels or saves your not working map in it...
all you would have to do is clean them out!

Gauntlet June 24th, 2005 04:22 AM

Re: vehicle parade map
 
I made map once; flat green terrain, two hills, and two flags...

damn it sucked...

FlyGuy45 June 24th, 2005 09:52 AM

Re: vehicle parade map
 
aka bocage

[21Pz]Stauffenberg July 4th, 2005 12:06 PM

Re: vehicle parade map
 
is there anyone who can create such a map?
THis would be really great!


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